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Latest Comments by elmapul
Ryan "Icculus" Gordon is looking for new games to port to Linux, pay not required
22 August 2017 at 5:42 am UTC

i have an better idea, he became an teacher and helps create cheaper quality laborhood to do the ports

What games do you want ported to Linux? Feral Interactive want to know again
15 August 2017 at 2:00 am UTC

Quoting: Guest
Quoting: elmapul
Quoting: liamdawe
looks like they didnt got the message, people are replying here instead of on twitter...
The Feral devs are well known for browsing and posting on this site, I will bet they are already going through these 6 pages of suggestions.

well, if you have an twitter account its better safer than sorry, but yeah, i saw then here once or twice

The Linux beta build of 'WolfQuest' is coming along, could be live for everyone soon
15 August 2017 at 1:42 am UTC

Quoting: Asuhaha I've played enough goat simulator that I will pick this up too when linux client goes official.
no, its not related, this game came before goat simulator, its not another comedy sandbox with poor physics to make it funnier (or due to lazy devs) and unfixed bugs to make it funnier.

its a real: wolf simulator.

What games do you want ported to Linux? Feral Interactive want to know again
13 August 2017 at 9:41 am UTC

Quoting: lucifertdark
Quoting: elmapul
Quoting: liamdawe
looks like they didnt got the message, people are replying here instead of on twitter...
I don't have a Twitter account & my Facebag account is all but dead, I just can't be bothered with the Antisocial Media these days.
i made an account just to vote on the games i want, its that or not have the games at all

What games do you want ported to Linux? Feral Interactive want to know again
13 August 2017 at 8:55 am UTC

Quoting: liamdawe
looks like they didnt got the message, people are replying here instead of on twitter...

Open source game engine 'Godot' showcases upcoming 3.0 features in a new video
12 August 2017 at 9:12 am UTC

Quoting: mike44Any ocean examples with Godot?

if the player never gona enter on it, i guess you can do it with shaders, there are an shader on shadetoy but i dont know how to import it on godot

Open source game engine 'Godot' showcases upcoming 3.0 features in a new video
12 August 2017 at 6:10 am UTC

Quoting: Comandante ÑoñardoCan someone make a big game like Fallout 4 with this engine?...
How big can be the maps?


no one knows what is possible until someone do.
i recomend you do some benchmarks, like puting a lot of objects on screen, knowing how many polys the have from this angle and seeing how many objects you can have before the engine crashes (or became painfull slow)
then try to realize how many there re on Fallout 4.

but AAA games like fallout 4 have optimizations and are much more complex than having a bunch of polys with high quality textures.
they use tecnhiques like bump maps to simulate more polys, shaders, so its not easy to compate.
yes godot has shader support, but you need to have the shadercode and they are written in another language (the most famous are glsl and hlsl.

so its quite hard to know how powerfull an engine is.

MXGP3 - Motocross is coming to Linux from Virtual Programming, plus something strange happened
9 August 2017 at 1:11 am UTC

Nooo! i really want to play a hat in time, is one of my most wanted games!
i hope someone is really porting it, i knew it was comming to linux, but after that news i'm not sure anymore

The open source game engine Godot adds support for glTF 2.0
4 August 2017 at 2:00 pm UTC

that is awesome, if done right...
i'm using godot 3.0 alphan, and neither the exporter for html5 or android is working here.
i'm not sure if i dont have an capable android device, or its because its an alpha.
as for the html5 version, i tried the web assembly and normal (asm.js) version on 2 computers (one with linux other with windows) and one tablet, on chrome and firefox on all of then, and nothing worked.

i can't wait for godot to leave the alpha/beta phase.