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Latest Comments by emphy
GTA modders behind re3 and reVC fire back in court
19 November 2021 at 10:07 pm UTC

Quoting: psy-q
Quoting: NeoTheFoxAFAIK the repo contained nothing owned or copyrighted by Take-Two, the reverse-engineering effort is clean room [...]

It wasn't clean-room, unfortunately, the team decompiled Take Two/Rockstar's binaries to get there.

Clean room or not is irrelevant. Since it requires the original game files, it should fall under fair use.

If it doesn't, it is time to ask pointed questions to the respective law-makers on why it doesn't.

Open Hexagon, a spiritual successor to Super Hexagon is out now
17 November 2021 at 8:46 am UTC Likes: 1

Quoting: SuperV1234Hey, thank you for the kind shout-out!

Note that there is a more recent trailer, which shows off some cooler features and levels :)
https://www.youtube.com/watch?v=06y7mEsAMHM

Cheers,
Vittorio

Is there an option to import the original superhexagon levels&music?

Is there/will there be an android port?

Small suggestion: send a steamcode to the youtuber nerdcubed if you haven't already; he seemed to rather like superhexagon back when it released: https://www.youtube.com/watch?v=iaeK9ZTh_OY
(that video was how I found out about superhexagon ^_^)

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
4 September 2021 at 3:18 am UTC

Quoting: F.UltraClaim 28 is quite damaging to the reverse-engineering team:
Quote28. Papenhoff has admitted that the source code developed via the re3 and reVC
projects is not original, but rather is (and was intended to be) a copy of the original. In fact,
Defendants have bragged that their derivative source code was created by working backwards
from Take-Two’s final “machine” code to re-create the human-readable code in which GTA was
programmed:

“GTA 3 and Vice City were originally written in [programming
language] C++ . . . The compiled executables that are shipped are in
machine code. So the general task is to go from machine code back to
C++. . . . To go back to C++ is by no means a simple 1:1 mapping, but
over the last 10 or so years decompilers have appeared that help with this
process. . . . So what we typically do is work with the output of the
decompiler and massage it back into readable C++.” Id.


If this is true and it appears to be so, then this is in fact copyright infringement and not something that any of us really can defend.

Since running the software requires the original data files, it is easily defended as a case of fair use. If it turns out not to be so in the courts, it'd be time to ask some pointed questions as to why copyright law is so broken that it isn't.

SkateBIRD gets delayed until September 16
3 August 2021 at 9:10 pm UTC

At a guess: they discovered that they underestimated the time needed to get the switch port up to snuff.

Lutris game manager 0.5.9-beta1 is out adding Epic Games Store support
2 August 2021 at 9:02 am UTC Likes: 1

QuoteFor those of you who groan about how many launchers and stores there are, perhaps this is exactly what you need? It does often make things far easier than constantly switching between them all. Just keep in mind this version is a Beta and so it may come with some bugs that need fixing.

Does it also negate the need to have the shop client installed on one's system to be able install and run games from that store?

Half-Life 2: Remastered Collection coming from the team behind Half-Life 2: Update
30 July 2021 at 2:01 pm UTC

Still peeved at the forced install of that shop to be able to play the game. I'll keep skipping it.

Yes, I can hold grudges for a long, long time.

AMD Radeon RX 6600 XT announced and launching August 11
30 July 2021 at 1:41 pm UTC Likes: 2

QuoteReally though, the question is: how long until they're all sold out? Is it going to be another "paper launch"?

The real question is when that huge gap in the market, same-gen videocards below the high-end, is going to be filled.

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support
29 July 2021 at 3:51 pm UTC

Quoting: sub
Quoting: kuhpunkt
Quoting: MohandevirWhat is making me wonder it's the fact that Microsoft and Nvidia always walked hand in hand, when it comes to gaming... What is happening?

I guess they also just want to be future proof. Nvidia is working with Valve (enabling DLSS on Proton) and Nintendo on the Switch etc.

Is the Switch bit still valid?
I thought that was some rumour for the Switch Pro which obviously didn't happen.

There's been rumours of a pro since before it got released, completely disregarding that the development of software for the switch already had to account for the split in the "slower" (mobile) and "faster" (docked mode) versions from the very beginning.

I'm sure that the pro rumours will continue right up to and after what nintendo has brewing for the next gen gets released, whatever that might be.

The Valve Steam Deck, lots of excitement and plenty to think about for Linux gaming
17 July 2021 at 12:55 am UTC Likes: 3

QuoteOther vendors? What other vendors? GOG still haven't bothered with Galaxy on Linux, Epic Games don't seem to care about their store on Linux, Humble Store sells Steam keys so they're in a good position. Honestly, if you end up buying a Steam Deck, why would you need look at any other store again?

itch.io (an honest mistake, I am sure, but it shows the dangers of joining affiliate programs)

Not to mention that this new device's success is likely to stimulate other stores to provide better linux support. Who knows, there may even come a new competitor *gasp*, possibly dedicated to selling games targeted at the steam deck and other pc handhelds.

DOSBox-X and DOSBox Staging both had new releases lately
7 July 2021 at 10:12 am UTC

The Lost Vikings also happens to be this month's game at www.dosgameclub.com ^_^

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