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Latest Comments by BOYSSSSS
DXVK 0.72 is out, bringing more configuration options and game fixes
17 September 2018 at 1:23 pm UTC

Quoting: kokoko3k!?
"They", all did:
https://www.youtube.com/watch?v=qubt4vrrh_E
https://www.youtube.com/watch?v=TYmSoEhJL18
https://www.youtube.com/watch?v=0rFZh85TTmI
What are yyou referring to?
I was referring to the video of YoRHa-2B's comment you were responding to https://youtu.be/5Kd7hAshw-4

Quoting: kokoko3k"If fps dips for a second", it does not matter to me too, the point is that is very unlikely one makes a benchmark and record it with a cold shader cache, so the minimum fps is NOT due to that, unfortunately.
Maybe no, but it is due to recording performance drop. Like I said "You're forgetting the performance drop from recording, also counting the min fps can give you the wrong impression." and "He didn't record windows, he just said it's 86% of what windows gets."

DXVK 0.72 is out, bringing more configuration options and game fixes
16 September 2018 at 2:39 pm UTC Likes: 1

Quoting: kokoko3kWell, the performance drop due to the recording should affect both systems, not just Linux.
Also, DXVK has an on disk cache, and it is very unlikely that the benchmark has been done for the first time and recorded it, so the shader cache should be already warmed up.
He didn't record windows, he just said it's 86% of what windows gets.
About shader cache, my point still stands. If fps dips for a second for some reason on a 2 hour gameplay that wouldn't matter to me.

DXVK 0.72 is out, bringing more configuration options and game fixes
16 September 2018 at 8:17 am UTC

Quoting: kokoko3k...at 2:47 of the benchmark YOU linked, i'm reading the following:
min: 62.75% (37.25% drop)
max: 83.46% (16.54% drop)
avg: 78.87% (21.13% drop)
So, instead of 25% to 35% lower, is 16.5% to 37% lower?
I don't know what is your way of reading... well, numbers.
I read:
The higher the native framerate, the lower the performance drop, not very useful.
...and when the windows framerate is at his lower value, the linux framerate gap is at his maximum value, URRAH!
You're forgetting the performance drop from recording, also counting the min fps can give you the wrong impression. I can get 10 fps because of shader caching at the beginning of a benchmark and then have 70fps for the rest.
40 fps average on Ultra is pretty good IMO.(I would probably disable Motion Blur)
I hope proton doesn't affect Feral in any negative way, but unless Linux usage/sales increase on steam it might just do that.
EDIT: Also, those games and NVIDIA's driver are optimized for Windows, not for Linux. So Feral have the advantage of working with driver developers.

Bum Simulator will simulate life as a homeless person
14 May 2018 at 6:50 pm UTC

Akon Has Done More for Africans in One Year Than Most Charities Have Done in Decades
https://thefreethoughtproject.com/akon-africans-year-charities-decades/

Campo Santo, developer of Firewatch has joined Valve
23 April 2018 at 9:17 pm UTC

Quoting: Shmerl
Quoting: BOYSSSSS
Quoting: ShmerlWhich implies DRM logic, bingo! Now you are starting to get the point.
So you consider DRM the ability to prevent a Steam user from giving a game to another Steam user?

I was talking about the intent of the DRM, not about the user. Trying to "prevent copying" is preemptive policing that DRM attempts to achieve. It doesn't care whether user wants to copy it for personal backup (which should be perfectly fine). DRM can't distinguish the purpose of copying. I.e. it uses presumption of guilt by default, that's exactly why DRM is overreaching and unethical.

Again you answer one of my points and ignore the others. Would you agree that Steam Backup Tool is used for games that are supposed to have DRM and that the reason there is an obstacle put in Steam Backup Tool is extra protection for those games that do have DRM?
Do you acknowledge that there are DRM-Free games from Steam that you can just copy to another computer without Steam and play them?

Campo Santo, developer of Firewatch has joined Valve
23 April 2018 at 8:52 pm UTC

Quoting: ShmerlWhich implies DRM logic, bingo! Now you are starting to get the point.
So you consider DRM the ability to prevent a Steam user from giving a game to another Steam user? You have Steam Family Sharing for that. This Steam backup tool needs to be able to backup DRM-Free AND DRM games so theres no surprise there being some obstacle, although I don't see what the point of it is, you can just copy and archive your Games.
I consider a game DRM-Free, if I can copy the game to another PC and play it without the Steam Client and Internet connection.
Obviously that's not enough for you.

Campo Santo, developer of Firewatch has joined Valve
23 April 2018 at 6:27 pm UTC Likes: 1

Quoting: ShmerlAnd if it's incorrect, why does the official backup tool make it impossible to restore it back without the client?

Because you could give the game to a user that hasn't paid for the game.

Campo Santo, developer of Firewatch has joined Valve
23 April 2018 at 6:24 pm UTC

Sigh, I get what you mean, you need the client to install or restore and Valve don't have an official position on what they will do if they close (although I remember they said there would be a way for steam users to play their games if that ever happened)
Then again you assume they are just evil and will make sure their users lose all their games, which would make no sense, GabeN would become the most hated person on the planet :D