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Latest Comments by Mohandevir
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
22 August 2018 at 2:07 pm UTC Likes: 6

Lego StarWars The Force Awakens, Lego Marvel's Avengers and Witcher3 seem to be working great even without being "whitelisted".

I don't know if it's been mentionned, this thread is way too long to read through, but Proton might become a Windows programming standard to create a Linux "plug&play" experience. Hiring qualified Linux developpers seem to be a problem for many game studios. If they start programming their Windows build with Proton in mind, they will have to maintain only one build, thus reducing the cost of Linux development. The resulting experience, as per Valve say, should be 1:1 on both platform. Linux will get more quality supported titles this way... I see it as a Win-Win situation.

In a couple of years, if ever Linux gets a 5% to 10% Steam market share and depending on what happens with UWP, we might see true linux native builds of new games, but at the moment, I think it's the best solution for Linux gaming adoption.

Anyway, let's face it, even Feral ports are still "hacked windows build". Why not use Proton then?.

Edit: Typo.

Edit2: Further testing shows that both Lego games crashes at specific points while playing. Snif! Witcher 3 is fine though.

Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
21 August 2018 at 11:10 pm UTC Likes: 5

Oh yes! Installing The Witcher 3, atm.
Didn't found any Steam Play entry in BPM, though...

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine
20 August 2018 at 2:41 pm UTC

Quoting: legluondunetFirst I downloaded the last DXVK release, then I launch this command from DXVK folder where the verb file located:
WINEPREFIX=/home/legluondunet/wineprefix/BATMAN/ winetricks setup_dxvk.verb

Sweet! Thanks a lot! Going to try that!

Edit1: Did just that and it seems it installed (no error messages), but something is wrong. Witcher3 doesn't launch anymore. "Missing d3d11.dll". When I look in winecfg, all D3D10 and D3D11 dlls are installed in the library... Trying to reinstall them in winecfg works but I get terrbile performances (like no dxvk is used) and I still can't find DXVK anywhere in Winetricks... Back to DXVK-65 manually installed.

Edit2: Tried with a brand new wineprefix. It works! Awesome! Thanks again.

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine
20 August 2018 at 2:08 pm UTC

Quoting: Shmerl
Quoting: MohandevirEuh?! What?! How? Please, show me! :)
I've been looking into Winetricks for DXVK (dll or components, apps) but couldn't find anything with wine-devel... Is it called something else?

https://github.com/Winetricks/winetricks/issues/999

Thanks, but how does it works with winetricks? It's not an official winetricks package?

Sorry, my experience with winetricks is really minimal. Last time I used it, it was back in 2011 and I didn't need to use anything not included in it. I understand that there is some kind of script to automatically determine the version of DXVK that wine must use, but how is it "activated"? What should I do?

DXVK 0.70 is out with support for Direct3D 10 over Vulkan in Wine
20 August 2018 at 1:56 pm UTC

Quoting: Shmerl
Quoting: stud68Just found DXVK in winetricks. Even easier to install now. Spot on!

It now also supports always installing latest dxvk too.

Euh?! What?! How? Please, show me! :)
I've been looking into Winetricks for DXVK (dll or components, apps) but couldn't find anything with wine-devel... Is it called something else?

Looks like SteamOS 3.0 is on the way codenamed Clockwerk
25 July 2018 at 12:19 pm UTC

When!? When!? When!?

Seriously, I'm eager to discover if it will come with a much needed BPM overhaul, if new features will be included and what will be the pace of updates with the new "build infrastructure".

NVIDIA pushed out two new Linux drivers recently with 396.45 and 390.77
20 July 2018 at 3:25 pm UTC

Quoting: kokoko3k
Quoting: MohandevirStill waiting for a driver that will solve the Mad Max + Vulkan + SteamOS-Compositor freeze problem... I'm actually on 396.24.10. Let's hope 396.45 is the one...

Edit: 396.45 is not yet into the graphics-drivers ppa. Maybe in a couple of days?
If you're talking about issues when alt-tabbing and MadMax is fullscreen, then as a workaround, it seems that starting in window mode and then go to fullscreen (i use kwin, and i bound shift+f12 to make any app fullscreen), will solve the issue.

Thanks but no, that's not it. When in SteamOS or SteamOS-Compositor on Ubuntu (That means BPM acts as a DE) and then you quit Mad Max, after a few seconds, the BPM totally freezes requiring a hard reboot. Sweet, hey?!

Originally it was all Vulkan games that did that, but eventually, only Mad Max remained.

NVIDIA pushed out two new Linux drivers recently with 396.45 and 390.77
20 July 2018 at 1:37 pm UTC

Still waiting for a driver that will solve the Mad Max + Vulkan + SteamOS-Compositor freeze problem... I'm actually on 396.24.10. Let's hope 396.45 is the one...

Edit: 396.45 is not yet into the graphics-drivers ppa. Maybe in a couple of days?

Atari VCS RAM upgraded to 8GB and Atari confirm you can put a normal Linux distribution on it
16 July 2018 at 1:51 pm UTC Likes: 1

Quoting: Mohandevir
Quoting: Guest
Quoting: melkemindI don't see how Ouya and Steam Machines should even be mentioned in the same sentence, other than their lack of big commercial success. While Ouya is a failed console that is no longer supported, anyone who bought a Steam Machine still has a working PC that can continue to run Linux games.

I'm honestly not sure if I should respond to this, because I'm not interested in being antagonistic. I just wish the Linux community would be more cautious about these things.

Anyway, I mention them because the market conditions of all are fairly similar when considering their commercial viability. They might find success if they do something like System 76, but why bother with Atari when System 76 has a proven track record and has been focused on Linux from conception?

Did I missed something? Did System 76 create a console sized computer for sofa gaming (because that WAS the main point of the Ouya and that IS the main point of the Steam Machines)?! Please show me, it would be an insta buy.

System 76 has taken the developper stuff path, lately... I don't see a gaming console fitting in that philisophy. Yet, it would be nice.

There is the Meerkat that comes close, but the price bracket is prohibitive, imo. No serious GPU (Intel Iris), i3 for the lowest price system, 4Gb RAM, no controller... 550$... Ouch! Doesn't make the Atari VCS or Steam Machines irrelevant at all.

Atari VCS RAM upgraded to 8GB and Atari confirm you can put a normal Linux distribution on it
16 July 2018 at 12:41 pm UTC Likes: 2

Quoting: Guest
Quoting: melkemindI don't see how Ouya and Steam Machines should even be mentioned in the same sentence, other than their lack of big commercial success. While Ouya is a failed console that is no longer supported, anyone who bought a Steam Machine still has a working PC that can continue to run Linux games.

I'm honestly not sure if I should respond to this, because I'm not interested in being antagonistic. I just wish the Linux community would be more cautious about these things.

Anyway, I mention them because the market conditions of all are fairly similar when considering their commercial viability. They might find success if they do something like System 76, but why bother with Atari when System 76 has a proven track record and has been focused on Linux from conception?

Did I missed something? Did System 76 create a console sized computer for sofa gaming (because that WAS the main point of the Ouya and that IS the main point of the Steam Machines)?! Please show me, it would be an insta buy.

System 76 has taken the developper stuff path, lately... I don't see a gaming console fitting in that philisophy. Yet, it would be nice.