Latest Comments by M@GOid
Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 March 2017 at 7:41 pm UTC Likes: 2
10 March 2017 at 7:41 pm UTC Likes: 2
The Mesa driver is the de facto driver for gaming on Linux. I remember when I used to switch between the 2, but it has been a couple of years that I didn't use the closed source driver and I did even look back. Why? simply because the performance was awful, and with bugs everywhere. Now with the opensource driver the user experience is so much better, no problems with multiple monitors, no complications with vsync, compositing in KDE, GPU decoding acceleration works flawlessly, everything is smooth. And sometimes I even spot Liam complaining about some graphical bug with the Nvidia driver that I do not have with the radeonsi driver.
dmantione, you said that RadeonPRO was need for 3 monitors. Your card do not have 3 outputs or you are trying to use DisplayPort daisy-chaining?
dmantione, you said that RadeonPRO was need for 3 monitors. Your card do not have 3 outputs or you are trying to use DisplayPort daisy-chaining?
Feral Interactive have pushed another patch to Mesa to help fix up the 'radv' Vulkan driver
10 March 2017 at 4:33 pm UTC Likes: 2
10 March 2017 at 4:33 pm UTC Likes: 2
Sometimes is easy for us to forget how complex a modern game is, using all layers of software between it and the hardware. With so many people working on these different layers, is interesting to see people on the higher end of the layers making contributions to the low end.
In the console games, it is said that game developers have so much access to the lower end that they can program to the "bare metal". Probably the most famous for these practices are the Naughty Dog studio, responsible for really good graphics for the hardware in games like Uncharted and The Last of Us.
So it is nice to see game porters in Linux having the initiative to mess with the lower end of the software to make their ports perform better. This is also a good example for other games developers that work in titles for the PC platform.
In the console games, it is said that game developers have so much access to the lower end that they can program to the "bare metal". Probably the most famous for these practices are the Naughty Dog studio, responsible for really good graphics for the hardware in games like Uncharted and The Last of Us.
So it is nice to see game porters in Linux having the initiative to mess with the lower end of the software to make their ports perform better. This is also a good example for other games developers that work in titles for the PC platform.
DiRT Rally should soon render correctly with later LLVM versions on RadeonSI Mesa (AMD)
8 March 2017 at 5:23 pm UTC
Yes, the progress in Mesa has been incredible. I remember a year ago when I had to use graphics at medium to low settings in Tomb Raider, Grid Autosport or Shadows of Mordor, and now those can be played at maximum settings.
If things continue at this pace, in one semester you have no motive to buy a Nvidia card for Linux use anymore.
8 March 2017 at 5:23 pm UTC
Quoting: libgradevQuoting: M@GOid...
Another one is the Tress FX hair in Tomb Raider, when you activate it and restart the game, Lara's hair is missing. Witch is shame, because it was working very well right before the bug, with little performance degradation.
Thanks - these are regressions then? I'm pretty sure Deus was rendering correctly a couple of months back (RX480) and I know Max was...
Just tried TressFX: So it does! Also Motion Blur causes issues (white ghosting). Mind you at max settings (no AA, no blur) I'm seeing an AVG 60FPS on the bench @3440x1440! Those Mesa devs have done good things :) <3
Yes, the progress in Mesa has been incredible. I remember a year ago when I had to use graphics at medium to low settings in Tomb Raider, Grid Autosport or Shadows of Mordor, and now those can be played at maximum settings.
If things continue at this pace, in one semester you have no motive to buy a Nvidia card for Linux use anymore.
DiRT Rally should soon render correctly with later LLVM versions on RadeonSI Mesa (AMD)
8 March 2017 at 4:16 pm UTC
Deux Ex white menu problem is when you activate a light effect (Volumetric Lightning I guess). It get activated in any settings above minimum. If you set the graphics in ultra but disable the said effect, the white go away, but the hair problem persist. I'm using a RX470 with Padoka's bleeding edge PPA, BTW.
Another one is the Tress FX hair in Tomb Raider, when you activate it and restart the game, Lara's hair is missing. Witch is shame, because it was working very well right before the bug, with little performance degradation.
8 March 2017 at 4:16 pm UTC
Quoting: libgradev@edddeduck_feral Don't suppose any of the issues linked here could be causing the 'super bright lights and hair' rendering issues I'm seeing with Mesa git? Happens in (at least) Deus Ex and Mad Max... In Deus Ex, with high profile, the whole main menu background is white and, regardless of profile, hair rendering is broken (white).
I built it again today and it's still happening.
Had a good dig around on the Bug Tracker but the only similar issue I found was affecting Hitman.
