Latest Comments by Mohandevir
Two years on, Stadia seems to have no direction left
22 November 2021 at 4:53 pm UTC Likes: 2
Sure thing, it's not all games I'm interrested in either, but I don't think they may be classified as "shovelwares". All Stadia games seem curated and lots of them are well known indie titles.
22 November 2021 at 4:53 pm UTC Likes: 2
Quoting: dubigrasuQuoting: Mohandevir"Google has added 93 games to Stadia since the start of this year, with just six weeks left to meet its promise of at least 100 titles added during the calendar year 2021."They did!?
Source:
https://9to5google.com/2021/11/19/stadia-nine-to-five-game-changelog/
If so, then I didn't payed much attention, although I do watch their announcements and I'm even subscribed to their YT channel.
Or maybe they released so much shovelware that my mind didn't registered it.
Sure thing, it's not all games I'm interrested in either, but I don't think they may be classified as "shovelwares". All Stadia games seem curated and lots of them are well known indie titles.
Two years on, Stadia seems to have no direction left
22 November 2021 at 4:40 pm UTC Likes: 4
22 November 2021 at 4:40 pm UTC Likes: 4
Thinking the same. Google seems to be giving up on the best streaming service available, imo. It needs more games and aside from Ubisoft, not much AAA titles are now coming out for it.
As for GeForce Now, aside from the founders subscription (60$/year), it really is expensive, imo, for games I already own and I can't play my whole Steam catalogue, on top of that. The basic sub is 125$/year and the new RTX 3080 tier is through the roof with a 250$/year. I got absolutely no interest in that, I'll use the Steam Link app, instead and gain access to my whole Steam catalogue, at the same time. I really hoped Google would up it's game, but it seems the contrary. They pulled the plug way too fast.
As for the 100 games in 2021:
"Google has added 93 games to Stadia since the start of this year, with just six weeks left to meet its promise of at least 100 titles added during the calendar year 2021."
Source:
https://9to5google.com/2021/11/19/stadia-nine-to-five-game-changelog/
A little news about white label Stadia:
https://9to5google.com/2021/10/20/batman-arkham-knight-white-label-stadia-att/
But still, there is an overdue hardware upgrade that we may never see and Stadia as a whole is losing momentum, big time.
As for GeForce Now, aside from the founders subscription (60$/year), it really is expensive, imo, for games I already own and I can't play my whole Steam catalogue, on top of that. The basic sub is 125$/year and the new RTX 3080 tier is through the roof with a 250$/year. I got absolutely no interest in that, I'll use the Steam Link app, instead and gain access to my whole Steam catalogue, at the same time. I really hoped Google would up it's game, but it seems the contrary. They pulled the plug way too fast.
As for the 100 games in 2021:
"Google has added 93 games to Stadia since the start of this year, with just six weeks left to meet its promise of at least 100 titles added during the calendar year 2021."
Source:
https://9to5google.com/2021/11/19/stadia-nine-to-five-game-changelog/
A little news about white label Stadia:
https://9to5google.com/2021/10/20/batman-arkham-knight-white-label-stadia-att/
But still, there is an overdue hardware upgrade that we may never see and Stadia as a whole is losing momentum, big time.
APT 2.3.12 package manager released, will no longer let you break everything
19 November 2021 at 9:33 pm UTC
19 November 2021 at 9:33 pm UTC
I know that there are flatpaks and other "sandbox" concept, but why is the core installation sharing "ressources/files/libs/whatever" with optionnal components (post install softwares)... How come installing Steam may mess with basic components from the DE? I mean, couldn't they be 2 separate things, isolated from one another (ex: different copies of the same files)? I'm just wondering and I'm no software engineer. I'm totally aware that it's probably much easier to say than do.
APT 2.3.12 package manager released, will no longer let you break everything
18 November 2021 at 4:31 pm UTC Likes: 5
18 November 2021 at 4:31 pm UTC Likes: 5
Not aimed at anybody, but... Some sayings we have in mechanical engineering, when it comes to the risks of "over engineering":
"Make it idiot proof and somebody will make a better idiot."
Still, this patch is a good thing, imo.
"Make it idiot proof and somebody will make a better idiot."
