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Latest Comments by flesk
Rising Angels: Reborn Available On Linux & It's Free
13 September 2014 at 11:52 am UTC

Quoting: Sslaxxhttp://lemmasoft.renai.us/forums/viewtopic.php?f=11&t=23784 is the discussion topic for the game on the Lemma Soft (Ren'Py) forums.

[EDIT: Site seems to be mangling URL...]

I think it should work if you put it in BBCode tags, like so.

Train Fever Business Simulation Game Now On Linux
12 September 2014 at 8:37 am UTC

QuoteIt doesn't show up in the Linux new section though due to being already released for Windows which is again annoying, and I am still surprised Valve is letting that bug continue.

This has annoyed me for ages. The only way to currently find these games is by digging through SteamDB (or following the SteamDB_Linux bot on Twitter), articles like these or by word of mouth. The average gamer probably isn't going to discover these games unless they pop up in a sale, feature or bundle and I'm almost certain Linux sales suffer because of it.

Hack 'n' Slash 1.0 Now Available, With Sources and Workshop Support
11 September 2014 at 5:38 am UTC

Quoting: rustybroomhandle
Quoting: sevenI bought the Humble bundle yesterday (as i always do) and i don't think i will play one of those games in it
Really? There are several critically acclaimed titles in there. The kind that does what the average AAA title will not dare to because they're too concerned with producing "safe" investments, which ultimately translates to "yet another game that the same as the game we made last year". Yeah, there are loads of unoriginal indie games too, but of course there are loads more indie games in general so you are bound to run into games that take inspiration from others.

Shouldn't you be judging a game based on the game, and not who made it and what the budget was? Besides, there already are decent AAA games on Linux and a bunch more on the way.

You are entitled to your opinions, of course, but sheesh, way to go beating on the indie scene.

I couldn't agree more. I pretty much gave up on AAA 10 years ago because I felt it was mostly just more of the same and I haven't seen a whole lot since that would sway me back. There's only so much space for copycats in the indie scene and given how hard it is to get a break financially you're pretty much forced to try to find a niche of loyal customers and that in turn forces a wide range of variety. Indies usually don't have a board of directors to answer to either, so there's much more creative freedom, since they only have themselves to answer to if it turns out their game doesn't gain enough mainstream popularity to become a hit.

EDIT: Full disclosure: I do play those co-op platformers on my Wii U with my wife though.

Humble Indie Bundle 12 Launches With Lots Of Great Games
10 September 2014 at 9:20 am UTC

Quoting: CimerydReally hope I got this down as a Linux purchase, didn't get asked which system I use at all, but the download page assumed Linux right off the bat.

They use the user agent of your browser to register platform by default. I had a couple of bundles accidentally register for Mac, since I bought them using the Dolphin browser on my Android phone and it used a Mac user agent in desktop mode browsing. I since changed the user agent though and you can change which platform(s) you want your purchases registered for afterwards on their site.

Microsoft Reportedly Buying Minecraft Maker Mojang
10 September 2014 at 7:46 am UTC

Could be that Microsoft is having another go at making a gaming platform like GfWL. A solid initial user base would certainly be a good start.

Microsoft Reportedly Buying Minecraft Maker Mojang
10 September 2014 at 6:34 am UTC Likes: 1

2 billion dollars = Psychonauts 2 AND 3! :D

Outlast, A First Person Horror Game Looks Like It Will Come To Linux
10 September 2014 at 2:58 am UTC

QuoteI've seen plenty of twitch streamers attempt to play it too, and they were all cacking themselves. I cannot wait to join them in soiling my pants

You don't have to wait for the game to do that?

Hack 'n' Slash 1.0 Now Available, With Sources and Workshop Support
10 September 2014 at 2:52 am UTC

Quoting: seventhose triple a titles better come soon cuz i'm totally unimpressed and completly fed up with the indie /platformer crap we are getting

To each his own I guess. :S:

Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 September 2014 at 10:41 am UTC

Quoting: liamdaweIt's odd as in January of this year they had 5% of Linux sales from Steam as they told us in http://www.gamingonlinux.com/articles/linux-game-sales-statistics-from-multiple-developers.2963


So to recap, they had 5% Linux sales then, 2.3% in the last 12 months, but yet they only had 1% in revenues from Linux sales on Steam overall. That must either mean that an improbably high percentage of their sales between September and December of last year were Linux sales or that Linux users paid a lot less per unit than Windows/Mac users. Maybe a combination of both factors could explain those numbers.

I personally am much less likely to buy a game full price if it's not available for Linux day one and I actually picked up their games in the 90% off Ultrabundle during the summer sale. They're mostly not my kind of games though, so it's likely that I won't play them anytime soon, if at all. It's much more likely that I put money into Battledroid though if I ever figure out what kind of game it is and if it's available for Linux day one.

A Song For Viggo Will Be Coming To Linux
9 September 2014 at 10:17 am UTC

Yep, both it and the in-development sequel Lumino City is made with paper, wood and tiny light bulbs and they both look stunning. Lumino City was originally due out last year but seems to have turned into a much bigger game than originally planned. I haven't seen a recent ETA on it, but it was confirmed for Linux according to an article in PCGamer.com from January 2013.

I also have to admit that A Song for Viggo was one of those (very few) Kickstarters where I didn't follow the official policy of GOL of not buying/pledging without a confirmed Linux version. It's just one of those games I needed to see get made regardless.

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