Latest Comments by elmapul
NVIDIA talk up bringing DirectX Ray Tracing to Vulkan
24 February 2020 at 5:03 am UTC
wtf?
Ray tracing is the holygrail of computer graphics.
maybe Rtx, their dedicated cores, may be gimick, but Ray tracing?
that is simply the reason why the computer graphics industry had to use countless other gimmicks, because they didnt had real time ray trace, what nvidia did was an miracle that was later followed by others, sure, its not as good as rendering the entire frame, the same way that eevee (on blender) is not as good as cycles, but its close enough.
rendering in 16ms what usually take hours in a much better machine is not an small deal, sure its not as good as, but its impressive nonetheless.
one thing that i hate in gamers in general is how clueless they are, i dont give a fuck about 4k, raytracing is an serious technology, 4k is just a gimmick, but when they realizes that they would have to give up on 4k to play with raytracing, what they did? trash talked the technology, and that is the reason why it didnt sell as it should.
sure, there are other factors too, like games that arent really optimized for it, but seem the reception that this technology had, just disgusts me.
24 February 2020 at 5:03 am UTC
Quoting: ShmerlQuoting: EikeIt's just a matter of time.
That said, I avoided buying a GTX 2000, because at the moment, it feels more like an expensive gimmick.
It is a gimmick. More of a marketing tool than a really useful feature. To achieve good quality real time ray tracing, you need really powerful hardware. And one that can be fit in a single GPU gives at best some minor enhancement to the lighting, and as I said above, it naturally comes at the cost of everything else.
wtf?
Ray tracing is the holygrail of computer graphics.
maybe Rtx, their dedicated cores, may be gimick, but Ray tracing?
that is simply the reason why the computer graphics industry had to use countless other gimmicks, because they didnt had real time ray trace, what nvidia did was an miracle that was later followed by others, sure, its not as good as rendering the entire frame, the same way that eevee (on blender) is not as good as cycles, but its close enough.
rendering in 16ms what usually take hours in a much better machine is not an small deal, sure its not as good as, but its impressive nonetheless.
one thing that i hate in gamers in general is how clueless they are, i dont give a fuck about 4k, raytracing is an serious technology, 4k is just a gimmick, but when they realizes that they would have to give up on 4k to play with raytracing, what they did? trash talked the technology, and that is the reason why it didnt sell as it should.
sure, there are other factors too, like games that arent really optimized for it, but seem the reception that this technology had, just disgusts me.
Collabora's FOSDEM videos are up, including one on putting Linux games in Containers on Steam
24 February 2020 at 4:45 am UTC
first off, if that is the easier way that they are proposing, i cant imagine how hard it was before, plus i cant afford to run that solution, containers will dry out my limited performance.
second, valve supposedly solved this issue already, why do we still need this solution?
either its impossible to solve it once and forever, or it dont worth the performance cost.
in any case, i dont like how it sounds, the way things are, looks like someone is causing problems to sell the solution.
as they say, when the service is free, you are the product, with so many distros breaking backward compatibility with then selves or evolving into different directions that cause problems to support all of then without standards and clear benefits to that fragmentaiton, the only thing i can think off is that its sabotage, really.
its just ridiculous that we had 4 different browser engines (gecko, trident, presto, webkit) and things just worked in all of then. (nowadays, most browsers just use webkit/bink, because its cheaper than continuing developing their own code base, not because things broke all the time) if even microsoft could agree to follow some standards (web standards) there is no reason why the opensource world has to be that mess.
and before any one say that browsers arent as complex as an operating system, we can run entire operating systems inside one browser, there is no excuse.
24 February 2020 at 4:45 am UTC
Quoting: Liam DaweQuoting: elmapulthings like this make me want to give up developing for linux...Ah yes: Developers try to make things easier to deploy across all distributions.
You: I give up.
Makes sense.
first off, if that is the easier way that they are proposing, i cant imagine how hard it was before, plus i cant afford to run that solution, containers will dry out my limited performance.
second, valve supposedly solved this issue already, why do we still need this solution?
either its impossible to solve it once and forever, or it dont worth the performance cost.
in any case, i dont like how it sounds, the way things are, looks like someone is causing problems to sell the solution.
as they say, when the service is free, you are the product, with so many distros breaking backward compatibility with then selves or evolving into different directions that cause problems to support all of then without standards and clear benefits to that fragmentaiton, the only thing i can think off is that its sabotage, really.
its just ridiculous that we had 4 different browser engines (gecko, trident, presto, webkit) and things just worked in all of then. (nowadays, most browsers just use webkit/bink, because its cheaper than continuing developing their own code base, not because things broke all the time) if even microsoft could agree to follow some standards (web standards) there is no reason why the opensource world has to be that mess.
and before any one say that browsers arent as complex as an operating system, we can run entire operating systems inside one browser, there is no excuse.
