Latest Comments by elmapul
Valve looking to drop support for Ubuntu 19.10 and up due to Canonical's 32bit decision (updated)
22 June 2019 at 7:51 pm UTC Likes: 4
22 June 2019 at 7:51 pm UTC Likes: 4
i hate to be the one with the conspirations theories, but, microsoft make an partnership with canonical, then canonical shoot then selves in the foot like this for desktop users...
Canonical planning to drop 32bit support with Ubuntu 19.10 onwards
21 June 2019 at 2:36 am UTC Likes: 2
21 June 2019 at 2:36 am UTC Likes: 2
" The issue then, is mainly software and libraries needed to actually run 32bit applications. This is where it sounds like there's going to be plenty of teething issues, with a number of people not too happy about the decision.'
in the mean time, you can run windows 1.0 applications on windows 10...
what is the point of the system being open source, if we cant even run the apps we want? where is the freedom on it?
yes i can use other distro, but what if all the major ones does the same (the ones which are base for the rest) i'm not planning to support my self.
windows never looked so good.
in the mean time, you can run windows 1.0 applications on windows 10...
what is the point of the system being open source, if we cant even run the apps we want? where is the freedom on it?
yes i can use other distro, but what if all the major ones does the same (the ones which are base for the rest) i'm not planning to support my self.
windows never looked so good.
The perils of crowdfunding for Linux games: Eco edition
16 June 2019 at 8:12 pm UTC
16 June 2019 at 8:12 pm UTC
i'm more pissed of about blood stained.
back in the days i was excited about 3 things: yooka laylee (wich was an disaster during the relase, looks like an patch fixed some of its issues later, but still, is not an master piece), blood stained, and might n9 (wich floped).
mn9 flooped and so did yooka layle, so i was hopefully that blood stained wouldnt, but then, they canceled the linux version due to some midleware they used, wtf? they had promissed an linux version as the base and this quoted midleware was not even in the plans of the base game nor afaik in the strech goals, yet they canceled the linux version in favor of it.
now i dont know if i wish it to be an flop (so i will not be missing anything) or an sucess (so at least, we can play it on wine or steamplay some time in the future) but then i will be pissed of that we helped to fund an game that not only we cant play, but that add value to the windows ecosystem and reduce the value of our platform.
well, now i'm happy that i didnt fund it (i didnt had money back then)
back in the days i was excited about 3 things: yooka laylee (wich was an disaster during the relase, looks like an patch fixed some of its issues later, but still, is not an master piece), blood stained, and might n9 (wich floped).
mn9 flooped and so did yooka layle, so i was hopefully that blood stained wouldnt, but then, they canceled the linux version due to some midleware they used, wtf? they had promissed an linux version as the base and this quoted midleware was not even in the plans of the base game nor afaik in the strech goals, yet they canceled the linux version in favor of it.
now i dont know if i wish it to be an flop (so i will not be missing anything) or an sucess (so at least, we can play it on wine or steamplay some time in the future) but then i will be pissed of that we helped to fund an game that not only we cant play, but that add value to the windows ecosystem and reduce the value of our platform.
well, now i'm happy that i didnt fund it (i didnt had money back then)
Stop and smell the Rosé, Wine 4.10 is out
11 June 2019 at 4:39 am UTC
11 June 2019 at 4:39 am UTC
"Many DLLs are built as PE files by default."
whetever that means...
whetever that means...
Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
10 June 2019 at 6:46 am UTC
nobody asked for it story-wise, but gameplay-wise i'm pretty sure a lot of people asked for that...
10 June 2019 at 6:46 am UTC
Quoting: tmtvlBaldur's Gate 3?! BG3 already exists, and it's called Throne of Bhaal. There's no good way to continue the story, the mind flayers where not set up in any way to be a major threat, they are too low a challenge rating for a Bhaalspawn who embraced their heritage and became a deity, it makes no sense to continue their story, and nobody was asking for a third entry because the trilogy was complete!
Make it Baldur's Gate: Dark Alliance 3 if you really want to use the Baldur's Gate title, but don't just make a sequel for a finished story that isn't served by it.
This is like making a sequel to Legacy of Kain: Defiance. Nobody is asking for it, the story is complete, adding any more on to it wouldn't make any sense.
If you want to use the setting, just make a spin-off, don't just tack on an unnecessary sequel.
Oh, and boo google i guess.
nobody asked for it story-wise, but gameplay-wise i'm pretty sure a lot of people asked for that...
Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
10 June 2019 at 6:41 am UTC
if your pc support an wifi controller... there is no precedent for that, you will have to use an wifi device as an input device... well actually there are some android apps that does just that
10 June 2019 at 6:41 am UTC
Quoting: wintermuteI'm reading through the footnotes on the Google Stadia page:
QuoteStadia Controller requires a Wi-Fi® network and a mobile device running Android 6.0, Marshmallow or later, or iOS 11 or later.
Does this mean it won't be possible to use the controller/stream games directly with/to a PC?
if your pc support an wifi controller... there is no precedent for that, you will have to use an wifi device as an input device... well actually there are some android apps that does just that
Info on Google Stadia from today’s Stadia Connect, Baldur’s Gate III announced too
10 June 2019 at 6:37 am UTC
its easier for then to convince the developers to port the games for stadia to sell then for the end users, regardless of where those users are, than to convince then to port their games to ChromeOS.
on stadia they can sell the games for anyone who owns an Android, Chromebook, macbook, notebook (with any OS), desktop (with anyOS), chromeCast.
as an result, it wont matter what OS the user has, they will be able to play anything, wich means that end users will be more inclined to buy chromebooks since they will do everything they need. (except play offline)
as an result chromeOS may grown and in the future maybe even run games offline.
also, there is an cost for google, but google buy hardware at scale, and they can buy an hardware much more powerfull than you will need and sub locate it for tons of users.
for example, instead of an video card with 10Tera flops, they can use one with 100 teraflops to serve up to 10 users at the same time.
an videocard with 100tflops could be cheaper for then than 10 videocards with 10tflops.
they cant do that with consoles, microsoft cant use your un-used xbox that is turned off to run games for other people, or use the remaning processing power that it have because you are playing an lightweight indie game to sublocate for others.
with cloud game, you can.
10 June 2019 at 6:37 am UTC
Quoting: Smoke39Quoting: hardpenguinI think it is also unfair to keep repeating how not having access to the game files is a drawback. What about the upsides of this solution? There is no download and installation time, you can seamlessly switch between devices without stopping the gaming session and you do not have to own a gaming PC or a gaming console that is capable of running the game. And one more for us, Linux fans - you do not have to deal with the Windows 10 bullshit :)But... it is a drawback, and not even a necessary one to have those benefits. Stadia is basically Steam Link, except Google provides their own host hardware and arbitrarily denies the option to run the games yourself. Stadia could be a regular ol' game store with streaming as an extra feature, and if anything Google would save money because anyone playing locally wouldn't be using their hardware or network infrastructure. The only way disallowing local execution makes sense is with a Netflix-style buffet subscription, but that's not what this is.
its easier for then to convince the developers to port the games for stadia to sell then for the end users, regardless of where those users are, than to convince then to port their games to ChromeOS.
on stadia they can sell the games for anyone who owns an Android, Chromebook, macbook, notebook (with any OS), desktop (with anyOS), chromeCast.
as an result, it wont matter what OS the user has, they will be able to play anything, wich means that end users will be more inclined to buy chromebooks since they will do everything they need. (except play offline)
as an result chromeOS may grown and in the future maybe even run games offline.
also, there is an cost for google, but google buy hardware at scale, and they can buy an hardware much more powerfull than you will need and sub locate it for tons of users.
for example, instead of an video card with 10Tera flops, they can use one with 100 teraflops to serve up to 10 users at the same time.
an videocard with 100tflops could be cheaper for then than 10 videocards with 10tflops.
they cant do that with consoles, microsoft cant use your un-used xbox that is turned off to run games for other people, or use the remaning processing power that it have because you are playing an lightweight indie game to sublocate for others.
with cloud game, you can.
Double Fine Productions acquired by Microsoft for Xbox Game Studios, Psychonauts 2 still for Linux
10 June 2019 at 1:05 am UTC
10 June 2019 at 1:05 am UTC
wich means, by buying their games we will be giving money to microsoft...
Google to reveal Stadia pricing, games, launch info and more on Thursday
6 June 2019 at 4:13 am UTC
6 June 2019 at 4:13 am UTC
if we think that microsoft is mad, just wait for the future of cloud gaming.
it could either be an utopy or an distopy.
it could either be an utopy or an distopy.
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
1 June 2019 at 2:30 am UTC
wich means this will not help us at all...
1 June 2019 at 2:30 am UTC
Quoting: EhvisQuoting: elmapulxorg is obsolete, and wayland is not even close to be ready for the prime time, so...
They don't need any of that stuff. All they need to do compress the rendered frames of a single program into a video stream, combine it with audio and send it off to the great beyond. Plenty of open tools that can do that already.
wich means this will not help us at all...
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