Latest Comments by Purple Library Guy
Linux Gaming in 2016, an end of year review
12 December 2016 at 8:21 pm UTC Likes: 3
I fear you missed my jest. If it doesn't come to you, check the spoiler.
12 December 2016 at 8:21 pm UTC Likes: 3
Quoting: MaCroX95Quoting: Purple Library GuyQuoting: MaCroX95We have also seen a lot of cool electron-based appsAren't all apps electron-based? Unless you're rocking a Babbage engine . . . I don't think that's what's normally meant by Steam powered though.
Not really, Viber for example is QT based... electron is quite new framework that uses HTML5, CSS and javascript to produce desktop apps... It's not as resource efficient as others but it is very easy for developers to produce high-quality cross-platform desktop apps or software.
I fear you missed my jest. If it doesn't come to you, check the spoiler.
Spoiler, click me
You see, the word "electron" may refer to some platform, but it is also (particularly when not capitalized) the name for the elementary particles which are responsible for electricity, upon which all digital computing is based. Except for the abovementioned Babbage engines. Which, had they been built, would probably have been powered by steam (the not-capitalized kind).
Linux Gaming in 2016, an end of year review
12 December 2016 at 7:18 pm UTC
12 December 2016 at 7:18 pm UTC
Quoting: MaCroX95We have also seen a lot of cool electron-based appsAren't all apps electron-based? Unless you're rocking a Babbage engine . . . I don't think that's what's normally meant by Steam powered though.
Linux Gaming in 2016, an end of year review
12 December 2016 at 7:14 pm UTC
Sheesh. You have a picture of a cute turtle. What more do you want?
12 December 2016 at 7:14 pm UTC
Quoting: IvancilloBut stiiilll
haven't fooound
what I'm looking fooor.
Two Worlds II. ;)
Sheesh. You have a picture of a cute turtle. What more do you want?
Over 1,000 games have released on Steam this year with Linux support
12 December 2016 at 6:59 pm UTC
Does that mean average quality will be lower? I don't see why. I might posit that the number of available broad genres of gaming will not grow as fast as the number of games, and furthermore time will continue to simply move forward, so more and more games will be derivative (at the dawn of computer gaming, no game could be derivative because there were none to derive from; the more games exist, the harder it is for them to be original). But the simple fact that people with less money can now make games of a given complexity level doesn't seem to me to imply those games will be worse. More uneven, maybe, but also games at any given sophistication level will have less commercial bureaucracy involved to stifle the creativity.
12 December 2016 at 6:59 pm UTC
Quoting: etonbearsBut this is not unequivocally a good sign. Along with all the genuine improvements that have been possible as games hardware and software technology have progressed, it has also become markedly easier to produce titles, leading to the huge number of games now being produced. The normal rules of supply and demand operate, meaning that most of these titles are low budget, low quality, and few will make any money.I think this is a misinterpretation. As you say, it is markedly easier to produce titles. That is, it is markedly cheaper--a "low budget" gets you more game than it ever would have before. This in turn means that a simple game can break even with lower sales than ever before. It also means that a slightly more ambitious game can break even with lower sales than a game of that level of ambition could before, and that a game with sophistication equivalent to what would have been AAA a few years ago can break even with lower sales than ever before. So hobbyists can now be indies, indies can be mid-tier, mid-tier can be AAA, and AAA . . . can lard on even more graphics and celebrity voice overs?
Does that mean average quality will be lower? I don't see why. I might posit that the number of available broad genres of gaming will not grow as fast as the number of games, and furthermore time will continue to simply move forward, so more and more games will be derivative (at the dawn of computer gaming, no game could be derivative because there were none to derive from; the more games exist, the harder it is for them to be original). But the simple fact that people with less money can now make games of a given complexity level doesn't seem to me to imply those games will be worse. More uneven, maybe, but also games at any given sophistication level will have less commercial bureaucracy involved to stifle the creativity.
Valve announce Dota 2 - 7.00, a massive update that changes everything
12 December 2016 at 6:44 pm UTC
You know, you can buy sweet grapes for pretty cheap; they grow 'em by the megaton in California, Chile and so on.
12 December 2016 at 6:44 pm UTC
Quoting: GuestAnyway, have fun Dota players with your 40+ minute games and overhyped tournaments! ;)
You know, you can buy sweet grapes for pretty cheap; they grow 'em by the megaton in California, Chile and so on.
Astroneer, the excellent looking space adventure game will come to Linux
11 December 2016 at 1:34 am UTC
I've actually wondered about that--how is it that there are apparently lots of games that use Linux servers but you can't play them on Linux?
