Latest Comments by legluondunet
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
27 August 2018 at 10:43 pm UTC Likes: 2
We are talking about Linux native ports that are not maintained or don't work anymore or Windows port has more features... If dev/editor maintained their port, Linux users will not need to use the Windows port, isn't it? Read the issue here:
https://github.com/ValveSoftware/steam-for-linux/issues/5638
there are several reasons to ask for this feature.
27 August 2018 at 10:43 pm UTC Likes: 2
Quoting: GuestIf they start allowing games with native Linux ports to be run under Proton anyway - how are the Linux porters supposed to know whether that was a "real" Linux sale, or a Windows sale thats being run on Linux via Proton... in other words, how do you stop this damaging legitimate Linux sales revenue that should go to the porters like Feral, Aspyr and VP ?
We are talking about Linux native ports that are not maintained or don't work anymore or Windows port has more features... If dev/editor maintained their port, Linux users will not need to use the Windows port, isn't it? Read the issue here:
https://github.com/ValveSoftware/steam-for-linux/issues/5638
there are several reasons to ask for this feature.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
27 August 2018 at 10:37 pm UTC Likes: 2
This issue will be resolved by Valve when you will have the possibility to launch a Windows port with SteamPlay, even if a Linux native port exists. I'm sure they will add soon this feature, it's a very wanted feature on the Proton github, because a lot of Linux native port are not maintained or/and don't work any more.
27 August 2018 at 10:37 pm UTC Likes: 2
Quoting: PatolaThere was already a 4) by other user, so here it goes:
5) Do an improper cross platform build like Reality Pump Studios did with Two Worlds II: Call of the Tenebrae (it has no executable) and use the Linux port slot, effectively preventing steam play from being used. Actually even some games with "proper" Linux ports that are now broken / stopped working is possible, like this bug report for steam client shows.
This issue will be resolved by Valve when you will have the possibility to launch a Windows port with SteamPlay, even if a Linux native port exists. I'm sure they will add soon this feature, it's a very wanted feature on the Proton github, because a lot of Linux native port are not maintained or/and don't work any more.
Looks like the fighting game Fantasy Strike may be heading to Linux
27 August 2018 at 6:28 pm UTC
27 August 2018 at 6:28 pm UTC
Our platform mess fighting game. I would like to buy a native Linux fighting game. I keep an eye on it.
Feral Interactive are teasing a brand new native Linux port
26 August 2018 at 3:19 pm UTC Likes: 1
26 August 2018 at 3:19 pm UTC Likes: 1
It would be great if Feral could update their games to use Vulkan. Another thing, I did read on Proton github that the Tom Raider 2013 does not run as good as on Windows and this people prefer to play it with Proton.
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
24 August 2018 at 8:44 pm UTC
24 August 2018 at 8:44 pm UTC
Tekken 7 is on the Steamplay whitelist and it doesn't launch with Proton...Valve should verify his Whitelist before to publish it.
https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561
https://github.com/ValveSoftware/Proton/issues/278
https://steamcommunity.com/games/221410/announcements/detail/1696055855739350561
https://github.com/ValveSoftware/Proton/issues/278
Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 August 2018 at 4:25 pm UTC
24 August 2018 at 4:25 pm UTC
What is a dev/editor don't want his game to be playable on Linux? Could he ask Valve to remove SteamPlay compatibility to his game? This could be for several reasons:
- the game does not work well with SteamPlay and he fears that this gives a bad image to his game
- Microsoft or EA doesn't want theirs games could be played on another platform than Windows
- Dev/Editor fears than this give them more work for support.
- the game does not work well with SteamPlay and he fears that this gives a bad image to his game
- Microsoft or EA doesn't want theirs games could be played on another platform than Windows
- Dev/Editor fears than this give them more work for support.
Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 August 2018 at 3:58 pm UTC Likes: 2
There is an open issue about this feature:
https://github.com/ValveSoftware/steam-for-linux/issues/5638
24 August 2018 at 3:58 pm UTC Likes: 2
Quoting: skinnyrafshould we be able to choose is we want to run a port or a Windows version through Proton?
