Latest Comments by pete910
Developing a Video Game with Unreal Engine 5 on Linux
22 July 2024 at 4:01 pm UTC Likes: 1
No arch !!!! tut, tut, tut.
22 July 2024 at 4:01 pm UTC Likes: 1
Quoting: VasilisQuoting: stormtuxFrom the Steam store:
QuoteSystem RequirementsReally?!?
Minimum:
OS: SteamOS 3.5.17
I was thinking for a Linux exclusive first, we are testing it on:
1. Fedora (it's my machine)
2. Ubuntu
3. Steam deck
It should work for all Linux distros, we just put that as a minimum.
No arch !!!! tut, tut, tut.
Enlisted from Gaijin and Darkflow returns to Steam and now free to play
17 July 2024 at 1:01 pm UTC Likes: 4
Odd thing to say to be honest as I bet the hardware they where making said game on is proprietary too.
17 July 2024 at 1:01 pm UTC Likes: 4
Quoting: BlackBloodRum"on Steam's proprietary console"
Haha, nice little dig there! Reminding us it's not as free as it may seem
Odd thing to say to be honest as I bet the hardware they where making said game on is proprietary too.
OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
15 July 2024 at 9:27 pm UTC
This is what I use, like stated before I have used va-api it's just not even close to AMF as AMF actually works reliably and good quality recording with next to zero performance hit.
15 July 2024 at 9:27 pm UTC
Quoting: tuubiOBS already has an AMF encoder.
This is what I use, like stated before I have used va-api it's just not even close to AMF as AMF actually works reliably and good quality recording with next to zero performance hit.
Quoting: ShmerlWhat exactly is bad?
Quoting: pete910Slow with bad quality at a given bitrate, and more often than not just overloads and crashes.
OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
15 July 2024 at 5:03 pm UTC
Tried with mesa 24.1 and OBS 30.1.
That maybe the case but why is it so bad then if using the hardware to the full extent that AMF can?
15 July 2024 at 5:03 pm UTC
Quoting: tuubiQuoting: pete910Quoting: tuubiSucks in what way?
Slow with bad quality at a given bitrate, and more often than not just overloads and crashes.
Did you test with OBS? I know they had bugs in their VAAPI implementation causing worse quality at some point, but those should be mostly fixed in 30.x. Also Mesa improved video encode quality on AMD's VCN in Mesa 23.3 and older VCE/UVD hardware in 24.0. You might be basing your opinion on outdated information.
For me there was no real difference in speed, quality or resource usage between the APIs, testing with ffmpeg on latest stable Mesa. And that makes sense as both make use of the same encoding hardware. I pretty much only tested AV1 encoding though, and not very thoroughly. YMMV.
Quoting: pete910Still need AMD's bit though to use the hardware.
Mesa doesn't need any proprietary bits to access the video encode hardware.
Tried with mesa 24.1 and OBS 30.1.
Quoting: tuubiMesa doesn't need any proprietary bits to access the video encode hardware.
That maybe the case but why is it so bad then if using the hardware to the full extent that AMF can?
OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
15 July 2024 at 2:31 pm UTC
Is va-api using this technique of hardware encode? If so it needs some serious work to match AMF
Will vulkan vid encode also do opengl based apps ?
15 July 2024 at 2:31 pm UTC
Quoting: ShmerlQuoting: pete910Still need AMD's bit though to use the hardware.
If it was as simple as that nvenc,AMF ect wouldn't be needed for any graphics card.
Given that AMF has RADV support now I would have thought it would be a no brainer to add by default to OBS from now on.
Not according to AMD developers. AMF used to rely on Vulkan-like functionality plugging into hardware's ioctl, because Vulkan video was still work in progress. But now Vulkan spec and drivers have that through Vulkan API, so AMF now uses Vulkan proper, not hardware directly. So basically, you don't need to use AMF if you want to use same Vulkan video functions.
So yes, I'd say OBS and anyone else doesn't need AMF at all, as long as they know / want to use Vulkan. The only reason to support AMF according to AMD developers are some applications that already use it and can't move to Vulkan for whatever reason (like no one is developing them). And OBS isn't such case clearly, so it would be a complete waste of effort for them to add AMF support. Same goes for ffmpeg. They should focus on Vulkan video.
Is va-api using this technique of hardware encode? If so it needs some serious work to match AMF
Will vulkan vid encode also do opengl based apps ?
OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
14 July 2024 at 9:36 pm UTC
Slow with bad quality at a given bitrate, and more often than not just overloads and crashes.
Still need AMD's bit though to use the hardware.
If it was as simple as that nvenc,AMF ect wouldn't be needed for any graphics card.
Given that AMF has RADV support now I would have thought it would be a no brainer to add by default to OBS from now on.
14 July 2024 at 9:36 pm UTC
Quoting: tuubiSucks in what way?
Slow with bad quality at a given bitrate, and more often than not just overloads and crashes.
Quoting: ShmerlAMF uses Vulkan video. So better ask, why not include Vulkan video directly to OBS?
Still need AMD's bit though to use the hardware.
If it was as simple as that nvenc,AMF ect wouldn't be needed for any graphics card.
Given that AMF has RADV support now I would have thought it would be a no brainer to add by default to OBS from now on.
OBS Studio 30.2 is out now with native NVENC encode for Linux, shared texture support
14 July 2024 at 10:36 am UTC
14 July 2024 at 10:36 am UTC
Why not include AMF too while they where at it? I know I can use va-api but it sucks compared to AMF.
Happy Birthday to GamingOnLinux - 15 years old today
5 July 2024 at 5:11 pm UTC Likes: 2
5 July 2024 at 5:11 pm UTC Likes: 2
Fudge, Now I feel old
Gears of War: E-Day announced and it's coming to Steam
9 June 2024 at 8:45 pm UTC Likes: 2
Probably because they've realised game pass is not sustainable
9 June 2024 at 8:45 pm UTC Likes: 2
QuoteShowing just how much Microsoft's attitude has changed with Xbox Game Studios
Probably because they've realised game pass is not sustainable
TUXEDO Stellaris Slim 15 revealed for high performance in a small package
27 May 2024 at 8:45 pm UTC Likes: 1
Was going to ask if this was sponsored by Pardox
27 May 2024 at 8:45 pm UTC Likes: 1
Quoting: Purple Library GuyI feel like I should play Stellaris on this.
Was going to ask if this was sponsored by Pardox
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