Still, this patch is a good thing, imo.
NVIDIA takes on AMD FSR with their new open source Image Scaling
17 November 2021 at 4:54 pm UTC
I meant Nvidia Image Scaling... DLSS came to my mind as a reflex, but yeah, it was the wrong appellation. Are you meaning that NIS is also locked behind proprietary stuff nonetheless?
17 November 2021 at 4:54 pm UTC
Quoting: CalinouQuoting: MohandevirThe FSR maintainers should have a look at DLSS and see what can be integrated that will boost FSR performances... Isn't it open source, afterall?
This is not possible for two reasons:
- The DLSS SDK is proprietary. In fact, even Quake 2 RTX (maintained by NVIDIA) doesn't include DLSS support because integrating the DLSS SDK would violate the GPL.
- DLSS requires motion vectors, which makes it much more difficult to integrate in an existing engine. In contrast, FSR is a post-processing shader that can even be injected into applications that weren't designed for it (at the cost of UI elements looking worse than with a "proper" implementation).
I meant Nvidia Image Scaling... DLSS came to my mind as a reflex, but yeah, it was the wrong appellation. Are you meaning that NIS is also locked behind proprietary stuff nonetheless?
NVIDIA takes on AMD FSR with their new open source Image Scaling
17 November 2021 at 2:39 pm UTC
Personnal experience... I'm using FSR and ProtonGE with Witcher 3. I get game freezes that don't happen on stable Proton, or Experimental. I mean, one complete freeze per hour of play or so.
Edit: But this said, for this particular game, I never tried ProtonGE without FSR (forgot that part), there is no incentive in doing so; stock Proton (or experimental) is more than enough. It might just be a regression in ProtonGE... Adding this to my list of tests to do...
17 November 2021 at 2:39 pm UTC
Quoting: chelobakaQuoting: FredrikI hope someone ports the image scaling, I have been using fsr with proton ge but its very buggy.
I never hit a FSR bug in Proton GE. Works like a charm if a game doesn't do its own upscaling like Control.
Personnal experience... I'm using FSR and ProtonGE with Witcher 3. I get game freezes that don't happen on stable Proton, or Experimental. I mean, one complete freeze per hour of play or so.
Edit: But this said, for this particular game, I never tried ProtonGE without FSR (forgot that part), there is no incentive in doing so; stock Proton (or experimental) is more than enough. It might just be a regression in ProtonGE... Adding this to my list of tests to do...
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
17 November 2021 at 2:36 pm UTC Likes: 1
Not really surprised to hear that it's Nvidia related... If I didn't try to do something foolish (I'm not affraid to break an install to try new stuff), GPU drivers are the usual suspect with the majority of my issues, since day one, on Linux... And Windows too, thinking about it...
17 November 2021 at 2:36 pm UTC Likes: 1
Quoting: CatKillerQuoting: MohandevirThe bug that quickly comes to my mind, that I personnally witnessed, since switching to Kubuntu, is always happening after an update... Suddenly I can't turn off or reboot the computer. Everytime I get an error message that... I don't remember the name... just crashed. I have to ALT+F4 + CTRL-ALT-DEL to reboot.If it's the thing I've seen, it's specifically after Nvidia updates. The version mismatch causes the shutdown widget to crash when you try to use it. You can still dosudo shutdown -h now
though.
Not really surprised to hear that it's Nvidia related... If I didn't try to do something foolish (I'm not affraid to break an install to try new stuff), GPU drivers are the usual suspect with the majority of my issues, since day one, on Linux... And Windows too, thinking about it...
NVIDIA takes on AMD FSR with their new open source Image Scaling
16 November 2021 at 7:16 pm UTC Likes: 3
That's what we call a succinct answer.
16 November 2021 at 7:16 pm UTC Likes: 3
Quoting: Purple Library GuyQuoting: MohandevirCouldn't they (Intel, AMD & Nvidia... Khronos? Valve?) figure it out together, for once, and come up with one open source standard?No.
That's what we call a succinct answer.
