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Latest Comments by elmapul
Steam Deck LCD 64GB and 512GB discounted until July 11
25 June 2024 at 11:48 pm UTC

Quoting: hardpenguin
Quoting: BoldosOr how does this work, actually?
Internal 64 GB storage is used for the operating system, SD card (1 TB in my case I think) can be configured in Steam Deck settings as default storage for game installations.

You also confirm that choice before each installation but from that point it will install on SD card by default.

As for more demanding games, my boyfriend installed and played Hogwarts Legacy on it without trouble.

there is anyway to split the game files in both he internal storage and microSD card? i think this might even help with loading speed.

The KINGDOM HEARTS series is live on Steam - SE giving away multiple Steam Decks
15 June 2024 at 5:25 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: elmapulits just me or we are living long enough to see square enix pushing an linux device for some reason as the go to device to play their game?
i mean, why an steamdeck?
Well, they've sold quite a few copies and they're the only specialized game-playing device (that anyone wants) that isn't locked down to a closed ecosystem. Give away a Playstation and somehow it feels a lot more like you're helping a competitor. Technically giving away a Steam Deck is still helping a competitor, but something about the openness of the platform I think makes it feel less like that.

i hope you're right

The KINGDOM HEARTS series is live on Steam - SE giving away multiple Steam Decks
15 June 2024 at 5:24 pm UTC Likes: 1

Quoting: Pengling
Quoting: elmapuli mean, why an steamdeck?
Because they'd look pretty stupid pushing the ROG Ally and its notorious problems and poor aftersales support, I guess.

sure but why not an playstation?
their game sell better on a deck than an playstation? or its because they are promoting the fact that the game launched on steam?

The KINGDOM HEARTS series is live on Steam - SE giving away multiple Steam Decks
15 June 2024 at 8:51 am UTC Likes: 3

its just me or we are living long enough to see square enix pushing an linux device for some reason as the go to device to play their game?
i mean, why an steamdeck?

TUXEDO tease an ARM Snapdragon X Elite Linux notebook is coming
11 June 2024 at 9:01 am UTC Likes: 1

Quoting: LoudTechie
Quoting: elmapulthis may be one one those races where the only way to win is not to compete.

i mean, arm conversion will break backward compatibility , so the ones who dont try to migrate to arm might actually make money while everyone else loses.

or maybe this can work...

You're misunderstanding the situation.
Linux has been doing ARM for as long as it exists.
I already own a Linux ARM desktop from before Apple.
Yes, it breaks compatibility, with non-open source software, but only in ways the customer expects, because Apple and Windows are doing it too and it hides our own breakage of Windows and Mac api reliant software.
Microsoft had to give up Anti-cheat and tons of more modern Windows api-stuff for Arm.
Apple had to pay crossover tons of money, design custom hardware and strong ARM their entire dev community to switch to ARM.
The entire GNU/LINUX stack has full functionality and decennia of testing in native ARM, essentially all .deb packages have ARM versions.
In ARM Linux will stand out as a shining example of compatibility, because everything has been tested in servers, IOT devices, Phones, Apple devices, game consoles and home labs.

Linux isn't bad at compatibility.
It's the ruling king, since its founding.
The only reason we see so much weakness is, because our view is skewed, because the competition can run native, while GNU/Linux got to build translation layers and even than the problem only remains true for newer stuff, the old stuff runs better on Linux.

They came to challenge each other on our turf.
Lets loot their chambers.

Edit:
Qualcomm and Mediatec support Linux first, Windows second.

i know that linux had support from years ago, but that dont matter.
end users have brand loyality, they dont know about linux or ever heard of it, and in the end of the day, wine compatibility will be the decisive factor, if we can make windows games and softwares run on arm devices faster than microsoft can, then we have a chance.
if neither can satisfy the end user, then we will just waste a lot of resources in this migration atempt.

microsoft have a big advantage, we cant under estimate their brand loyality, trillions of dollars and especially, the fact they will be making the hardware, and will ensure their OS is an first class citizen there and everything else wont.

linux being better was aways the case but never enough, now they will have even more power with this new architecture.