There is an open issue about this feature:
https://github.com/ValveSoftware/steam-for-linux/issues/5638
Valve officially confirm a new version of 'Steam Play' which includes a modified version of Wine
24 August 2018 at 1:48 pm UTC Likes: 9
24 August 2018 at 1:48 pm UTC Likes: 9
I laughed, the best laughing issue I did read:
https://github.com/ValveSoftware/Proton/issues/390
https://github.com/ValveSoftware/Proton/issues/390
Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 August 2018 at 12:17 pm UTC Likes: 6
24 August 2018 at 12:17 pm UTC Likes: 6
For the Feral point, it could be interesting for Valve to acquire Feral and propose to games developers a new services:
port their games on Linux and MacOSX platform, via the Feral Way or the SteamPlay way.
Another thing, I talked in my last post about bad quality Linux native port or not maintained, someone opened an issue to ask the choice to use the Windows port with SteamPlay even if a Linux native port exists:
https://github.com/ValveSoftware/Proton/issues/386
That's a reality, sometimes Windows ports are better than Linux native port for Linux gamers.
port their games on Linux and MacOSX platform, via the Feral Way or the SteamPlay way.
Another thing, I talked in my last post about bad quality Linux native port or not maintained, someone opened an issue to ask the choice to use the Windows port with SteamPlay even if a Linux native port exists:
https://github.com/ValveSoftware/Proton/issues/386
That's a reality, sometimes Windows ports are better than Linux native port for Linux gamers.
Some thoughts on Valve’s new Steam Play feature and what it means for Linux gaming
24 August 2018 at 10:37 am UTC Likes: 8
24 August 2018 at 10:37 am UTC Likes: 8
This new feature (Steam Play) is very important for Linux Gamers: each time I try to play a Windows Game on Linux I have to tweak several hours before to play it, use this dll, ask for help etc...
Steam Play will make life easier for Linux players: less frustrating, you can play a game even if it is not available on your platform, and more important: one click to play! A lot of people don't want to lose time for tweaking, they just want to play game. Only a commercial enterprise could give you such a comfortable service on Linux.
When I read that "Linux native" is better, I'm not so sure about that. How many native games does not work anymore on Linux and you finally use the Windows port with Wine, because library symbol changed or doesn't exist anymore? I have several Linux native games the Windows version works better with Wine.
For the Wine sceptical, don't forget where Wine came from, this software borned on Linux and is 100% free code. It is now even used on Windows to launch old directx games that are no more compatible with recent Windows version. It is even ported on MacOSX and Android. We can be proud to use a platform that beget such a powerful software. And now, with Valve, Wine will become even more powerful and become a serious solution for game developers that have no time, skills or money to develop a Linux port. So games that should not come to our platform initially could be available and played by Linux gamers. Games devs could eventually plan to develop games compatible with Steamplay...It's not as ideal as native ports, I agree, but it's expanding the possibilities and that's what we need, expanding possibilities = more games available.
And who are the winners at the end? the Linux gamers.
Steam Play will make life easier for Linux players: less frustrating, you can play a game even if it is not available on your platform, and more important: one click to play! A lot of people don't want to lose time for tweaking, they just want to play game. Only a commercial enterprise could give you such a comfortable service on Linux.
When I read that "Linux native" is better, I'm not so sure about that. How many native games does not work anymore on Linux and you finally use the Windows port with Wine, because library symbol changed or doesn't exist anymore? I have several Linux native games the Windows version works better with Wine.
For the Wine sceptical, don't forget where Wine came from, this software borned on Linux and is 100% free code. It is now even used on Windows to launch old directx games that are no more compatible with recent Windows version. It is even ported on MacOSX and Android. We can be proud to use a platform that beget such a powerful software. And now, with Valve, Wine will become even more powerful and become a serious solution for game developers that have no time, skills or money to develop a Linux port. So games that should not come to our platform initially could be available and played by Linux gamers. Games devs could eventually plan to develop games compatible with Steamplay...It's not as ideal as native ports, I agree, but it's expanding the possibilities and that's what we need, expanding possibilities = more games available.
And who are the winners at the end? the Linux gamers.
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