Latest Comments by ElectricPrism
The Atari VCS team give another update - plus a proper look at the UI
6 February 2020 at 8:05 pm UTC
That's really fishy that the frame-time is exactly 1 second on power up, and the lighting blip at 0:40 makes me =\ too. I too noticed the Windowed Application.
I also feel like the video capture point is fishy because it's so close you can't see everything going on with the controller.
There are just elements that feel "weird" like "Why is there a notification box with a little [x] icon "Restore Game" @ 3:13 that looks like a Computer Desktop style notification when this is clearly a Controller-only machine.
And Disney+ App ??? Well okay I guess it is theoretically possible after they added Linux support over Chromium or whatever IIUC Chromium.
It's been pointed out the # of people who bought it is about 10,000 so that means a game can only sell max 10,000 copies on this thing if they launched today -- what dev is going to make a game with only 10,000 potential customers. Linux itself has at least 855,000 -- more than 85,500% as many gamers and people still complain royal about it "not being enough of a userbase".
I would be interested to see what a hardware engineer says about the screenshots of the "fabrication" boards that have recently come out to see if there is anything odd about the interior of the device as depicted since this "Atari [by-name]" company has been known to be sneaky/deceitfulbefore about this kind of thing.
6 February 2020 at 8:05 pm UTC
Quoting: elmapulcorona virus gave then the perfect excuse to abort the project
non listed and comments disabled...
https://youtu.be/v1wHGgt5BbI
i just downloaded the video and saw frame by frame, there is doubt, it takes almost one second from the logo apearing on screen to the guy pressing the power button.
there is no doubt, its fake.
also, the app that he uses to play metal slug is an streaming app.
That's really fishy that the frame-time is exactly 1 second on power up, and the lighting blip at 0:40 makes me =\ too. I too noticed the Windowed Application.
I also feel like the video capture point is fishy because it's so close you can't see everything going on with the controller.
There are just elements that feel "weird" like "Why is there a notification box with a little [x] icon "Restore Game" @ 3:13 that looks like a Computer Desktop style notification when this is clearly a Controller-only machine.
And Disney+ App ??? Well okay I guess it is theoretically possible after they added Linux support over Chromium or whatever IIUC Chromium.
It's been pointed out the # of people who bought it is about 10,000 so that means a game can only sell max 10,000 copies on this thing if they launched today -- what dev is going to make a game with only 10,000 potential customers. Linux itself has at least 855,000 -- more than 85,500% as many gamers and people still complain royal about it "not being enough of a userbase".
I would be interested to see what a hardware engineer says about the screenshots of the "fabrication" boards that have recently come out to see if there is anything odd about the interior of the device as depicted since this "Atari [by-name]" company has been known to be sneaky/deceitfulbefore about this kind of thing.
The Atari VCS team give another update - plus a proper look at the UI
6 February 2020 at 6:01 am UTC
6 February 2020 at 6:01 am UTC
I'm still not convinced this is anything more than vaporware after their history. However maybe they finally got so much investment they have pulled off a legitimate situation after years of crookery.
I see a background color change at 0:40 which could indicate video splicing. Anyways, I have to be pessimistic on this one but given the history it's hard not to until the bitter end. After that I'm happy to change my mind if/when products are in real consumer's hands.
https://www.youtube.com/watch?v=8Qho51UscRU
https://www.youtube.com/watch?v=yA0oogA5ydY
I see a background color change at 0:40 which could indicate video splicing. Anyways, I have to be pessimistic on this one but given the history it's hard not to until the bitter end. After that I'm happy to change my mind if/when products are in real consumer's hands.
https://www.youtube.com/watch?v=8Qho51UscRU
https://www.youtube.com/watch?v=yA0oogA5ydY
Nightdive Studios have released some extended System Shock footage
31 January 2020 at 4:48 am UTC
31 January 2020 at 4:48 am UTC
Wow that was a really awesome watch. From the stream it seems like a lot of their technical decisions have been paying off at producing a really immersive and fun world. I don't want to get my hype too crazy but I'd be lying if I said I wasn't smirking at the prospect of playing this on Linux on release. SystemShock helped inspire Portal and I love the universe, I hope that the universe doesn't merge with fan-fare too much and become self-aware of us like StarWars 6-9.