11 December 2016 at 1:34 am UTC
Quoting: OLucasZanellaIt's so funny seeing a company say that because they will use Linux for their servers they wanna do a Linux version. If it was the same with all the companies there would be no shortage of games on the OS.
I've actually wondered about that--how is it that there are apparently lots of games that use Linux servers but you can't play them on Linux?
Over 1,000 games have released on Steam this year with Linux support
10 December 2016 at 7:40 pm UTC Likes: 1
It's a tough balancing act, I reckon. They have this vision involving lots of user contribution; easy self-publishing in game-related space kind of like Amazon in the book space, except more so and with that driving the building of community and stuff. Not just selling games, but a whole gaming ecosystem with lots of participation (just incidentally leaving people attached to the platform where that all happens). If the game equivalent of, say, "The Martian" happens (or, sigh, Fifty Shades I guess), they want it to happen on Steam. This kind of stuff can be oversold, but there's some real potential to all that I'd figure.
But leaving it open like that means lots of people can publish crap, and at some point that's gonna impact people's experience of the simple "buying games" side of things. Their problem is how to have it both ways, so people who just want to buy games can still have a curated-feeling experience. A difficult problem.
10 December 2016 at 7:40 pm UTC Likes: 1
Quoting: zimplex1Steam has been going downhill in terms of quality for a few years now... That's why I've been trying to use GOG more and more. The lack of quality control will be Steam's downfall.
It's a tough balancing act, I reckon. They have this vision involving lots of user contribution; easy self-publishing in game-related space kind of like Amazon in the book space, except more so and with that driving the building of community and stuff. Not just selling games, but a whole gaming ecosystem with lots of participation (just incidentally leaving people attached to the platform where that all happens). If the game equivalent of, say, "The Martian" happens (or, sigh, Fifty Shades I guess), they want it to happen on Steam. This kind of stuff can be oversold, but there's some real potential to all that I'd figure.
But leaving it open like that means lots of people can publish crap, and at some point that's gonna impact people's experience of the simple "buying games" side of things. Their problem is how to have it both ways, so people who just want to buy games can still have a curated-feeling experience. A difficult problem.
Kingdom Come: Deliverance may not come to Linux at all, more bad news
10 December 2016 at 2:27 am UTC
. . . Many years ago, I was an English Lit type and did some Old English and Middle English and like that.
And yeah, I'd agree that in Feral's case, the exception did not kill the rule--they have done plenty good stuff for which, much gratitude.
10 December 2016 at 2:27 am UTC
Quoting: MohandevirEven I was interested, and that's not really the kind of game I play much.Quoting: Purple Library GuyQuoting: MohandevirFor me it should be treated as the exception that proves the rule...Exceptions don't prove rules. This is a popular misconception; the saying comes from a time when the meaning of "prove" was/could be different. The sense in this saying, as well as things like "The proof of the pudding is in the eating" is more like "test"--thus, the saying means an exception tests a rule; if an exception comes up, you see if the rule will hold despite that.
Little pet peeve thingie.
Lol! I humbly stands corrected. I might have badly chosen my expression.
Are you linguist? Lol!
All I meant is that Feral as already eaten the biggest part of that pudding and it might be unfair to hold them responsible for that particular failure. From what I read, at that time, things out if their control forced them to come to this decision.
How badly did I want to play Batman Arkham Knight...
. . . Many years ago, I was an English Lit type and did some Old English and Middle English and like that.
And yeah, I'd agree that in Feral's case, the exception did not kill the rule--they have done plenty good stuff for which, much gratitude.
Kingdom Come: Deliverance may not come to Linux at all, more bad news
10 December 2016 at 12:55 am UTC
Little pet peeve thingie.
10 December 2016 at 12:55 am UTC
Quoting: MohandevirFor me it should be treated as the exception that proves the rule...Exceptions don't prove rules. This is a popular misconception; the saying comes from a time when the meaning of "prove" was/could be different. The sense in this saying, as well as things like "The proof of the pudding is in the eating" is more like "test"--thus, the saying means an exception tests a rule; if an exception comes up, you see if the rule will hold despite that.
Little pet peeve thingie.
Total War: WARHAMMER - Realm of The Wood Elves DLC will come to Linux soon
7 December 2016 at 5:24 pm UTC Likes: 1
7 December 2016 at 5:24 pm UTC Likes: 1
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- Three new Hero types with deep-specialisation skill trees
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