Latest Comments by elmapul
Road Redemption, the spiritual successor to Road Rash is now officially released
5 October 2017 at 11:09 am UTC
5 October 2017 at 11:09 am UTC
isnt this the game who suppose to be open sourced when finished?
i wonder if they still want to do that...
i wonder if they still want to do that...
Get thinking, as Feral Interactive are teasing another new Linux port
2 October 2017 at 11:22 pm UTC
(at least once)
2 October 2017 at 11:22 pm UTC
Quoting: rkfgWow, is this the first time we actually solved the Feral's riddle? Unfortunately, they don't explain the logic behind them even after the release, but this one looks really convincing.nope, we did it once before and they confirmed it.
(at least once)
Need art for your games? Asset Forge and public domain Kenney assets may help
1 October 2017 at 8:06 pm UTC
1 October 2017 at 8:06 pm UTC
that is great, there are a lot of asset stores out there, but many of then dont have assets that match it other.
each asset is on an different style.
not in this case! all the assets combine with each other.
that is great for individual developers, or people who just need place holders before they replace it with the final version.
or has the patreon quote, teachers/students learning how to make an game
each asset is on an different style.
not in this case! all the assets combine with each other.
that is great for individual developers, or people who just need place holders before they replace it with the final version.
or has the patreon quote, teachers/students learning how to make an game
Atari are launching a new gaming system, the 'Ataribox' and it runs Linux
1 October 2017 at 1:29 am UTC
you mean jumpman? it became mario :v
1 October 2017 at 1:29 am UTC
Quoting: slaapliedjeI am still puzzled why Jumpan on the c64 is missing the awesome music in places that the Atari 8bit has.
Also wondering how Commodore got the later Ultimas after 4 ported, they were practially unplayable on the c64 with all the disk swapping.
you mean jumpman? it became mario :v
Game developer 'Atlus' issues a DMCA takedown against open source PS3 emulator
1 October 2017 at 1:26 am UTC
you're assuming that people know about those free alternatives, they dont.
it took me years to replace notepad with something better, i didnt even knew what synstax highlight where, or that this is possible.
auto complete is another killer feature, those things are important for productivity, so the text editor you chose do matter!
piracy became part of an culture, people arent used to search for alternatives when they can't pay for something, and as an result they dont tell their frieds, neighbors and family about those alternatives.
1 October 2017 at 1:26 am UTC
Quoting: tuubibut pirating a text editor is pointless. You won't lose much productivity or convenience by switching to a free alternative.
you're assuming that people know about those free alternatives, they dont.
it took me years to replace notepad with something better, i didnt even knew what synstax highlight where, or that this is possible.
auto complete is another killer feature, those things are important for productivity, so the text editor you chose do matter!
piracy became part of an culture, people arent used to search for alternatives when they can't pay for something, and as an result they dont tell their frieds, neighbors and family about those alternatives.
Atari are launching a new gaming system, the 'Ataribox' and it runs Linux
30 September 2017 at 5:39 am UTC
30 September 2017 at 5:39 am UTC
speaking of amiga:
http://www.telegraph.co.uk/technology/2017/09/29/commodore-64-coming-back-c64-mini-released-next-year/
there is hope...
http://www.telegraph.co.uk/technology/2017/09/29/commodore-64-coming-back-c64-mini-released-next-year/
there is hope...
Game developer 'Atlus' issues a DMCA takedown against open source PS3 emulator
29 September 2017 at 7:47 pm UTC
plus, its true that we can get an pretty much perfect emulator, if WE USE THE RIGHT emulator, the one quoted on the article (nowadays its the snes part of higan, the gameboy still has issues)
if people who use pirated photoshop dont use gimp/krita, why do you think they will use linux?
people took years to replace IE they would take even more to replace an Operating system, piracy only make this stuff harder
thanks for confirming that Atlus is right.
29 September 2017 at 7:47 pm UTC
Quoting: ScooptaSNES emulation is actually pretty much perfect. SNES emulation is incredibly accurate. Anything newer though and that accuracy more or less falls apart.its hard to notice the difference by eye, just take a read at the article.
plus, its true that we can get an pretty much perfect emulator, if WE USE THE RIGHT emulator, the one quoted on the article (nowadays its the snes part of higan, the gameboy still has issues)
Quoting: tuubiApples and oranges.not really, piracy is piracy dont matter what you're piraiting.
if people who use pirated photoshop dont use gimp/krita, why do you think they will use linux?
people took years to replace IE they would take even more to replace an Operating system, piracy only make this stuff harder
Quoting: tuubiIf someone already owns the game on a console, they're not likely to buy it for pc. If they pirated the console version to play with an emulator, they're not likely to pay for the game anyway. This argument is pretty much nonsense.that is exactly the reason that they dont want people playing it on pc.
thanks for confirming that Atlus is right.
