Latest Comments by flesk
Wadjet Eye Games Announces Technobabylon, A Point & Click Adventure
9 January 2015 at 10:03 am UTC
I haven't used it myself, but the GODOT Engine, which was covered in an article here, looks like a great alternative.
9 January 2015 at 10:03 am UTC
Quoting: novemberistSpeaking of AGS, what is in your opinion the best Linux native alternative to AGS for those of us who have ever thought about creating a small point&click game of their own? There seems to be an abundance of tools and adventure game engines for Windows, but not a lot that really work on Linux (outside WINE)
I only know of OpenSludge, which seems to be very basic in comparison to AGS, Wintermute etc.
I haven't used it myself, but the GODOT Engine, which was covered in an article here, looks like a great alternative.
Tile Puzzler 'Cubot' Released On Steam, Demo Available
9 January 2015 at 9:57 am UTC Likes: 1
All of Two Tribes' games are part of the week long deals on Steam and are a steal at 90% off.
9 January 2015 at 9:57 am UTC Likes: 1
QuoteIf you enjoy cube puzzlers, you might also want to check out Fake Colours, which released on Steam last week, and Two Tribes' classic RUSH.
All of Two Tribes' games are part of the week long deals on Steam and are a steal at 90% off.
Wadjet Eye Games Announces Technobabylon, A Point & Click Adventure
8 January 2015 at 8:08 pm UTC
They've commented on this a few times (e.g. here and said they plan to publish all their future games for Linux. They've also contracted a third-party to port all their previous games to Linux (except Emerald City Confidential) to ensure that they work properly with newer versions of AGS.
8 January 2015 at 8:08 pm UTC
Quoting: abelthorneOh, I saw the announcement from Wadjet earlier today but there were no mention of a Linux version. That's cool it's planned.
They've commented on this a few times (e.g. here and said they plan to publish all their future games for Linux. They've also contracted a third-party to port all their previous games to Linux (except Emerald City Confidential) to ensure that they work properly with newer versions of AGS.
Wadjet Eye Games Announces Technobabylon, A Point & Click Adventure
8 January 2015 at 7:59 pm UTC
8 January 2015 at 7:59 pm UTC
I was a bit surprised to see the announcement since I heard about the game about 4 months and mentioned it in both my interview with WEG and the write-up on AdventureX last month (where I was wrong about the number of protagonists). This is apparently the first official announcement though, and it's nice to see more info about the upcoming game. WEG is pretty much a guarantee for quality and I'm really looking forward to this game.
New Trailer Released For Upcoming 3D Collect-A-Thon Platformer 'Clive'
3 January 2015 at 10:08 pm UTC Likes: 1
3 January 2015 at 10:08 pm UTC Likes: 1
In case anyone's interested, GamerHeadlines.com posted an interview with the developer earlier today.
Guess The Next Linux Port From Feral Interactive, And Win A Copy
3 January 2015 at 3:48 pm UTC Likes: 1
That was my guess too. :)
Just remembered that I would love to see Age of Empires II and Age of Mythology for Linux, but I seriously doubt that any AAA Microsoft published titles are going to get ported anytime soon.
3 January 2015 at 3:48 pm UTC Likes: 1
Quoting: Projectile VomitLego: The Hobbit?
That was my guess too. :)
Just remembered that I would love to see Age of Empires II and Age of Mythology for Linux, but I seriously doubt that any AAA Microsoft published titles are going to get ported anytime soon.
New Trailer Released For Upcoming 3D Collect-A-Thon Platformer 'Clive'
3 January 2015 at 11:48 am UTC
3 January 2015 at 11:48 am UTC
Yeah, me too. I really hope these games end up making money so that we might get more of them in the future. Also looking forward to hearing more about the progress being made on Lobodestroyo, as it's being made by a pretty sizeable team of professionals and has a lot of potential.
