Latest Comments by flesk
Gorgeous Stealth Platformer 'Fossil Echo' Is Coming To Linux, Trailer Has Been Released
17 December 2014 at 7:36 pm UTC
17 December 2014 at 7:36 pm UTC
The game was greenlit on Steam a few hours ago. It was probably the avalanche of GOL readers voting for it that pushed it across the finish line. ;)
Survival RPG 'NEO Scavenger' Officially Launched
16 December 2014 at 5:56 pm UTC
Yeah, I really wish more developers started using Haxe too. From what I've heard, the jump from ActionScript isn't huge, and it enables you to reach more platforms with less trouble.
16 December 2014 at 5:56 pm UTC
Quoting: RobertDammit! I think I'll wait for the Haxe remake.
Yeah, I really wish more developers started using Haxe too. From what I've heard, the jump from ActionScript isn't huge, and it enables you to reach more platforms with less trouble.
Survival RPG 'NEO Scavenger' Officially Launched
16 December 2014 at 2:02 pm UTC
Unfortunately, yes. I should have been clearer about that, and have made a minor change to the article to point that out.
16 December 2014 at 2:02 pm UTC
Quoting: Beta VersionDoes it requires Flash?
Unfortunately, yes. I should have been clearer about that, and have made a minor change to the article to point that out.
Wadjet Eye Games Reveals Mystery Point-And-Click Adventure, Plus Notes On AdventureX 2014
15 December 2014 at 10:22 pm UTC
15 December 2014 at 10:22 pm UTC
Dave Gilbert's talk "Shutup! Creating better dialogs with fewer words" is up now:
https://www.youtube.com/watch?v=TfHpch-ipFU
https://www.youtube.com/watch?v=TfHpch-ipFU
Roguelike 19th Century Exploration Simulator 'Curious Expedition' Available In Web Alpha
15 December 2014 at 4:37 pm UTC
15 December 2014 at 4:37 pm UTC
No, it's 2-3 hours per playthrough according to the developer. The maps are procedurally generated, so no two playthroughs should be the same. A couple of hours or more sounds about right for a roguelike.
Airline Tycoon Lands On Linux, Somehow We Didn’t Notice
13 December 2014 at 10:00 pm UTC Likes: 1
I think I can mention that many games that haven't been covered here from the last few weeks alone. There are ways to change that though. ;)
Lumino City has been confirmed for Linux. Unfortunately with Adobe Air, but it's better than nothing. It got an encrypted Linux depot on Steam a couple of days ago, so hopefully it won't be too long until a Tux icon appears on Steam.
13 December 2014 at 10:00 pm UTC Likes: 1
Quoting: wolfyrionI can easily mention more than 20 games that have not even mentioned on Gamingonlinux :P
I think I can mention that many games that haven't been covered here from the last few weeks alone. There are ways to change that though. ;)
Quoting: wolfyrionLumino City it plays on Linux natively if you install Adobe Air
Lumino City has been confirmed for Linux. Unfortunately with Adobe Air, but it's better than nothing. It got an encrypted Linux depot on Steam a couple of days ago, so hopefully it won't be too long until a Tux icon appears on Steam.
IO Is An Abstract Puzzle Platformer With A Difference
12 December 2014 at 6:35 pm UTC Likes: 1
12 December 2014 at 6:35 pm UTC Likes: 1
I played through the demo on Steam earlier this week and really liked it. So much so that I bought the full game earlier today, even though I have a huge backlog of games at the moment.
I didn't struggle with the direction changing thing, but it probably helps a lot that I've played NightSky.
I asked the developer about a DRM free version and they said they plan on putting the game on both Desura, GOG and the Humble Store.
EDIT: I think I misunderstood which level you were having problems with. The one where you have to clear a large gap requires you to gain momentum with a normal sized ball and then quickly make the ball smaller just before you reach the edge. This launches the ball across the gap.
I didn't struggle with the direction changing thing, but it probably helps a lot that I've played NightSky.
I asked the developer about a DRM free version and they said they plan on putting the game on both Desura, GOG and the Humble Store.
EDIT: I think I misunderstood which level you were having problems with. The one where you have to clear a large gap requires you to gain momentum with a normal sized ball and then quickly make the ball smaller just before you reach the edge. This launches the ball across the gap.
Wadjet Eye Games Reveals Mystery Point-And-Click Adventure, Plus Notes On AdventureX 2014
11 December 2014 at 11:08 pm UTC
Probably has a lot to do with the increasing popularity of tablets, since point-and-clicks are near perfect for those devices. And possibly crowd-funding, since they might be the kind of games that are too ambitious to be making on your own in your spare time, but not mainstream enough to be of interest to most publishers.
Yeah, I love Wadjet Eye Games too. I think their main strength is in the writing. I'm looking forward to seeing Dave Gilbert's talks from AdventureX once they're uploaded. He did one called "Shutup! Creating better dialogs with fewer words" that sounds very interesting. It's a good quality in a writer to be able to tell a lot and build atmosphere without using too many words.
11 December 2014 at 11:08 pm UTC
Quoting: lucifertdarkLooks like the Point & Click games are making a big comeback
Probably has a lot to do with the increasing popularity of tablets, since point-and-clicks are near perfect for those devices. And possibly crowd-funding, since they might be the kind of games that are too ambitious to be making on your own in your spare time, but not mainstream enough to be of interest to most publishers.
Quoting: Pixel-TuxThanks for writing about this. I love Wadjet Eye Games!
I've been trying to get into the Deponia series now that it is on Linux. But despite Deponia's great visuals, I still like Gemini Rue and the Blackwell series way more. They have great stories and logical puzzles.
Yeah, I love Wadjet Eye Games too. I think their main strength is in the writing. I'm looking forward to seeing Dave Gilbert's talks from AdventureX once they're uploaded. He did one called "Shutup! Creating better dialogs with fewer words" that sounds very interesting. It's a good quality in a writer to be able to tell a lot and build atmosphere without using too many words.
The 7DFPS Challenge 2014: A Linux Perspective
11 December 2014 at 8:12 pm UTC
11 December 2014 at 8:12 pm UTC
Yeah, great article. :)
First-Person Puzzle Game The Talos Principle Due For Release Today, Available For Pre-Loading
11 December 2014 at 12:48 pm UTC Likes: 1
Glad you like them. :)
Croteam just published a launch trailer for the game:
EDIT: Just replaced the teaser with the new launch trailer in the body of the article. Thanks for the suggestion, FutureSuture. :) If anyone didn't catch the teaser, it's embedded in the public test article.
11 December 2014 at 12:48 pm UTC Likes: 1
Quoting: coesetaAlso thanks for all the news flesk :)
Glad you like them. :)
Croteam just published a launch trailer for the game:
EDIT: Just replaced the teaser with the new launch trailer in the body of the article. Thanks for the suggestion, FutureSuture. :) If anyone didn't catch the teaser, it's embedded in the public test article.
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