Latest Comments by dibz
Microsoft closes Tango Gameworks, Arkane Austin and others
7 May 2024 at 3:55 pm UTC Likes: 5
I wondered the same thing and read about the studio a bit this morning. To me, it sounds like this was inevitable once Microsoft acquired them; even if they stayed open they probably wouldn't have stayed like they were -- kind of like Rare.
I guess Shinji Mikami, the "big name" in that studio, had wanted to leave for years but felt a personal responsibility to the developers there. I guess once Microsoft took over, despite still having a producer-esque title he was treated like a regular employee instead. While he himself never linked his several statements, he left right after Hi-Fi Rush was released and started a new studio.
So in my mind it's not hard to paint a picture of what happened here and motivations. "Yay" Microsoft and the corporate machine?
7 May 2024 at 3:55 pm UTC Likes: 5
Quoting: gradyvuckovicWhy on Earth would you close down the studio that made Hi-Fi Rush?
WHY?
What is with companies like Microsoft, Sony, Epic, Ubisoft, EA, etc. Are they just opposed to the concept of 'good things in gaming'?
I hope all the talent from those studios were shifted into other studios and not just lost.
I wondered the same thing and read about the studio a bit this morning. To me, it sounds like this was inevitable once Microsoft acquired them; even if they stayed open they probably wouldn't have stayed like they were -- kind of like Rare.
I guess Shinji Mikami, the "big name" in that studio, had wanted to leave for years but felt a personal responsibility to the developers there. I guess once Microsoft took over, despite still having a producer-esque title he was treated like a regular employee instead. While he himself never linked his several statements, he left right after Hi-Fi Rush was released and started a new studio.
So in my mind it's not hard to paint a picture of what happened here and motivations. "Yay" Microsoft and the corporate machine?
Tomb Raider 1 open source engine TR1X adds a 60FPS mode
10 April 2024 at 4:36 pm UTC Likes: 1
I just spell it out, same as your suggestion.
I also pronounce GUI "Gee You Ai" because while Gooey is a word, GUI is not. Like, would someone say Oohsah/Ussah instead of the letters for USA? No, because that'd be dumb.
10 April 2024 at 4:36 pm UTC Likes: 1
Quoting: kuhpunktJust a random question. How do you guys pronounce TR1X when you read/say it? Tee Are One Axe? Tricks?
I just spell it out, same as your suggestion.
I also pronounce GUI "Gee You Ai" because while Gooey is a word, GUI is not. Like, would someone say Oohsah/Ussah instead of the letters for USA? No, because that'd be dumb.
XZ tools and libraries compromised with a critical issue
29 March 2024 at 9:42 pm UTC Likes: 4
29 March 2024 at 9:42 pm UTC Likes: 4
Might be fighting words for some, but this makes me glad I'm a bit old hat and generally not a fan of rolling distributions, which is who this mainly applies to. This attack entered the effected package only a couple months ago for pete's sake.
Half-Life remake Black Mesa gets a Beta to fix up crashes and graphics bugs
15 March 2024 at 2:16 pm UTC Likes: 4
15 March 2024 at 2:16 pm UTC Likes: 4
Nice to see. I hope some of this applies to the Linux version too, which I had a lot of trouble with -- in particular too many particle effects would cause the game to come to an absolute crawl on a GTX 1070, but it was fine if you ran the windows version via Proton instead. The last world in the game was also very buggy, and I even ran into a game-breaking bug I had to enable no-clip to escape.
All in all, I still greatly enjoyed Black Mesa, and still highly recommend it!
All in all, I still greatly enjoyed Black Mesa, and still highly recommend it!
World of Goo 2 launches in May on the Epic Store - but Linux support from their website
21 February 2024 at 5:05 pm UTC Likes: 5
21 February 2024 at 5:05 pm UTC Likes: 5
Interested, but I'll definitely wait for a store release that supports both Windows and Linux with the same purchase. GOG or Steam probably.
Fortune Avenue is a new take on a Monopoly-like experience
14 February 2024 at 8:17 pm UTC
14 February 2024 at 8:17 pm UTC
Is the name supposed to be a play on Fortune Street?
Which by the way, if y'all haven't played Fortune Street on the Wii it's a great game.
Which by the way, if y'all haven't played Fortune Street on the Wii it's a great game.
Xorg is dead, long live Wayland - Red Hat Enterprise Linux (RHEL) dropping Xorg
28 November 2023 at 3:25 pm UTC Likes: 2
28 November 2023 at 3:25 pm UTC Likes: 2
It's a solid project and obviously the way forward, but it's still under active and heavy development and is hardly mature.
What RHEL is really saying is it's mature enough for them and their use case, and like everything RedHat does, they state things like they represent linux as a whole and can be pretty heavy handed about it.
That said, they do hold a lot of sway, and this will likely put even more pressure on others to follow suit. Let's just hope others do so in a good, positive, way.
What RHEL is really saying is it's mature enough for them and their use case, and like everything RedHat does, they state things like they represent linux as a whole and can be pretty heavy handed about it.
That said, they do hold a lot of sway, and this will likely put even more pressure on others to follow suit. Let's just hope others do so in a good, positive, way.
Epic Games launch 'First Run' and 'Now On Epic' with 100% revenue for devs
16 October 2023 at 3:26 pm UTC Likes: 4
That was my first thought too. Pretty much everyone hates using the store and their client, but they seem entirely oblivious or unwilling to deal with it. Even if they add reviews, the client itself is still terrible.
I've said it before, but I imagine devs putting games on stores other then steam -- even making sales on them -- at least partially rely on steam for most of those sales. Why? Because I'm fairly sure most people would look up a game on steam prior to making a purchase.
16 October 2023 at 3:26 pm UTC Likes: 4
Quoting: ThibugSo instead of making the store better (Still no proper review system), they are using money to get developers onboard and hope that customers will follow... Next news, Epic laid off 50% of their staff because they are losing money ?
That was my first thought too. Pretty much everyone hates using the store and their client, but they seem entirely oblivious or unwilling to deal with it. Even if they add reviews, the client itself is still terrible.
I've said it before, but I imagine devs putting games on stores other then steam -- even making sales on them -- at least partially rely on steam for most of those sales. Why? Because I'm fairly sure most people would look up a game on steam prior to making a purchase.
Unity Considers Tentative Changes To Controversial Policies
18 September 2023 at 8:28 pm UTC Likes: 1
18 September 2023 at 8:28 pm UTC Likes: 1
Considering how the people at the top sold so much of their stock prior to the announcement, they knew what the reaction would be like. I suppose it's possible they underestimated it figuring themselves too big to fail.
Hopefully people just move on from the slimy company and be done with it.
Hopefully people just move on from the slimy company and be done with it.
Unity introduces new fees for game devs based on revenue and game installs
12 September 2023 at 3:11 pm UTC Likes: 5
12 September 2023 at 3:11 pm UTC Likes: 5
I wonder how this applies to stores like GOG, where the installers can be used on multiple computers with a single purchase.
Would it discourage devs from selling on stores like GOG without DRM?
Would it discourage devs from selling on stores like GOG without DRM?
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