Atari are launching a new gaming system, the 'Ataribox' and it runs Linux
29 September 2017 at 9:31 am UTC
android have what consoles dont;
compatibility assurance.
you dont buy an asus phone only to realize that the apps you like are samsung only (unless you like the crapware that came embed to samsung phones)
if you have purchased something from google play, you can download it on any brand.
consoles cant do it, because they sell the hardware at a loss to make money with the royalites of the games during the first years, then start to make money on the cosole it self, when the costs of research/development are paid, the cost of the manufacture and individual pieces drop and the economy of scale of having an single procut, do the magic
29 September 2017 at 9:31 am UTC
Quoting: pbQuoting: slaapliedjeI would say that Valve should just buy Atari for the IP
I'm not sure how much each brand is worth and how big is the nostalgia around it, but personally I would prefer for Valve to buy the Amiga brand and make it into something great. ;-) I'm not saying they should replace Steam Machines with NG Amigas, but maybe, just maybe, it would work to release a lot of Steam Machines under different brands, aiming at different demographics - Atari, Sega, Amiga etc. - each with custom branding but with Linux and Steam under the hood. It worked for Android, I don't see why it shouldn't work in console market. :-)
android have what consoles dont;
compatibility assurance.
you dont buy an asus phone only to realize that the apps you like are samsung only (unless you like the crapware that came embed to samsung phones)
if you have purchased something from google play, you can download it on any brand.
consoles cant do it, because they sell the hardware at a loss to make money with the royalites of the games during the first years, then start to make money on the cosole it self, when the costs of research/development are paid, the cost of the manufacture and individual pieces drop and the economy of scale of having an single procut, do the magic
Game developer 'Atlus' issues a DMCA takedown against open source PS3 emulator
29 September 2017 at 9:23 am UTC Likes: 2
29 September 2017 at 9:23 am UTC Likes: 2
"Piracy is itself a solution to a problem: mismatch between rigid pricing, and people's resources."
i live in a third world country, even then, when i saw an unfair price in something, i understood that if i want to buy this, i have to study and work hard in order to buy it, and in the mean time FIND SOMETHING ELSE that i can buy, to enjoy my time.
i rented games, borrowed from friends and lent then my games in return, joined the allowance for months, sold games, gone to friends hoses to play. and study hard in order to get an job to buy the games.
nowadays people are like: why the hell should i put any effort into buying this if i can pirate it?
people puting effort into learn something, lead to cheaper laborhood wich lead to better quality products for cheaper.
dont have money to buy something? just look at what you can do with the money that you have.
braid developer didnt had money to make an AAA game, he made an indie, sold millions and the second game from him costed 40 millions to develop.
when people gave him a chance, they werent comparing his product with an AAA game they could have "for free" if they pirate it, they were comparing to what they could afford for an simmiliar price.
"well.. actually, an EU report stated that piracy isn't a problem at all:
https://thenextweb.com/eu/2017/09/21/eu-paid-report-concluded-piracy-isnt-harmful-tried-hide-findings/#.tnw_f90lLQ56"
yes, piracy dont kill big companies, it kill the small ones who try to grow and compete with then.
without piracy:
i cant afford this 60U$D game, the only game i can afford is this 6U$D one.
^millions of people doing it, some day the company grow an can make better games, competition make the prices go down.
with piracy:
why the hell should i spent 6U$D for this shit game when i can download this AAA for free on piratebay?
" Sometimes piracy (i.e. free redistribution of paid content sans DRM), is a means of satisfying the FSF needs and rights of humans. "
LOL what?
Bill gates itself said:
its easier to compete with linux when there is piracy than when there isnt.
just think about it:
we have 1~3% marketshare, and 25% of the games on steam, are avaliable for linux, and some games run better on it (even if they dont have native support)
26% of the persons who use windows, pirate it.
if they didnt had piracy, they probably would be using linux, we would have something like 27~30% marketshare, more companys would port their games to linux, more people would know about the performance advantages and with more games it would be less likely that one game they want to play isnt avaliable for linux, so even more than those 30% would migrate to linux.
piracy isnt helping us, piracy is helping MS, Adobe etc to keep their monopoly.
"It's GNU or nothing? Who would even pirate (or buy) a text/code editor when there are so many excellent free alternatives around."
i can say the same for photoshop, oh wait, people do pirate photoshop!
i live in a third world country, even then, when i saw an unfair price in something, i understood that if i want to buy this, i have to study and work hard in order to buy it, and in the mean time FIND SOMETHING ELSE that i can buy, to enjoy my time.
i rented games, borrowed from friends and lent then my games in return, joined the allowance for months, sold games, gone to friends hoses to play. and study hard in order to get an job to buy the games.
nowadays people are like: why the hell should i put any effort into buying this if i can pirate it?
people puting effort into learn something, lead to cheaper laborhood wich lead to better quality products for cheaper.
dont have money to buy something? just look at what you can do with the money that you have.
braid developer didnt had money to make an AAA game, he made an indie, sold millions and the second game from him costed 40 millions to develop.
when people gave him a chance, they werent comparing his product with an AAA game they could have "for free" if they pirate it, they were comparing to what they could afford for an simmiliar price.
