Latest Comments by ElectricPrism
Epic looking fantasy RPG 'Edge Of Eternity' still plans a Linux release, not soon though
27 April 2019 at 5:40 pm UTC Likes: 2
In the alter-words of commander data every time someone says, yeah we're doing Mac, Linux, etc:
27 April 2019 at 5:40 pm UTC Likes: 2
Quoting: KimyrielleIt's so hilarious how the gaming industry operates as if proper project management wouldn't be a thing. I don't get it how you can plan multi-platform deployment - and then write Windows-only software instead of developing a multi-platform game from the get-go. Forcing you to put a lot of work into porting the thing later. With the realistic possibility of running into all sorts of trouble, e.g. when your Windows only game is using Windows-only middleware you figure out 3-4 years later isn't even available for the other platforms. Not that that ever happened, or so.
That...makes no sense, but neither does burning out your devs in 100 hour work weeks, to keep unrealistic deadlines in about 100% of all projects you ever start.
The gaming industry is strange...
In the alter-words of commander data every time someone says, yeah we're doing Mac, Linux, etc:
QuoteConsumer: Have you figured out which libraries and dependencies the game plans on using so that you can achieve your multi platform goal?
Dev: No
Consumer: That would seem to be a preliminary necessary first step.
You can now easily run the Epic Store on Linux with Lutris, Epic suggests applying for a grant
18 April 2019 at 8:41 am UTC Likes: 3
18 April 2019 at 8:41 am UTC Likes: 3
@epic. I want Unreal Tournament 4 self updating on Linux.
You do that and bring a native client and we got a truce.
You do that and bring a native client and we got a truce.
The MMO 'Albion Online' has officially gone free to play and it supports Linux
12 April 2019 at 12:56 am UTC
12 April 2019 at 12:56 am UTC
DOTA2 has always been Free To Play. Honestly, I choose to be more optimistic this could easily be a good move at solidifying things. It makes it draw a lot more interest thats for sure.
Stunt-bike game 'Urban Trial Playground' released with same-day Linux support
9 April 2019 at 6:38 am UTC Likes: 2
9 April 2019 at 6:38 am UTC Likes: 2
Was cheering this guy on when he considered supporting Linux. Just bought a copy now.
If it's a 1 man shop I can overlook some shortcomings and enjoy since I think its the only game like this in this category I own.
If it's a 1 man shop I can overlook some shortcomings and enjoy since I think its the only game like this in this category I own.
The tense strategy game of subterfuge 'Precipice' to launch next month with Linux support
4 April 2019 at 6:21 pm UTC Likes: 1
English lesson? Well, err... sortof, but also French.
You may also be interested in L'appel du vide -- irrational thoughts of a self destructive nature -- in English translated "Call to the void"
4 April 2019 at 6:21 pm UTC Likes: 1
Quoting: Eike"subterfuge"!?! This is an English lesson, today. :)[/url]
English lesson? Well, err... sortof, but also French.
You may also be interested in L'appel du vide -- irrational thoughts of a self destructive nature -- in English translated "Call to the void"
Prodeus is another epic looking retro inspired shooter that will be coming to Linux
26 March 2019 at 10:38 am UTC Likes: 1
26 March 2019 at 10:38 am UTC Likes: 1
I love this style, it's immersive as it differentiates and defines a world that engages the player. And that's a fundamental core trait of a good game in my book -- immersion.
I would definitely buy more of these style games.
I would definitely buy more of these style games.
Valve show off their new Steam Library design and a new Events page
22 March 2019 at 5:07 am UTC
I guess you did/n't miss the memo?
https://www.phoronix.com/scan.php?page=news_item&px=Steam-2X-UI-Mode
Yes you can scale from 100% (true size) to 200%
As a designer where clarity, and color truity are king, I am going to say using a 1XX% vs X00% scale is the difference between JPEG and PNG.
1XX% scaling although technically feasible on a technical level makes no sense at all. Assuming you want a PPI density of 1080p @ 20" because 4k is 200% inches or 400% pixels you will want to double that 20" size and get a 40" size 4k display if you intend to not use scaling. And quite frankly I am not sure 27" - 36" 4k makes much sense unless you want terrible eye strain.
If you are not using the screen for programming at 100% size, the only other common reason why 4k is a thing is because screen makers wanted to compete with Apple Retina and have super crisp fonts. And again the 1XX% scaling vs X00% issue comes up where you make the image look like shit by mathmatically guessing clarity which defeats the point of use case #2.
Do yourself a favor and throw a desk lamp behind your computer monitor pointed at the wall to reduce eye strain, it's basically impossible to unfuck the whole scaling thing without changing out the monitor or doing a X00% scaling favor, it's broken in concept form and will never be right. It was also a sales gimmick that didn't benefit most users, except for the few programmers and video editors who need that much screen real estate.
22 March 2019 at 5:07 am UTC
Quoting: TheRiddickQuoting: BoldosQuoting: aristoriasCan the app finally support HiDPI? It is a real pain to use that thing on a 4K monitor ...Steam client can scale it's GUI on 4K currently.
It actually scales too big on my 4k screen, I only want a %25-50 scaling increase. That is whats missing, atm it seems to do a %100 enlargement and is a bit overboard...
Also what EPIC is doing is called poaching, there not making developers come there way out of goodness of their heart. They are offering up millions to go EPIC store exclusive where there was no plan to before. Poaching.
