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Latest Comments by M@GOid
Virtual Programming tease the Overlord Linux port in a new video
19 July 2016 at 6:40 pm UTC

The Witcher 2 work very well with mesa drivers. Performance is very good. Stable.

Spec Ops: The Line was crash happy and has low performance. Newer mesa drivers run it like TW2, though.

Bioshock Infinity still plays bad here, especially in open areas. Needs more driver work.

The good side is all of then are stable and recognize my XBone controller. I think only one Aspyr port I have (Super Meat Boy) work with it. Feral ports are fine.

The real downside of all these "porthouses" is that none of then give a crap about Surround Sound. Actually, very few ports have 5.1 sound (I'm looking at you Valve). I can remember now only Euro/American Truck Simulator and Counter Strike: Global Offensive.

Valve announce over half a million Steam Controllers have been sold
2 June 2016 at 6:56 pm UTC

And since they do not sell it in Brazil, I cannot get one for a reasonable price...

According to Deep Silver the new editions of Dead Island are not coming to Linux
26 May 2016 at 11:34 am UTC Likes: 2

Deep Silver may be Linux friendly, but Techland is not so much. Their ports are really bad, like Virtual Programming bad. To this day I cannot launch the original Dead Island in my gaming rig (bought it before Steam allowed refunds), while all other Deep Silver games I have work just fine.

People will point out that I use a non supported setup (AMD+OSS drivers) but I can play every other Deep Silver game I have, and the performance is good. Even Liam, with a monster rig (GTX 980ti) have performance problems with Dying Light, and after several updates things are still not good enough.

I'm not touching another Techland game.

Counter-Strike: Global Offensive now 64bit on Linux
26 May 2016 at 11:19 am UTC

Quoting: ElectricPrismThe reason games aren't 64 bit is because it doesn't really provide any advantage whatsoever

Well, Phoronix have done several performance tests between 32 and 64bits software and games that disagree with you. And I have seen a lot of AAA games that are now 64bits only. Even indie games in Linux, like American Truck Simulator, have only 64bits executables.

Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
25 May 2016 at 12:15 pm UTC

Quoting: BTRE
Quoting: MGOidIn the Steam store, the Windows version is DirectX 11, and the recommended GPU is a GTX 970, same as Linux. The minimal requirement is a GTX 640, also the same as Linux, but Codemasters lists older GPUs too.

So, a DX11 game means OpenGL4.3 Linux right? OSS AMD drivers will not work with this for a few months. Grid Autostport plays very nice today with the OSS driver, but not at launch. so I must buy this in a couple of months or so.

Mesa has had more or less full 4.3 support for radeonsi for a bit over a month now. But the DX11/OpenGL equivalence depends on what extensions the particular game uses. Some games like Bioshock infinite needed 4.1 but things like Alien Isolation need 4.3 while mordor needs 4.4 or 4.5 iirc. Feral is pretty good about Mesa support and TR, which was also based of DX11, worked just fine for me with mesa git at launch.

Shadow of Mordor needs 4.3. I managed to run its benchmark some time ago using radeonsi without any graphical artifacts (besides low performance).

I expect to run all those games with good performance by the end of the year, if the OSS drivers continue to develop at the actual pace.

Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
24 May 2016 at 7:53 pm UTC

In the Steam store, the Windows version is DirectX 11, and the recommended GPU is a GTX 970, same as Linux. The minimal requirement is a GTX 640, also the same as Linux, but Codemasters lists older GPUs too.

So, a DX11 game means OpenGL4.3 Linux right? OSS AMD drivers will not work with this for a few months. Grid Autostport plays very nice today with the OSS driver, but not at launch. so I must buy this in a couple of months or so.

Wailing Heights, a body-hopping, musical adventure game is now available on Linux & SteamOS
13 May 2016 at 12:57 pm UTC

OFF TOPiC:

Arma 3 is free this weekend. I'm downloading it now to check the progress of VP port with the radeonsi driver.

Unity3D working on SDL, Wayland and Mir support
12 May 2016 at 10:06 pm UTC

Quoting: Guest
Quoting: MGOidNope, I can't get 30fps. And they let you run the games above 30fps now.

Trine 3 will not even start with the OSS driver. Of the 115 games I have in Linux, only Trine 3 and Dead Island are this bad. I am not touching Techland and Frozenbyte stuff after that.

Guess they've removed that target by now, but I'm still dubious about how much on-screen content will actually change. Pushing more frames to the monitor when nothing is changing doesn't make gameplay smoother, but some people just like to see a high number.

Trine3 is....yes, the less said the better about that. It's the one game I've never even been able to start playing. Don't have Dead Island.

Ok, enough, I'll not continue this sub-thread and derail the main topic anymore - apologies about that!

Hehe, since I never played Trine 1 and 2 before the 3, I really didn't share the hate towards the third game :-) I actually played it a bit in Windows to compare the performance against Catalyst driver in Linux. Yes, the gameplay is different, but I didn't get why people hate it.

FPS to me is a matter of the speed of the gameplay. A card game obviously don't have much happening on the screen, but a race game at 60FPS is a must. A fast paced game like L4D2 or CS:GO, where every millisecond mater, benefits from a 120 Hz monitor, at last to me.

In general I like 60 fps, no matter what type of game I'm playing. Above that only in a very few games, like L4D2.

Get ready to explore as La-Mulana now officially supports Linux on Steam
12 May 2016 at 6:50 pm UTC

Bought it, instantly regret it for not supporting my Xbox One joypad...

Why Valve, why aren't you selling your gamepad here in Brazil...