Latest Comments by flesk
LEGO Bricktales to get a free Easter content update
5 March 2023 at 9:56 am UTC
5 March 2023 at 9:56 am UTC
I bought the game yesterday, and I'm loving it! One thing that I find a bit annoying though, is that the screen occasionally flickers a bit when playing, and I have no idea what's causing it. The game has also frozen on me on the splash screen a couple of times, but other than that, it works smoothly.
Gorgeous puzzler Bonfire Peaks getting a 3-part DLC starting March 2nd
7 February 2023 at 6:33 am UTC
7 February 2023 at 6:33 am UTC
Amazing game! I look forward to the DLC.
Tesla to demo Steam for more in-car gaming soon using Linux & Proton
1 August 2022 at 3:11 pm UTC Likes: 1
How so?
Some of Tesla's entertainment features can only be accessed while parked, and are meant to pass time while charging. I imagine this is one of those.
1 August 2022 at 3:11 pm UTC Likes: 1
Quoting: slaapliedjeAccording to a friend who bought one, and my own opinion having ridden in one, the Teslas aren't really fit for driving anyhow.
How so?
Quoting: 14I don't see this as a good idea. When are people going to use it?
Some of Tesla's entertainment features can only be accessed while parked, and are meant to pass time while charging. I imagine this is one of those.
Dell XPS 13 Plus Developer Edition gets certified for Ubuntu 22.04
22 July 2022 at 4:54 am UTC
22 July 2022 at 4:54 am UTC
Does that mean the fingerprint reader works on Linux too? Couldn't find anything about it in the linked blog post.
Tesla to demo Steam for more in-car gaming soon using Linux & Proton
22 July 2022 at 4:09 am UTC Likes: 1
Because from what I can tell, there's no actual switching of Linux user sessions. It's just a profile change that takes place in the Tesla UI. I could be wrong about that though, and it's just so seemless that I didn't notice.
And for all I know, it might not even be difficult to switch Steam users in a single user session. It might just work "out of the box".
22 July 2022 at 4:09 am UTC Likes: 1
Quoting: denyasisQuoting: fleskTeslas support separate profiles for each driver for driving mode, seat and mirror adjustment, etc. I don't know if that will be integrated with Steam profiles at all though. Probably depends on the extent of collaboration between Tesla and Valve
Did not know that. Cool idea. Im not sure why they would need to collaborate with Valve to change profiles. If it's Linux under the hood and it's just switching users, seems like simple autostart would do that. No different than our PC's, right?
Because from what I can tell, there's no actual switching of Linux user sessions. It's just a profile change that takes place in the Tesla UI. I could be wrong about that though, and it's just so seemless that I didn't notice.
And for all I know, it might not even be difficult to switch Steam users in a single user session. It might just work "out of the box".
Tesla to demo Steam for more in-car gaming soon using Linux & Proton
21 July 2022 at 9:42 am UTC Likes: 2
According to Wikipedia, the Steam Deck has a 40Wh battery, while the smallest Tesla batteries are 50kWh, so that'd be at least 1000 times as much gaming on a single charge, unless you also use it for driving.
Teslas support separate profiles for each driver for driving mode, seat and mirror adjustment, etc. I don't know if that will be integrated with Steam profiles at all though. Probably depends on the extent of collaboration between Tesla and Valve?
21 July 2022 at 9:42 am UTC Likes: 2
Quoting: FireBurnSo it's a Steam Deck with a really big battery, I wonder how long it lasts on a single charge
According to Wikipedia, the Steam Deck has a 40Wh battery, while the smallest Tesla batteries are 50kWh, so that'd be at least 1000 times as much gaming on a single charge, unless you also use it for driving.
Quoting: denyasisCould it maybe some how ID the person driving and switch to the proper Steam account (and other setting)?
Teslas support separate profiles for each driver for driving mode, seat and mirror adjustment, etc. I don't know if that will be integrated with Steam profiles at all though. Probably depends on the extent of collaboration between Tesla and Valve?
Tesla to demo Steam for more in-car gaming soon using Linux & Proton
20 July 2022 at 9:32 pm UTC Likes: 2
The Steam Deck is only available in a small part of the world, so for many of us, a Tesla is the only portable Linux console we can buy. I'd love to buy one if I could though.
20 July 2022 at 9:32 pm UTC Likes: 2
Quoting: a0kamiI get it your passengers want a pastime cause your a boring driver but just get a steam deck ?
The Steam Deck is only available in a small part of the world, so for many of us, a Tesla is the only portable Linux console we can buy. I'd love to buy one if I could though.
Return to Monkey Island gets a first gameplay trailer
28 June 2022 at 9:38 pm UTC Likes: 2
Yes, that's true.
I've used the argument once, and clearly expressed it as opinion, although "everyone" was probably unnecessary hyperbole. Apologies if I offended anyone. I also have no issue with people thinking it looks like ass, as long as they don't claim it as factual truth.
28 June 2022 at 9:38 pm UTC Likes: 2
Quoting: Mr. PinskyQuoting: fleskWhat is the spirit of MI1 and MI2 though?
It was more realistic. The landscapes, proportions of characters (e.g. proportion of head to body) and so on looked pretty real, although in a painterly rendering. The new art style is very cartoony and I would argue it is more similar in spirit to Day of the Tentacle, which always had that super goofy cartoon style.