Black Mesa 1.0 preview coming soon - still getting big improvements to visuals and the AI
28 January 2020 at 8:17 am UTC Likes: 1
28 January 2020 at 8:17 am UTC Likes: 1
I did a playthrough a while ago and it was good. I started another playthough and got halfway through a month ago or so and it's stupid good.
Hats off to Crowbar Collective, they really have been stepping their game up these last few years and going hard, and the story is a absolute legend. Love it.
Hats off to Crowbar Collective, they really have been stepping their game up these last few years and going hard, and the story is a absolute legend. Love it.
'ReDoomEd', a port of the original Doom level editor, was released on Linux
27 January 2020 at 12:15 am UTC Likes: 1
27 January 2020 at 12:15 am UTC Likes: 1
That's pretty dope. I really love modder content in my feed, probably because it feels like "secrets" -- special software few know about. (And before anyone argues with me over them not being amazed because XYZ and they knew about this for years even Linux itself historically represents a "secret", or a "select elite" few know about which creates allure.)
Psyonix are ending support for Rocket League on both Linux and macOS (updated)
23 January 2020 at 10:48 pm UTC Likes: 4
23 January 2020 at 10:48 pm UTC Likes: 4
Epic owns Psyonix and nothing speaks LOUDER their views on platform support than something like this.
If you haven't given Rocket League a review on Steam yet, now is the best time to give a bad review for it.
If you haven't given Rocket League a review on Steam yet, now is the best time to give a bad review for it.
Psyonix are ending support for Rocket League on both Linux and macOS (updated)
23 January 2020 at 8:10 pm UTC Likes: 13
23 January 2020 at 8:10 pm UTC Likes: 13
Bad news to wake up to, though I can't say I'm surprised after this was predicted when Epic Games bought the company earlier last year.
I suppose this is a win for the DRM-Free gang of Gog/Itch.io and physical game media too (who always argue they buy DRM-Free for these cases).
Honestly it erodes trust in online digital content platforms which enough of will collapse the market and plunge the world back into piracy. Netflix is dealing with this with Disney Plus and other platforms ruining the available content.
I feel bad for people who actually played RL. This is also a argument and lesson against centralized online gameplay servers.
The more control that can be put in the user's hands (edit: The better) -- this happens time and again with games like Burnout Paradise shutting down their online service. Fools -- if you built it right to begin with you could play P2P or with user-hosted worlds.
I mean StarCraft is 30 years old and Unreal Tournament 2K 20 years and both were designed for online play without main servers only a list of active servers.
What a mess. EPIC FAIL.
I suppose this is a win for the DRM-Free gang of Gog/Itch.io and physical game media too (who always argue they buy DRM-Free for these cases).
Honestly it erodes trust in online digital content platforms which enough of will collapse the market and plunge the world back into piracy. Netflix is dealing with this with Disney Plus and other platforms ruining the available content.
I feel bad for people who actually played RL. This is also a argument and lesson against centralized online gameplay servers.
The more control that can be put in the user's hands (edit: The better) -- this happens time and again with games like Burnout Paradise shutting down their online service. Fools -- if you built it right to begin with you could play P2P or with user-hosted worlds.
I mean StarCraft is 30 years old and Unreal Tournament 2K 20 years and both were designed for online play without main servers only a list of active servers.
What a mess. EPIC FAIL.
Move over Sonic, Surge has arrived with Open Surge - a game engine and retro platformer
18 January 2020 at 10:30 pm UTC
18 January 2020 at 10:30 pm UTC
I hope they fixed the reaction time design mechanic flaw of sonic.
As I recall putting sonic at the middle of the screen the player has less than 0.5 seconds to react to obstacles that appear.
As I recall putting sonic at the middle of the screen the player has less than 0.5 seconds to react to obstacles that appear.
The Humble Australia Fire Relief Bundle is up with 100% going to charity
17 January 2020 at 3:19 am UTC Likes: 1
Excellent setup. My condolences. Agree. Maybe someday it wont be that way.
17 January 2020 at 3:19 am UTC Likes: 1
Quoting: BrazilianGamerQuoting: The_Aquabatwhy there was no Brasil Fire Relief Bundle? I'm the only one that thinks that Humble bundle needs to be more diverse?
Yeah. We already know the answer actually. But this is not the place to talk about it
Excellent setup. My condolences. Agree. Maybe someday it wont be that way.
Feral Interactive are asking what you want ported to Linux again
13 January 2020 at 7:38 pm UTC Likes: 4
13 January 2020 at 7:38 pm UTC Likes: 4
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