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Latest Comments by williamjcm
Check out the first-person dark-fantasy dungeon crawler Ludus Mortis
20 October 2023 at 3:46 pm UTC Likes: 1

Looks interesting indeed. And I'm glad they went with turn-based combat. Grid-based dungeon crawlers that are party-based play better when turn-based.

Lutris game manager v0.5.14 adds EA App integration, expanded Flatpak support
20 October 2023 at 10:30 am UTC Likes: 1

QuoteWhat app are you mainly using on Steam Deck / Desktop Linux to manage games from other sources?

Bottles for EA/Uplay/Itch.io, Heroic for GOG.

Diablo 4 now Steam Deck Verified before launch but no Steam keys for Battle.net buyers
14 October 2023 at 4:27 pm UTC

Quoting: kuhpunktWhen Bethesda shut down their own launcher you could migrate your library to Steam.
That's the thing. Unlike Bethesda.net, Battle.net as a store/launcher isn't shutting down, at least not in the near future. Should it shut down, though, there is indeed a possibility Valve and MS/ActiBlizz would setup a game transfer system to prevent people from losing their libraries, just like what happened for Beth.net.

Metroidvania action-platformer Timespinner 2: Unwoven Dream announced
3 October 2023 at 10:37 am UTC Likes: 2

The first game was IMO one of the best, if not the best, indie metroidvanias ever made, so I think this one will be good too.

Wine 8.17 is out with vkd3d v1.9 and initial Wayland window management
1 October 2023 at 1:01 am UTC Likes: 2

I hope the Wine contributors will fix keyboard layout support too.

As an AZERTY user, having to change the desktop-wide keyboard layout before launching games just for Wine/Proton to be able to use a QWERTY layout in games with no or poor rebinding (UE4 games being an example of the latter) is a pain.

Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve
22 September 2023 at 6:18 pm UTC Likes: 3

Well, since the leak happened, I'm sure competition watchdogs will keep a very close eye on Microsoft for the years to come.

Unity introduces new fees for game devs based on revenue and game installs
13 September 2023 at 12:18 pm UTC Likes: 7

Quoting: Liam Dawe
Quoting: williamjcmThat was supposed to be the case for Unity too, but as they've shown yesterday...
I've never seen it stated that you get a perpetual license for Unity, ever. Do you have any sources on that?

QuoteRetroactive TOS changes

When you obtain a version of Unity, and don’t upgrade your project, we think you should be able to stick to that version of the TOS.

In practice, that is only possible if you have access to bug fixes. For this reason, we now allow users to continue to use the TOS for the same major (year-based) version number, including Long Term Stable (LTS) builds that you are using in your project.

Moving forward, we will host TOS changes on Github to give developers full transparency about what changes are happening, and when. The link is https://github.com/Unity-Technologies/TermsOfService.
From https://blog.unity.com/community/updated-terms-of-service-and-commitment-to-being-an-open-platform, which was posted back in 2019.

The GitHub link is dead, by the way. :D

Unity introduces new fees for game devs based on revenue and game installs
13 September 2023 at 12:02 pm UTC Likes: 1

Quoting: Liam Dawe
Quoting: LomkeyBigger problem epic can just the same nothing stopping them if unity gets away with it.
Epic confirmed years ago, and again recently, they cannot change the licensing terms for existing developers. The license you get for Unreal is perpetual on the version you have.

That was supposed to be the case for Unity too, but as they've shown yesterday...

Also, remember when, last year, Unity's CEO called game devs that don't monetise like crazy "fucking idiots" ? Well, the current shitshow seems like a continuation of that. "If you want to afford the install fees, step up the monetisation."

Unity introduces new fees for game devs based on revenue and game installs
12 September 2023 at 5:58 pm UTC

Quoting: Liam Dawe
Quoting: dibzI wonder how this applies to stores like GOG, where the installers can be used on multiple computers with a single purchase.
Well, you can do the same on Steam anyway. But it does just add to the list of questions Unity need to clear up, especially since GOG provide the completely offline installers heh.

They'll likely count an installation when the game is run on a machine for the first time.

Patch 2 for Baldur's Gate 3 coming with 'major performance improvements'
30 August 2023 at 8:27 am UTC Likes: 1

Quoting: GuestI wish they'd fix the coop companion staying in your party and taking up a slot without the ability to change him out.

That's planned, as a recently released post on Steam indicates: https://store.steampowered.com/news/app/1086940/view/3669924544104905987 (it's at the end)