"well.. actually, an EU report stated that piracy isn't a problem at all:
https://thenextweb.com/eu/2017/09/21/eu-paid-report-concluded-piracy-isnt-harmful-tried-hide-findings/#.tnw_f90lLQ56"
yes, piracy dont kill big companies, it kill the small ones who try to grow and compete with then.
without piracy:
i cant afford this 60U$D game, the only game i can afford is this 6U$D one.
^millions of people doing it, some day the company grow an can make better games, competition make the prices go down.
with piracy:
why the hell should i spent 6U$D for this shit game when i can download this AAA for free on piratebay?
" Sometimes piracy (i.e. free redistribution of paid content sans DRM), is a means of satisfying the FSF needs and rights of humans. "
LOL what?
Bill gates itself said:
its easier to compete with linux when there is piracy than when there isnt.
just think about it:
we have 1~3% marketshare, and 25% of the games on steam, are avaliable for linux, and some games run better on it (even if they dont have native support)
26% of the persons who use windows, pirate it.
if they didnt had piracy, they probably would be using linux, we would have something like 27~30% marketshare, more companys would port their games to linux, more people would know about the performance advantages and with more games it would be less likely that one game they want to play isnt avaliable for linux, so even more than those 30% would migrate to linux.
piracy isnt helping us, piracy is helping MS, Adobe etc to keep their monopoly.
"It's GNU or nothing? Who would even pirate (or buy) a text/code editor when there are so many excellent free alternatives around."
i can say the same for photoshop, oh wait, people do pirate photoshop!
Game developer 'Atlus' issues a DMCA takedown against open source PS3 emulator
29 September 2017 at 9:06 am UTC
29 September 2017 at 9:06 am UTC
". Unfortunately, when our content is illegally circumvented and potentially made available for free, in a format we do not think delivers the experience and quality we intend, it undermines our ability to do so by diverting potential support from new audiences."
they are absolutely right.
emulators arent perfect, if you think the old zsnes emulator is perfect, youre playig wrong.
you need at least 3ghz to properly emulate an Snes:
https://arstechnica.com/gaming/2011/08/accuracy-takes-power-one-mans-3ghz-quest-to-build-a-perfect-snes-emulator/
the video they sho is hard to notice, here is an comparission to make it more clear, the difference between emulators:
https://www.youtube.com/watch?v=doNLo-mn8Pw
can you tell what is the correct speed to run this game? without the real hardware to know how the game should run?
now just imagine how hard it is to run an ps3.
many computer gamers think they are smarth while the truth is they're computer illiterates.
they complain at the lack of 4K but dont mind putting an gigant gap between each monitor on a multi moitor setup, break the aspect ratio etc.
emulators arent perfect, they take years to become perfect and in the mean time a lot of people are "guinea pigs", spoil the game experience with a lot of bugs.
its hard to tell if an game is bad because its not funny or because you had an bad experience with tons of glitches that shouldnt be there.
even worse, when they game has real glitches and the player cant tell if its the emulator fault or game fault.
or when glitches are part of an culture, like missingNO and all the legends arround him.
when ninteno tried to relaunch nes/snes games, i saw a lot of people complaining that "you can play this games for free" on pc, ignoring that they arent really free and the emulators arent accurate at all.
i saw emulators distorting the pitch of the musics, that simply didnt worth using then.
Atlus may be wrong trying to sue while the copyright law dont allow then to, but their argument was right.
they cant make an profit proting the game for pc, if everyone on pc had played the game already.
they cant afford an propper port.
they cant justify the sale.
and many people who had an bad experience with the game will lose the interest.
they are absolutely right.
emulators arent perfect, if you think the old zsnes emulator is perfect, youre playig wrong.
you need at least 3ghz to properly emulate an Snes:
https://arstechnica.com/gaming/2011/08/accuracy-takes-power-one-mans-3ghz-quest-to-build-a-perfect-snes-emulator/
the video they sho is hard to notice, here is an comparission to make it more clear, the difference between emulators:
https://www.youtube.com/watch?v=doNLo-mn8Pw
can you tell what is the correct speed to run this game? without the real hardware to know how the game should run?
now just imagine how hard it is to run an ps3.
many computer gamers think they are smarth while the truth is they're computer illiterates.
they complain at the lack of 4K but dont mind putting an gigant gap between each monitor on a multi moitor setup, break the aspect ratio etc.
emulators arent perfect, they take years to become perfect and in the mean time a lot of people are "guinea pigs", spoil the game experience with a lot of bugs.
its hard to tell if an game is bad because its not funny or because you had an bad experience with tons of glitches that shouldnt be there.
even worse, when they game has real glitches and the player cant tell if its the emulator fault or game fault.
or when glitches are part of an culture, like missingNO and all the legends arround him.
when ninteno tried to relaunch nes/snes games, i saw a lot of people complaining that "you can play this games for free" on pc, ignoring that they arent really free and the emulators arent accurate at all.
i saw emulators distorting the pitch of the musics, that simply didnt worth using then.
Atlus may be wrong trying to sue while the copyright law dont allow then to, but their argument was right.
they cant make an profit proting the game for pc, if everyone on pc had played the game already.
they cant afford an propper port.
they cant justify the sale.
and many people who had an bad experience with the game will lose the interest.
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