Latest Comments by flesk
Puppy Games Aren't Impressed With Linux Sales (UPDATED)
9 September 2014 at 9:49 am UTC
He goes on to say "I'll add my breakdowns for the last 12 months: 2.3% Linux, 5% Mac, the rest Windows.", so that 1% he mentioned initially seems a bit misleading.
9 September 2014 at 9:49 am UTC
Quoting: MetallinatusI can't help but notice that he says "over the last two years" when Steam for Linux was released "only" 19 months ago....
He goes on to say "I'll add my breakdowns for the last 12 months: 2.3% Linux, 5% Mac, the rest Windows.", so that 1% he mentioned initially seems a bit misleading.
Chasm RPG Platformer Will Have A Same Day Linux Release
8 September 2014 at 11:09 am UTC
8 September 2014 at 11:09 am UTC
Looks awesome!
The Binding of Isaac: Rebirth Coming In November
8 September 2014 at 8:02 am UTC
Yeah, it's good to see another game move away from Flash. It has always been a major resource hog, even when I was using it with Windows, and was never a good substitute for a proper game engine. The reason for its popularity probably has much more to do with its accessibility.
I personally quite like pixel art, so I don't mind seeing more of that. This particular game is probably not for me though, since rogue-likes are too much of a time investment with potentially no gain. I just can't spare that much time on a game with the risk of no progression.
8 September 2014 at 8:02 am UTC
Quoting: RobertThe use of the "flash game" adjective to relate to it's quality is well deserved. It's good to see more developers realize you can't use it for anything serious. Well, they already dropped it for Super Meat Boy to be fair.
Yeah, it's good to see another game move away from Flash. It has always been a major resource hog, even when I was using it with Windows, and was never a good substitute for a proper game engine. The reason for its popularity probably has much more to do with its accessibility.
I personally quite like pixel art, so I don't mind seeing more of that. This particular game is probably not for me though, since rogue-likes are too much of a time investment with potentially no gain. I just can't spare that much time on a game with the risk of no progression.
GOL World Tour: Linux Gaming From Norway
5 September 2014 at 11:35 am UTC
5 September 2014 at 11:35 am UTC
Thanks for another great and thorough article!
I didn't know that the developer of Entropy was Norwegian. Another Norwegian developer worth mentioning is Rock Pocket Games. They have their puzzle platformer Shiftlings on Steam Greenlight. They're also working on a very interesting looking 3D platformer called Oliver&Spike: Dimension Jumpers, but unfortunately it seems to be primarily targeted at consoles, with no mention of Linux so far.
I didn't know that the developer of Entropy was Norwegian. Another Norwegian developer worth mentioning is Rock Pocket Games. They have their puzzle platformer Shiftlings on Steam Greenlight. They're also working on a very interesting looking 3D platformer called Oliver&Spike: Dimension Jumpers, but unfortunately it seems to be primarily targeted at consoles, with no mention of Linux so far.
The Book of Unwritten Tales 2 - Chapter 1, Released For Linux
4 September 2014 at 6:45 pm UTC
That's a common problem with their previous games running on Ogre3D, but it can be avoided by disabling the Steam overlay. This one doesn't have that issue though, but it's a Unity game so that explains it.
I've had a go at this new game now and it's nice enough, but it's obvious that it could use a ton of polish. The textures don't look near as smooth as in the previous game and I have several issues. With my Intel Sandybridge Mobile and Mesa drivers I can't even get through the tutorial because graphical elements seem to just keep stacking up without getting cleared between scenes, so at a certain point I can't interact with anything on screen.
With my GeForce GT630M and proprietary Nvidia I don't get that issue and I can play the game. Though every time the scene changes I temporarily see the left and right sides of the previous scene.
4 September 2014 at 6:45 pm UTC
Quoting: GuestThe first one still crashes when I try to enter the options (on Arch Linux).
That's a common problem with their previous games running on Ogre3D, but it can be avoided by disabling the Steam overlay. This one doesn't have that issue though, but it's a Unity game so that explains it.
I've had a go at this new game now and it's nice enough, but it's obvious that it could use a ton of polish. The textures don't look near as smooth as in the previous game and I have several issues. With my Intel Sandybridge Mobile and Mesa drivers I can't even get through the tutorial because graphical elements seem to just keep stacking up without getting cleared between scenes, so at a certain point I can't interact with anything on screen.
With my GeForce GT630M and proprietary Nvidia I don't get that issue and I can play the game. Though every time the scene changes I temporarily see the left and right sides of the previous scene.
Project Vaulderie Is A Fan Made Remake Of Vampire The Masquerade: Bloodlines
3 September 2014 at 2:47 pm UTC
Yeah, but how would they verify that you own a genuine, legally acquired copy?
3 September 2014 at 2:47 pm UTC
Quoting: ShmerlQuoting: fleskWould be nice if they found a way to distribute it DRM free to though. The original isn't on any DRM free digital stores that I can find though, otherwise they could have made it a requirement to own the original before being able to download the remake.You can buy the original on disk on E-bay for quite reasonable prices. So I wonder if that can satisfy their requirements for a DRM-free copy of their remake.
Yeah, but how would they verify that you own a genuine, legally acquired copy?
Project Vaulderie Is A Fan Made Remake Of Vampire The Masquerade: Bloodlines
3 September 2014 at 6:09 am UTC
Ok, that makes sense. Would be nice if they found a way to distribute it DRM free to though. The original isn't on any DRM free digital stores that I can find though, otherwise they could have made it a requirement to own the original before being able to download the remake.
3 September 2014 at 6:09 am UTC
Quoting: BOYSSSSSOur plan includes of releasing the game once it’s completed, both as a standalone build and as a Greenlight title, being part of Steam’s integration. You will be required to own a copy of the game in order to install any given versions, as some contents are mandatory to be converted in order for the game to work. We will update this section soon for further detail.
Ok, that makes sense. Would be nice if they found a way to distribute it DRM free to though. The original isn't on any DRM free digital stores that I can find though, otherwise they could have made it a requirement to own the original before being able to download the remake.
Project Vaulderie Is A Fan Made Remake Of Vampire The Masquerade: Bloodlines
2 September 2014 at 5:45 pm UTC
2 September 2014 at 5:45 pm UTC
That sounds very cool but isn't there any legal issues tied to a project like that?
Firewatch, A First Person Mystery Game Finally Reveals Itself In A Trailer
2 September 2014 at 1:08 pm UTC
2 September 2014 at 1:08 pm UTC
I watched the trailer the other day and I agree that it looks very promising. I'm not surprised though given all the talented people they've brought on board from popular indie developers like Double Fine, Telltale Games, Klei and others.
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