Latest Comments by etam
Valve release a new stable Steam Client from all the recent Beta builds, nice fixes for Linux
14 June 2019 at 9:02 am UTC
14 June 2019 at 9:02 am UTC
I'm having trouble setting up in-home streaming with two computers connected directly with a cable. I hope it'll be easier now.
What are you clicking on this weekend? Let us know your current favourites
1 June 2019 at 8:20 am UTC Likes: 3
1 June 2019 at 8:20 am UTC Likes: 3
New expansion of Kerbal Space Program. I bought KSP early, so I get all expansions for free :)
Lutris has the first release candidate available for 0.5 which needs testing
28 January 2019 at 1:37 pm UTC
You can link your steam account with lutris and list of your games gets synchronized automatically.
28 January 2019 at 1:37 pm UTC
Quoting: TheRiddickis there a way to make it discover all your steam games and just at them to the list? or must you do it manually?
Iv'e caught it adding games itself sometimes but never correctly.
You can link your steam account with lutris and list of your games gets synchronized automatically.
Move over Steam Link, there's a Raspberry Pi app in town now
3 December 2018 at 10:01 pm UTC
3 December 2018 at 10:01 pm UTC
Nice! Some time ago I was checking if it was possible to install android on raspberry, to run the steamlink app (short answer: it's not). Now the problem is officially solved :)
A new Steam Client Beta adds Bluetooth Low Energy (BLE) support to the Steam Controller
12 May 2018 at 1:14 pm UTC
12 May 2018 at 1:14 pm UTC
Nice!
Strategy game Northgard is now on Linux, it has a few launch issues but it's engrossing
8 March 2018 at 10:38 pm UTC Likes: 4
8 March 2018 at 10:38 pm UTC Likes: 4
touch steam_appid.txt
is not required. echo 466560 > steam_appid.txt
is enough to create a file with given content.
Helium Rain, a realistic UE4 space simulation game is coming to Linux in 2017, looks brilliant
12 December 2016 at 10:17 pm UTC
12 December 2016 at 10:17 pm UTC
Looks like http://pioneerspacesim.net/ but with better graphics
Nvidia beta driver 370.23 has initial support for PRIME Synchronization
18 August 2016 at 5:07 pm UTC
18 August 2016 at 5:07 pm UTC
Read the paragraphs about "Output" and "Offload". Read the sentence "NVIDIA has no plans to support PRIME render offload at this time.". Say "Fsck you NVIDIA! I'm staying with bumblebee." :/
Barony, a 3D first-person roguelike goes open source
8 July 2016 at 4:49 pm UTC Likes: 3
8 July 2016 at 4:49 pm UTC Likes: 3
"I really do wish more developers did this."
This.
But looking at this source code gave me cancer. It's like it was written in plain C and someone made a last minute decision to turn this into C++. I call such code "C+-".
EDIT: Well, I should read README before:
This.
But looking at this source code gave me cancer. It's like it was written in plain C and someone made a last minute decision to turn this into C++. I call such code "C+-".
EDIT: Well, I should read README before:
QuoteThis project was a first for both of us in many ways and it shows. Since all of the original code was written in C and hastily converted to C++ in the past few months, experienced C++ programmers may be horrified at some of the kludge we had to write to get some of the more basic systems working properly.I forgive them :)
Resolution added to the user stats page, please update your profiles
19 June 2016 at 6:54 am UTC
19 June 2016 at 6:54 am UTC
My situation with resolution is a bit complicated: I use a laptop, which has screen 1366x768. But when at home I attach an external monitor, which has 1920x1080. But when playing games on this external monitor I sometimes set the resolution to 1280x720 to get more FPS. (on my profile I selected 1920x1080 as my main gaming resolution)
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Valve dev details more on the work behind making Steam for Linux more stable
- NVIDIA detail upcoming Linux driver features for Wayland and explain current support
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