I mentioned it on the bottom of the article but it bears repeating. :)
Quoting: codyaj1995And if anyone didn't know, this is on steam greenlight.
I mentioned it on the bottom of the article but it bears repeating. :)
QuoteIf you think 'Clive & The Stones of the Ancient Bunnies' looks interesting, you might consider voting for it on Steam Greenlight.
Upcoming Horror Adventure Game 'Downfall' Confirmed For Linux
3 January 2015 at 11:17 am UTC
It's true that AGS games have issues, like the cursor being locked up on Alt+Tab, not being able to Alt+Tab at all or failing to reset screen resolution on crashes. When The Cat Lady first launched for Linux on Steam you couldn't progress past the first chapter because an issue with the Steamworks plugin for AGS made the game crash when you were supposed to get an achievement. In their defense though, only a handful of volunteers are working on the Linux version and it's constantly being improved. What AGS games really have going for them is a large and dedicated community of talented designers, artists and writers, and that pretty much ensures that great games are going to come out of it every now and then. Either way, I found The Cat Lady to be very easy to play, once the mentioned issue was fixed shortly after launch, and I think that catastrophic is a major exaggeration. In my opinion the keyboard only controls made the game more immersive since it removed the usual need to swipe the screen for hotspots.
Simon the Sorcerer is pretty close to the LucasArts classics in style, so I imagine you'd like those too if you haven't tried them already. The series went down hill fast after the first installment though, and the third game is infamously bad.
If anyone is considering buying The Cat Lady, you might want to hold off for a bit as the publisher tweeted yesterday that it will go on sale on Steam soon.
3 January 2015 at 11:17 am UTC
Quoting: GuestI found The Cat Lady to be really catastrophic from a usability point of view. Most (all?) AGS games are broken anyway.
It's true that AGS games have issues, like the cursor being locked up on Alt+Tab, not being able to Alt+Tab at all or failing to reset screen resolution on crashes. When The Cat Lady first launched for Linux on Steam you couldn't progress past the first chapter because an issue with the Steamworks plugin for AGS made the game crash when you were supposed to get an achievement. In their defense though, only a handful of volunteers are working on the Linux version and it's constantly being improved. What AGS games really have going for them is a large and dedicated community of talented designers, artists and writers, and that pretty much ensures that great games are going to come out of it every now and then. Either way, I found The Cat Lady to be very easy to play, once the mentioned issue was fixed shortly after launch, and I think that catastrophic is a major exaggeration. In my opinion the keyboard only controls made the game more immersive since it removed the usual need to swipe the screen for hotspots.
Quoting: HipsterRichMe either besides Simon the sorcerer but my friend introduced me to the Cat Lady and trust me you do not want to miss out on it, this game and The Cat Lady is something you aught to get.
Simon the Sorcerer is pretty close to the LucasArts classics in style, so I imagine you'd like those too if you haven't tried them already. The series went down hill fast after the first installment though, and the third game is infamously bad.
If anyone is considering buying The Cat Lady, you might want to hold off for a bit as the publisher tweeted yesterday that it will go on sale on Steam soon.
Friday Livestream At 6 PM UTC
3 January 2015 at 9:30 am UTC
Yeah, these streams are always too early in the evening for me too.
3 January 2015 at 9:30 am UTC
Quoting: liamdaweJust a shame I can't be around for it now my boy lives with me!
Yeah, these streams are always too early in the evening for me too.
Editorial: The First Failed Kickstarter Projects Of 2015
3 January 2015 at 7:42 am UTC
3 January 2015 at 7:42 am UTC
Yeah, that's a risk you have to be willing to take every time you back a crowd-funding campaign or buy a game on Steam Early Access. I think it's worth it even if I don't always end up with the game I (or the developers) hope for, because it allows for games to be made that wouldn't otherwise have a chance with the traditional publisher model.
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- itch.io store now requires AI generated content disclosures for assets
- Mesa 24.3.0 graphics drivers for Linux released with many new features and bug fixes
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