KDE developer thinks they will become the 'Windows or Android' of the FOSS world
16 November 2021 at 5:56 pm UTC
The bug that quickly comes to my mind, that I personnally witnessed, since switching to Kubuntu, is always happening after an update... Suddenly I can't turn off or reboot the computer. Everytime I get an error message that... I don't remember the name... just crashed. I have to ALT+F4 + CTRL-ALT-DEL to reboot. Weird, but quite similar to what Windows is doing, also after updates... It's just that the whole desktop gets frozen... The start menu doesn't answer at all... CTRL-ALT-DEL + Reboot.
16 November 2021 at 5:56 pm UTC
Quoting: furaxhornyxQuoting: scaineQuoting: furaxhornyxI also find it buggy and clunky as well
Can you be specific? What bugs did you encounter? How is it clunky?[..]
A few things I encountered while trying different distros with various versions of KDE, from the top of my head:
- Error messages on a fresh install (I think it was Kubuntu ?)
- Error messages on the first update after a fresh install (like "missing libraries" or something like this, don't remember exactly what is was)
- I will never understand the "wait for 30 more seconds" when you decide to turn your computer off, and did not find how to change this (at least easily, I admit I didn't bother much)
- I was quite confused by the Settings panel or whatever it is called
- Overall it felt "sluggish" and not as much responsive as Cinnamon (or others I tried, like xfce and mate), even in a VM without hardware acceleration for Cinnamon
The bug that quickly comes to my mind, that I personnally witnessed, since switching to Kubuntu, is always happening after an update... Suddenly I can't turn off or reboot the computer. Everytime I get an error message that... I don't remember the name... just crashed. I have to ALT+F4 + CTRL-ALT-DEL to reboot. Weird, but quite similar to what Windows is doing, also after updates... It's just that the whole desktop gets frozen... The start menu doesn't answer at all... CTRL-ALT-DEL + Reboot.
NVIDIA takes on AMD FSR with their new open source Image Scaling
16 November 2021 at 4:39 pm UTC
The FSR maintainers should have a look atDLSS (Nvidia Image Scaling... Oups!) and see what can be integrated that will boost FSR performances... Isn't it open source, afterall?
16 November 2021 at 4:39 pm UTC
Quoting: AederQuoting: MohandevirCouldn't they (Intel, AMD & Nvidia) figure it out together, for once, and come up with one open source standard?
What's nice with AMD FSR it's that it can be used on any game, with Proton. Maybe Intel's and Nvidia's solutions will be integrated to Proton in futur releases, adding lines of code to Proton, on the way, but why 3 standards for the same feature? It'a all open source, why not collaborate? Political considerations?
Probably too idealistic from my part... Sorry, my outsider rant.
That's because NVIDIA is hostile to open source. Their closed source software is how they keep a grip on several markets. They only released this because FSR was gaining developer mindshare. They only open source stuff when the alternative is their competition eating up their lunch.
Intel still hasn't gotten their discrete GPUs to the same point as AMD and NVIDIA but they do contribute to the open source stack on other areas.
I think AMD should continue this strategy of offering 95%-100% of what Nvidia offers but open sourced to force their hand.
The FSR maintainers should have a look at
- Dungeon Clawler will grab hold of your free time now it's in Early Access, plus keys to give away
- Steam getting proper Season Pass support with clearer guidelines and refunds for cancellations
- Huge new Proton 9.0-4 update for Steam Deck / Linux now in need of testing
- itch.io store now requires AI generated content disclosures for assets
- Mesa 24.3.0 graphics drivers for Linux released with many new features and bug fixes
- > See more over 30 days here
-
We're getting a Palworld x Terraria crossover, major Pa…
- Leahi84 -
LIGHT OF MOTIRAM takes Horizon Zero Dawn and turns it i…
- ToddL -
GOG's Black Friday Sale is live now with some big disco…
- Raaben -
We're getting a Palworld x Terraria crossover, major Pa…
- Minux -
Steam Deck hits 17,000 games playable and verified
- ToddL - > See more comments
- The Nightdive Source Port List
- Shmerl - New Desktop Screenshot Thread
- Hamish - Spare gog keys
- Pyrate - Nintendo-style gaming, without Nintendo!
- Talon1024 - What have you been listening to?
- Linux_Rocks - See more posts