Check out 'Aseprite' a popular cross-platform pixel-art tool to create 2D animations and sprites
24 February 2020 at 4:05 am UTC
if its so easy to develop an open source software and make an living out of it, do it yourself.
the asesprite developer has no obligation in doing so, or in fixing his software once it was broken, not by him but by the mantainers of the repositories.
there is a good reason why projects like Renpy dont support the version on the repos (they dont even work, whetever did the renpy packaging for ubuntu didnt tested it, because an 2 minutes test could attest that it dont work)
perhaps that is the goal, create problems to sell solutions, sell integration, certification, deployment services.
24 February 2020 at 4:05 am UTC
Quoting: redneckdrowUsed to use it, but since it went proprietary, I've found alternatives. Such as Pixelorama (really neat), Krita (my favorite program to color images with), Gimp, Inkscape, and so on.
I just hate it when a FOSS app goes proprietary for reasons such as him being upset about it being in distros repositories. Why did he bother making it GPL if he didn't want it distributed and modified in the first place then?! :><:
Also, Krita seems to do okay with sales, so Aseprite's dev's argument about open source hurting his bottom line is crap! He posted a huge talk about it years ago, which I'm too lazy to look up. Why does he think we call Linux based OSes "Distrobutions"?
Sorry :S:, had to get that out of my system. Politics aside it is a good program, just haven't used it in a while.
if its so easy to develop an open source software and make an living out of it, do it yourself.
the asesprite developer has no obligation in doing so, or in fixing his software once it was broken, not by him but by the mantainers of the repositories.
there is a good reason why projects like Renpy dont support the version on the repos (they dont even work, whetever did the renpy packaging for ubuntu didnt tested it, because an 2 minutes test could attest that it dont work)
perhaps that is the goal, create problems to sell solutions, sell integration, certification, deployment services.
Try out the Alpha testing build of the obstacle course racer Turbo Boom! - coming to Steam
18 February 2020 at 12:44 pm UTC
18 February 2020 at 12:44 pm UTC
now, THIS! is what i call an video game! not those realistic graphics without any creativity.
(nothing against realism, its an different niche, but i miss the times of games like lunar pool, instead of pool games that change nothing but astetics, and so on for other genres)
its a shame that the soundtrack is so poor.
(nothing against realism, its an different niche, but i miss the times of games like lunar pool, instead of pool games that change nothing but astetics, and so on for other genres)
its a shame that the soundtrack is so poor.
Project Heartbeat is an upcoming sweet community-driven rhythm game developed on Linux
13 February 2020 at 3:30 pm UTC Likes: 1
13 February 2020 at 3:30 pm UTC Likes: 1
speaking of the devil, i was just discussing about this right now on facebook.
what a tiny world
what a tiny world
Contemporary adventure game inspired by the Philippines 'Until Then' announced
13 February 2020 at 3:28 pm UTC
13 February 2020 at 3:28 pm UTC
i found this game by chance, looking at reddit, i didnt expect it to be promoted here so quickly
anyway, the game looks interesting
anyway, the game looks interesting
The Atari VCS team give another update - plus a proper look at the UI
7 February 2020 at 4:17 am UTC
7 February 2020 at 4:17 am UTC
did i forgot to mention that they disabled the comments?
The Atari VCS team give another update - plus a proper look at the UI
6 February 2020 at 6:36 pm UTC
6 February 2020 at 6:36 pm UTC
corona virus gave then the perfect excuse to abort the project
non listed and comments disabled...
https://youtu.be/v1wHGgt5BbI
i just downloaded the video and saw frame by frame, there is doubt, it takes almost one second from the logo apearing on screen to the guy pressing the power button.
there is no doubt, its fake.
also, the app that he uses to play metal slug is an streaming app.
non listed and comments disabled...
https://youtu.be/v1wHGgt5BbI
i just downloaded the video and saw frame by frame, there is doubt, it takes almost one second from the logo apearing on screen to the guy pressing the power button.
there is no doubt, its fake.
also, the app that he uses to play metal slug is an streaming app.
Collabora's FOSDEM videos are up, including one on putting Linux games in Containers on Steam
6 February 2020 at 12:11 pm UTC
6 February 2020 at 12:11 pm UTC
things like this make me want to give up developing for linux...
The Atari VCS team give another update - plus a proper look at the UI
6 February 2020 at 4:59 am UTC Likes: 1
6 February 2020 at 4:59 am UTC Likes: 1
its just me or the image of the atari logo apear on the screen before he press the power button.
password... sigh
and on screen password...
sigh.
also, its just me or the first game its not on fullscreen...
netflix with an cursor, <facepalm> that is not how you make an ui, that reminds me of zelda cd-i
also, whats that notification on the top right...
password... sigh
and on screen password...
sigh.
also, its just me or the first game its not on fullscreen...
netflix with an cursor, <facepalm> that is not how you make an ui, that reminds me of zelda cd-i
also, whats that notification on the top right...
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