For illustration, compare the proportion between their head and their legs in these images:
Yes, that's true.
Quoting: Smoke39Quoting: fleskI think nostalgia is the primary reason why everyone's being so critical of this new style.Or, y'know, they just don't like it. I have no nostalgia for the franchise and I think it looks like ass. You can disagree, but stop using this fallacious argument to try to invalidate anyone who feels differently than you.
I've used the argument once, and clearly expressed it as opinion, although "everyone" was probably unnecessary hyperbole. Apologies if I offended anyone. I also have no issue with people thinking it looks like ass, as long as they don't claim it as factual truth.
Return to Monkey Island gets a first gameplay trailer
28 June 2022 at 9:37 pm UTC Likes: 1
28 June 2022 at 9:37 pm UTC Likes: 1
Quoting: TheSHEEEPThat's just your opinion, and not the factual truth you make it out to be. We obviously disagree, but that's a meaningless refutal.Quoting: fleskI think nostalgia is the primary reason why everyone's being so critical of this new style.Ehrm, no.
I would see the same art style just as critical in any other game.
The reason it's so bad has very little to do with the game it is used for. It's just not a good choice of art style for anything, really.
Quoting: TheSHEEEPAnd the reason you see so much backlash is because a lot of people actually care about Monkey Island. If it wasn't so, the game would with 90% certainty just silently die.I don't think it's possible to make a sequel to a 30 year old franchise without dividing your fanbase though ("truly odd art style" is also just opinion). When Double Fine Adventure was announced as a classic point-and-click adventure, lots of people were disappointed because it turned out it wouldn't utilize pixel art, have a verb menu, and many other reasons which defined a classic point-and-click adventure for them. It's great that a lot of people care about Monkey Island (I do too), but I don't think a new art style is going to ruin the new Monkey Island unless that exact old art style was what made the originals for you.
I don't think "divide your fanbase with a truly odd art style" is a great idea, no way how you look at it.
Quoting: TheSHEEEPI agree that MI1 and MI2 have a more realistic look than all of the other games, including this one, but that all of them except this one utilize a comic-book-like art style sounds absurd to me. There are hundreds, or even thousands, different comic-book art styles, so that this specific game falls outside of that definition in your opinion tells me that either you've read very few comics (which for some absurd reason resembled the styles of these very distinct games), or you're just making that up for the sake of argument. Even pop-up books for kids have wildly different art styles, so that just comes off as a stab at this game for no particular reason other than that you, personally (and others of course) don't like the art style.Quoting: fleskWhat is the spirit of MI1 and MI2 though? If it's the exact art style of the originals, then neither Curse, Escape nor Tales are true to their spirit; all having distinctly different art styles. And, if you ask me, not even MI1 and MI2 share the same art style, as MI2 has a more "painterly" style, although they look similar by today's standards.All of them utilized a comic-book-like art style, with 1 and 2 being a bit more on the "realistic" or "painted" look, 3 going full-on comic and 4 also trying to go for comic, albeit with little success due to being early age 3D.
Same style that the vast majority of point & click games from that era used, really.
Whatever this is, is nowhere near comic book.
It's a lot closer to a pop-up book for kids meets tumblr paired with cubism. Guybrush has rectangles for ears and LeChuck's face is a triangle, ffs!
Return to Monkey Island gets a first gameplay trailer
28 June 2022 at 7:48 pm UTC Likes: 2
What is the spirit of MI1 and MI2 though? If it's the exact art style of the originals, then neither Curse, Escape nor Tales are true to their spirit; all having distinctly different art styles. And, if you ask me, not even MI1 and MI2 share the same art style, as MI2 has a more "painterly" style, although they look similar by today's standards.
And no, they didn't hire the Broken Age crew. The style was made by art director Rex Crowle of Tearaway and Knights and Bikes fame. (Check out the latter, it's available for Linux, and is a great game.)
I think nostalgia is the primary reason why everyone's being so critical of this new style. I mean, I played MI1 and MI2 on an Amiga many years ago (yes, I'm old), so I get it, but I don't agree. Games evolve, same as everything. It's not a bad thing.
28 June 2022 at 7:48 pm UTC Likes: 2
Quoting: Mr. PinskyNot a fan of the art style, either. For me, it is not about whether it is good art per se, but whether the style is true in spirit to MI1 and MI2, and for me that is clearly not the case. It is actually a radical departure and was therefore destined to be controversial. (I guess they hired the Broken Age crew?)
What is the spirit of MI1 and MI2 though? If it's the exact art style of the originals, then neither Curse, Escape nor Tales are true to their spirit; all having distinctly different art styles. And, if you ask me, not even MI1 and MI2 share the same art style, as MI2 has a more "painterly" style, although they look similar by today's standards.
And no, they didn't hire the Broken Age crew. The style was made by art director Rex Crowle of Tearaway and Knights and Bikes fame. (Check out the latter, it's available for Linux, and is a great game.)
I think nostalgia is the primary reason why everyone's being so critical of this new style. I mean, I played MI1 and MI2 on an Amiga many years ago (yes, I'm old), so I get it, but I don't agree. Games evolve, same as everything. It's not a bad thing.
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