Latest Comments by Creak
Some thoughts on switching from Ubuntu to Antergos for Linux gaming
19 January 2017 at 1:18 am UTC

You should also try zsh with Oh My Zsh, it will rock your shell world ;)

Some thoughts on switching from Ubuntu to Antergos for Linux gaming
19 January 2017 at 12:17 am UTC Likes: 1

@liamdawe I'm sorry to hear that you've went KDE, but especially because you had troubles with GNOME... But reading your post, I'm not sure if you were using a regular Ubuntu or an Ubuntu GNOME spin, since you're talking about the mixes between "normal" and "GNOME’s new styling" title-bars. If you were running vanilla GNOME, you shouldn't have this kind of problem, all the applications look and feel are the same (at least on Fedora). So, could you clarify that please?

Intel Haswell now supports OpenGL 4.5 with Mesa-git on Linux
17 January 2017 at 5:49 pm UTC

I found the Phoronix article where I thought that Intel still has some improvements to make:
http://www.phoronix.com/scan.php?page=article&item=intel-ivbskl-2017&num=1

But I don't understand... the i7 4770K gets a lousy 9.33 FPS in Dota 2 at 1080p.
I think no one would argue that 9.33 FPS is not playable :D
Maybe everything is pushed to the max in the setups...

Intel Haswell now supports OpenGL 4.5 with Mesa-git on Linux
17 January 2017 at 2:39 am UTC

Dota 2 is completely playable at 30 fps (unless you're a 4K+ MMR player). You'll have to improve a lot of your errors before the FPS becomes a problem for you.

That being said, I'm surprised to hear that Intel GPUs can achieve 30 fps on Dota... The last Intel benchmark from Phoronix wasn't very good.

Intel Haswell now supports OpenGL 4.5 with Mesa-git on Linux
16 January 2017 at 7:54 pm UTC Likes: 1

To figure out which generation we're talking about, here is also the list of Intel CPUs: https://en.wikipedia.org/wiki/List_of_Intel_CPU_microarchitectures#x86_microarchitectures

Valve are looking to gather a list of games that don't work with radeonsi
10 January 2017 at 3:32 pm UTC Likes: 2

Quoting: MohandevirFor sure. Maintenance free, kernel-integrated solution. It becomes a no-brainer for Valve.
And, must I add, for the users as well.

Enjoying mind free, plug'n'play AMD GPUs since 2014 :D

Valve are looking to gather a list of games that don't work with radeonsi
10 January 2017 at 6:34 am UTC Likes: 1

Quoting: Shmerl
Quoting: CreakOn the other hand, only Nvidia and Ubuntu are officially supported.

And that's nonsense. Developers should support Mesa officially.

Let there be no misunderstanding, as a Fedora user with open source drivers for my RX 480, I also want that!

But the fact is that Valve only supports officially Ubuntu and Nvidia and this fact is mainly why developers are less frightened by the Linux ecosystem, because they've heard that if they have to port their game to Linux, they would have to support the hundreds of distributions and their different lib packages. Valve is their insurance that they would not have to go there.

Hopefully with this news, this might change sooner than later.

Valve are looking to gather a list of games that don't work with radeonsi
10 January 2017 at 5:28 am UTC

Quoting: TheRiddickIf a game requires special compat overrides and such, the developers need to be contacted by Valve to alter the launcher for those running MESA for the time being. People really shouldn't need to get special magic commands setup in order to run games, its annoying and majority of people will NOT know about them.

On the other hand, only Nvidia and Ubuntu are officially supported. So if you don't have that, you can't really complain. (And I don't have that either, and I don't complain ;) )

Mesa 13.0.3 released with numerous bugfixes
6 January 2017 at 3:20 am UTC Likes: 2

I have an RX 480 and I'm quite happy with it. I know the open source drivers aren't the best yet, but strangely enough, I like the fact that my card will be more and more powerful over the year. It changes from the usual thing where your card is obsolete 1 month after you've bought it :D

Intel Haswell now has support for OpenGL 4
6 January 2017 at 3:15 am UTC

QuoteLooking at this doc it looks like GL_ARB_vertex_attrib_64bit is the last one on the list before Haswell can get OpenGL 4.1.
Actually, once GL_ARB_vertex_attrib_64bit is done, Haswell will directly get OpenGL 4.5! All the extensions above are Haswell compliant.

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