I guess you did/n't miss the memo?
https://www.phoronix.com/scan.php?page=news_item&px=Steam-2X-UI-Mode
Yes you can scale from 100% (true size) to 200%
As a designer where clarity, and color truity are king, I am going to say using a 1XX% vs X00% scale is the difference between JPEG and PNG.
1XX% scaling although technically feasible on a technical level makes no sense at all. Assuming you want a PPI density of 1080p @ 20" because 4k is 200% inches or 400% pixels you will want to double that 20" size and get a 40" size 4k display if you intend to not use scaling. And quite frankly I am not sure 27" - 36" 4k makes much sense unless you want terrible eye strain.
If you are not using the screen for programming at 100% size, the only other common reason why 4k is a thing is because screen makers wanted to compete with Apple Retina and have super crisp fonts. And again the 1XX% scaling vs X00% issue comes up where you make the image look like shit by mathmatically guessing clarity which defeats the point of use case #2.
Do yourself a favor and throw a desk lamp behind your computer monitor pointed at the wall to reduce eye strain, it's basically impossible to unfuck the whole scaling thing without changing out the monitor or doing a X00% scaling favor, it's broken in concept form and will never be right. It was also a sales gimmick that didn't benefit most users, except for the few programmers and video editors who need that much screen real estate.
The Linux-powered Atari VCS is getting upgraded to AMD Ryzen, shipping dates pushed back
18 March 2019 at 9:34 pm UTC
I dont like promises and setbacks.
I know its extermemly difficult to accurately predict human resources, research, development and production but it stinks.
We literally need videos of the prototype.
Also, I pray to god their top prioities arent coddling the fragile emotions of backers.
You literally have one job to do, dont butter us up, make the fucking product work.
18 March 2019 at 9:34 pm UTC
QuoteHello Fans!
The team entered the year 2019 with a lot of great momentum and excitement around the Atari VCS project, confident in our direction and progress. Atari is working with some of the top talent and companies in the business, all helping to implement the vision for both the product and all the elements that go into it.
This project’s integrity and backers’ emotional and financial investments are and will always be our top priorities. Today’s new Atari VCS blog, linked below, discusses our recent decision to upgrade to an all-new AMD chip, and its impact on the product’s delivery which is now end of 2019.
When reading the blog, we hope you all appreciate the reasons why we decided to make this upgrade and why, when given an opportunity to improve the product in exchange for a new delivery date, we chose to upgrade. Working together with project partners and stakeholders, we took the time to fully-mature this important decision before making it public. The team is listening to your comments and questions and are confident that this change positively reflects many of our fans’ and backers’ feedback.
We also acknowledge your requests for more frequent updates, but please bear in mind that Atari and its partners are constrained by mutually-agreed approval processes and other restrictions that may be legal, self-imposed, regulatory and/or some combination of these. Details about the product(s) and strategies of both Atari and its partners can and will be shared only when all stakeholders agree.
We cannot thank you enough for your support!
— The Atari VCS Team
I dont like promises and setbacks.
I know its extermemly difficult to accurately predict human resources, research, development and production but it stinks.
We literally need videos of the prototype.
Also, I pray to god their top prioities arent coddling the fragile emotions of backers.
You literally have one job to do, dont butter us up, make the fucking product work.
Seems like there's no hope for BattlEye support within Steam Play
13 March 2019 at 8:03 pm UTC
13 March 2019 at 8:03 pm UTC
The ELI5 from a developer perspective (Player Unknown) probably looks like this.
Everyone has a maximum of 8-12 hours in a day where they could work.
They're already slammed with requests from users and problems to fix to keep the wheels running.
With the existing success of the game, why should they divert their very limited resources away from making sure the existing playerbase sustains.
Anyone that has ever owned a large business knows how tricky it is to bring in new human resources, and how ineffective, inefficient, and costly problem identification, and resolution can be. It's really easy to bite off more than you can chew.
With enough player demand though, their priorities can and do change.
Everyone has a maximum of 8-12 hours in a day where they could work.
They're already slammed with requests from users and problems to fix to keep the wheels running.
With the existing success of the game, why should they divert their very limited resources away from making sure the existing playerbase sustains.
Anyone that has ever owned a large business knows how tricky it is to bring in new human resources, and how ineffective, inefficient, and costly problem identification, and resolution can be. It's really easy to bite off more than you can chew.
With enough player demand though, their priorities can and do change.
Ethan Lee's MAGFest presentation video about Proton & Steam Play is up
8 March 2019 at 6:38 pm UTC Likes: 2
You gotta correct that perspective fallacy.
For example: During a questionnaire with Bill Gates, a gamer asked for a new Age of Empires 4. Bill Gates then did some business black-magic and supposedly it's now in development.
Those 12 people could be the 12 Masters of Middle Earth gathered in Rivendale for all we know.
Even the immense power a single person can hold is not something to be underestimated. People like Gabe look somewhat homeless and here they hold the keys to our future.
Perspective & Attitude Matters. Look up to the sky, not down at your feet because you'll end up where you're gazing in life.
8 March 2019 at 6:38 pm UTC Likes: 2
Quoting: kuhpunktSo sad to see that there were just like 12 people :/
You gotta correct that perspective fallacy.
For example: During a questionnaire with Bill Gates, a gamer asked for a new Age of Empires 4. Bill Gates then did some business black-magic and supposedly it's now in development.
Those 12 people could be the 12 Masters of Middle Earth gathered in Rivendale for all we know.
Even the immense power a single person can hold is not something to be underestimated. People like Gabe look somewhat homeless and here they hold the keys to our future.
Perspective & Attitude Matters. Look up to the sky, not down at your feet because you'll end up where you're gazing in life.
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