TUXEDO tease an ARM Snapdragon X Elite Linux notebook is coming
10 June 2024 at 10:24 am UTC Likes: 1

this may be one one those races where the only way to win is not to compete.

i mean, arm conversion will break backward compatibility , so the ones who dont try to migrate to arm might actually make money while everyone else loses.

or maybe this can work...

Dev of crowdfunded WW1 survival-horror game CONSCRIPT cancels Linux and macOS versions
5 June 2024 at 12:48 am UTC Likes: 1

Quoting: MothWaves
Quoting: elmapul
Quoting: MothWavesA lot of people say they don't like Linux because they can't play their games. Then devs do this stuff and nobody complains. Game development is hard work and I sympathize with any dev who needs to make a full experience from the ground up. But come on. You make a promise to get money and then break it because you will lose money is just pure wrong. Also, developers have been making cross-platform software for decades, if you're making a promise like this keep cross-platform practices in mind and maybe you won't have to worry so much about "market share".

they probably cant do that because nowadays developers dont control the full software stack, they rely on game engines to do the job for then, and more often than not those are proprietary and dont have proper linux support.

you dont need to be an good programer to be a good game designer, who knows maybe they are great game designers but suck at code, at least with modern engines they can do something.

That's very true. Still, I'm pretty sure most game engines provide builds for linux, although I know unity used to have some issues with linux builds in the past.
that is the point, those issues might not be fixable by the game developer.
if someone develop an game using an engine that promisses they support linux, then turns out the support is incomplete and you cant really deliver it, nor change the code to make it work , can we blame the developers?
not to mention sometimes they use some midleware that promisse the samething and the midleware cant deliver an proper support, but its essential to make the game work.

if they chose to not finish the game for everyone instead of just us, it would be much worse for everyone, at least we can run it on proton and get the refund wich is the bare minimum, even better if we can keep our keys, so we get the best of both words, unoficial support with proton (wich often is better than official support anyway) and the game for free.

Kaspersky release a free Virus Removal Tool for Linux
4 June 2024 at 8:27 am UTC

Quoting: amataiIt was bound to happen with the recent extension of surface attack on Linux. When software was only installed from the repo, the security was manageable, but with the growing availability of software outside the repo system (from AUR to snap, steam, flatpack, curl foo.sh | sudo, ...), there start to be a market for antivirus. It feels like the end of an era.

repos were never enough, we didnt had good game engines there for example, there are tons of softwares that we still need and repos simply cant deal with the imensive suply chain that end users might need, so people will soon or later "shop" for softwares elsewhere like on github.

Linux user share on Steam breaks 2% thanks to Steam Deck
2 June 2024 at 11:05 pm UTC

Quoting: amataiIt's interesting to see the superposition of the slow growth of the Linux Desktop marketshare (1% at Steam Deck release, now 1.2 -1.3%) and the more rapid growth of steam deck (roughly half of Linux marketshare on steam).

the biggest console sold arround 157~160 millions of units, we have something like 1.8 billions of desktop pcs, so even in the best case scenario (if steamdeck sold as much as ps2 wich was the most sold console ever) we would be seeing 10% of marketshare at the best case scenario.

that is... if we ignore other factors like people who play both on their pc and their decks, but keep windows on their pcs (so they count for both sides) or people who heard about linux thanks to the deck and decided to try on their pc.

Dev of crowdfunded WW1 survival-horror game CONSCRIPT cancels Linux and macOS versions
31 May 2024 at 7:45 pm UTC Likes: 3

Quoting: Pengling
Quoting: elmapuli know we had some star projects like might n9 (cough cough) ,
I was one of the idiots who backed this one... Luckily I only threw in a fiver, but yikes, what an embarrassing mess that whole thing turned out to be! At least people came out of it wiser about Keiji Inafune being a credit-stealing glory-hound (the claims of him having created something he didn't were basically how he duped fans of the sorts of games he was aiming to create a spiritual-successor to).

Lesson learned right there.


never blame the victim.
you werent an idiot, and didnt had any good reason to suspect anything.