Latest Comments by elmapul
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
20 March 2019 at 5:45 am UTC Likes: 1
hopefully its an temporary solution to get developers to support chromeOS and other linux distributions, after chromeOS or any distro get an marketshare (since the OS will not matter anymore) i doubt some companies will not offer the option to play offline too
20 March 2019 at 5:45 am UTC Likes: 1
Quoting: eldakingUgh, gaming "as a service". Frankly, this is worse than games not supporting Linux. Games might be developed for Linux (servers)... but then we can't buy the games to run in our Linux systems. This is the antithesis of FOSS - we don't even have the freedom to run the software ourselves. It's like the most intrusive always online DRM ever coupled with the least software freedom technology allows.
hopefully its an temporary solution to get developers to support chromeOS and other linux distributions, after chromeOS or any distro get an marketshare (since the OS will not matter anymore) i doubt some companies will not offer the option to play offline too
The Linux-powered Atari VCS is getting upgraded to AMD Ryzen, shipping dates pushed back
19 March 2019 at 6:18 am UTC
19 March 2019 at 6:18 am UTC
an console is nothing without exclusives, nvidia shield is there to prove, an great concept but it only took of when they took the same hardware and made an partinership with nintendo to make the switch.
currently, the only exclusive that atari has is cut'n run
watch?v=z0qyUhb3VXI
but, if they really relase that thing, at least it will be better than what they promissed.
currently, the only exclusive that atari has is cut'n run
watch?v=z0qyUhb3VXI
but, if they really relase that thing, at least it will be better than what they promissed.
Looks like Battle for Wesnoth is being ported to Godot Engine
19 March 2019 at 6:04 am UTC Likes: 2
plus, video tutorials are horrible to back track if you want to see an specific detail again, and you can't control+C from an text in an video.
19 March 2019 at 6:04 am UTC Likes: 2
Quoting: AcrophobicWhile there are many Inkscape tutorial out there, most of them is released in video format, which is quite heavy for us with slow internet connection. Meanwhile, the tutorial on his site is available mostly in image and text format. This make it easy to access, and can be easily printed and distributed to student.
plus, video tutorials are horrible to back track if you want to see an specific detail again, and you can't control+C from an text in an video.
Looks like Battle for Wesnoth is being ported to Godot Engine
19 March 2019 at 5:26 am UTC
19 March 2019 at 5:26 am UTC
I SAID IT! ^_^
i said it! i said we need to do it with open source games, and they listened!
ok, they probably didnt read my coment, but that is what we need!
i said it! i said we need to do it with open source games, and they listened!
ok, they probably didnt read my coment, but that is what we need!
The number of Linux gamers on Steam continues to grow, according to Valve
21 February 2019 at 5:10 am UTC
21 February 2019 at 5:10 am UTC
" Valve's video game marketplace has the power to keep Linux alive. "
linux will live regardless of what valve do, it survived back then when we didnt had almost anything to play.
the issue is if it will grow, and i dont see it happening without exclusives unfortunately.
valve already said they will not make exclusives, but maybe google do.
i dont think we should be satisfied with our progress, it could have being much better.
ps2 and ds sold 150 millions units in a single generation, that is enough to get all the best games from the current gen,sure they didnt had as many indie titles as we do, but consoles were much more closed back then, ps4 has 100 millions units sold and get all the best games be then indie or triple a (all , except the exclusives from nintendo, sony or a few games that require a mouse)
if we had an sucessfull console with linux, we could get critical mass in one generation and all the best games from, at least, 1 gen, valve could then complete the library with proton, we would have everything!
but their strategy with steam machines was ...absent at best, actually, what was their strategy? they had any?
linux will live regardless of what valve do, it survived back then when we didnt had almost anything to play.
the issue is if it will grow, and i dont see it happening without exclusives unfortunately.
valve already said they will not make exclusives, but maybe google do.
i dont think we should be satisfied with our progress, it could have being much better.
ps2 and ds sold 150 millions units in a single generation, that is enough to get all the best games from the current gen,sure they didnt had as many indie titles as we do, but consoles were much more closed back then, ps4 has 100 millions units sold and get all the best games be then indie or triple a (all , except the exclusives from nintendo, sony or a few games that require a mouse)
if we had an sucessfull console with linux, we could get critical mass in one generation and all the best games from, at least, 1 gen, valve could then complete the library with proton, we would have everything!
but their strategy with steam machines was ...absent at best, actually, what was their strategy? they had any?
Putting games across multiple stores is not easy, as developers keep noting recently
24 January 2019 at 7:30 am UTC Likes: 3
24 January 2019 at 7:30 am UTC Likes: 3
at least itch is open source, so they could try to send an patch for it to save time in the future (or to add support for extra features such as dlc)
https://github.com/itchio
https://github.com/itchio
Just over a year after the last main release, Wine 4.0 is officially here
23 January 2019 at 8:51 am UTC Likes: 1
stuttering in a few games can be solved by having an better hardware (or closing backgrounds programs if they are ressource intensive)
23 January 2019 at 8:51 am UTC Likes: 1
Quoting: massatt212wish they did some improvements on the DX9 department, still have games like ultimate Marvel vs capcom 3 stuttering
stuttering in a few games can be solved by having an better hardware (or closing backgrounds programs if they are ressource intensive)
Just over a year after the last main release, Wine 4.0 is officially here
23 January 2019 at 1:38 am UTC Likes: 3
23 January 2019 at 1:38 am UTC Likes: 3
"Direct3D 12 support.
A lot more Direct3D 10 and 11 features implemented"
is the support for Direct3D 9 complete already?
A lot more Direct3D 10 and 11 features implemented"
is the support for Direct3D 9 complete already?
I’m in shock at just how well Overwatch runs with the latest DXVK and Lutris
21 January 2019 at 10:40 am UTC
i was Speed reading and it took me 3 reads and 1 minutes to figure out that you didnt miss typed this game was "pay to win", what you typed was: i was switching to windows to play it.
lol
21 January 2019 at 10:40 am UTC
Quoting: Darkhoggand I was still switching to Win to play.
i was Speed reading and it took me 3 reads and 1 minutes to figure out that you didnt miss typed this game was "pay to win", what you typed was: i was switching to windows to play it.
lol
I’m in shock at just how well Overwatch runs with the latest DXVK and Lutris
21 January 2019 at 10:27 am UTC
21 January 2019 at 10:27 am UTC
liam you forgot one important thing...
whats your rig?
whats your rig?
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