Will report, just thought I'd mention it here in case anyone else had seen it.
Deux Ex white menu problem is when you activate a light effect (Volumetric Lightning I guess). It get activated in any settings above minimum. If you set the graphics in ultra but disable the said effect, the white go away, but the hair problem persist. I'm using a RX470 with Padoka's bleeding edge PPA, BTW.
Another one is the Tress FX hair in Tomb Raider, when you activate it and restart the game, Lara's hair is missing. Witch is shame, because it was working very well right before the bug, with little performance degradation.
DiRT Rally tested on R7 370 and an A10-9600p APU
3 March 2017 at 3:39 pm UTC
3 March 2017 at 3:39 pm UTC
What is the model of your laptop? A lot of recent AMD mobile APUs were restricted to only 15W setups and tiny batteries, witch didn't help at all to compete with Intel equipped models.
American Truck Simulator has a new beta with some major engine simulation improvements
1 March 2017 at 8:08 pm UTC
1 March 2017 at 8:08 pm UTC
The best parts for me are that you finally can refuel in more than one spot in big gas stations, the weight stations gizmo and that now you can lock the differential. How many times I got to call assistance while trying to go off road to explore some cracks in the invisible road walls...
Quoting: MikeLove this game! And it actually runs better on Linux than on Windows for me.I envy you. That is not my experience at all. I got about half the fps I have in Windows DX9 mode.
Narita Boy, an absolutely incredible looking 2D scroller with RPG elements is on Kickstarter
27 February 2017 at 5:44 pm UTC
27 February 2017 at 5:44 pm UTC
I liked the trailer, but I have got my share of burns for buying a game because of a nice trailer. Remember MegaSphere? I saw that here in GOL, it have a striking launch trailer too, bought the game and the thing is yet to be finished, with mediocre gamepad support.
Don't get me wrong, I want this game to succeed, but after the Might Nº 9 fiasco and a bunch of early access games that were never finished, I will only pay for one of these after a nice review of the 1.0 version.
Don't get me wrong, I want this game to succeed, but after the Might Nº 9 fiasco and a bunch of early access games that were never finished, I will only pay for one of these after a nice review of the 1.0 version.
MX Nitro, a positively rated motocross racing game is heading to Linux, should be here 'very soon'
20 February 2017 at 5:26 pm UTC
20 February 2017 at 5:26 pm UTC
I hope they have better controls than the Trials series. Although good, they are to much difficult to the point of being frustrating.
Lets hope too the gamepad support to be top notch. This is not the type of game you want to try your luck with a keyboard.
Lets hope too the gamepad support to be top notch. This is not the type of game you want to try your luck with a keyboard.
System76 have refreshed their most powerful Linux laptops now with 7th Gen Intel CPUs
17 February 2017 at 12:50 pm UTC Likes: 7
17 February 2017 at 12:50 pm UTC Likes: 7
Overall Linux distros hardware support is pretty good these days, but is not perfect. I have seen some laptops with unsupported hardware, like network devices or function keys on the keyboard. Those can be a bitch to make work, or not work at all because of lack of drivers.
Bleeding edge models of laptops can be problematic too. Ask anyone who bought the first Dell XPS 13, for example. It didn't work 100% in the first few months. I believe even Michael at Phoronix did have problems when he bought some famous new laptop a few years ago.
Enterprise models from Lenovo and Dell tend to work fine down the road, first, because they do sell some models with Linux themselves, second, a lot of hardware developers use then as personal machines.
The good thing about companies like System 76 is that you can buy anything from then with closed eyes, knowing everything will work out of the box from day one, something you can't say about vendors without official Linux support.
Bleeding edge models of laptops can be problematic too. Ask anyone who bought the first Dell XPS 13, for example. It didn't work 100% in the first few months. I believe even Michael at Phoronix did have problems when he bought some famous new laptop a few years ago.
Enterprise models from Lenovo and Dell tend to work fine down the road, first, because they do sell some models with Linux themselves, second, a lot of hardware developers use then as personal machines.
The good thing about companies like System 76 is that you can buy anything from then with closed eyes, knowing everything will work out of the box from day one, something you can't say about vendors without official Linux support.
Mesa 17.0.0 has officially released and it's well worth updating
13 February 2017 at 5:20 pm UTC Likes: 1
13 February 2017 at 5:20 pm UTC Likes: 1
For those using Ubuntu and its derivatives, Padoka's PPA for Mesa stable releases is available:
https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/pkppa
https://launchpad.net/~paulo-miguel-dias/+archive/ubuntu/pkppa
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