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Latest Comments by slaapliedje
Point and click adventure Zarathustra uses AI Art and AI Voices
22 November 2023 at 1:10 am UTC Likes: 3

Quoting: Purple Library Guy
Quoting: Guppyevery new teknologi that comes along encounters this, imagine if farm workers had the internet to voice their dismay on back when tractors first appeared:

"built on the backs of real farm workers!"
"Look at all the nicks and dings in those tractor harvested potatoes!"
etc..

Still the farm workers found other employment, and the world kept turning.

And yeah the "AI" is coming for my job too as a programmer - it will either be a miserable failure or I'll find other employment. The world will keep on spinning. ;)
Believe it or not, the whole mechanized agriculture model is still controversial. Lot of juries are out about the net impact there, which is still creating slums, eroding soil, destroying rural communities and associated with overuse of chemicals to this day.
So that's not necessarily a reassuring analogy.
Not to mention all the right to repair stuff, where you can't just fix any of the farm equipment, you have to call up the company, so they can come out and charge whatever they want...

Point and click adventure Zarathustra uses AI Art and AI Voices
20 November 2023 at 7:26 pm UTC

I'm thinking I should just have AI fork the Ultima IV Remastered for the c64 and do the porting work to the Atari 8bit computer. I mean, why not? It'd be quicker than me learning 6502 assembly language, and how to use display lists for the Atari and C64...

Half-Life 25th Anniversary Update brings Half-Life: Uplink, Steam Deck support
20 November 2023 at 7:08 pm UTC

This should include the other things that were added to Half-life. Blue Shift? I want to say there was one more that was during HL1. Ah yes, Opposing Force.

KDE Plasma 6 goes Wayland by default, initial HDR gaming support
20 November 2023 at 3:52 pm UTC

Quoting: 14I keep trying Wayland, but there are one or two big issues that keep happening, so I keep resorting back to X11.

My hope is those things will get ironed out as X11 loses attention.
Yeah, one more bug I keep running into is the copying of my password from the nitrokey app when I click on it from the drop down menu doesn't work in Wayland... I have to get it the long way around. I'm guessing because it's compiled with an older version of QT, which doesn't have any compatibility with Wayland.

Steam Deck OLED is just pure joy - the definitive Steam Deck
17 November 2023 at 4:56 pm UTC

Quoting: damarrin
Quoting: BlackBloodRumIt sounds good but.. replace my existing, fully working Steam Deck (LCD) good? I'm not convinced at this point.

I think I'll wait for the Steam Deck 2

Yeah, this was my take until some 10 minutes ago. But! And it's a big butt. Some of the games I play, there are just a few fps I'm missing. The new one fixes that. Then there's HDR and battery life and fan noise. It's just such a compelling upgrade.

It's absolutely right that SD should have been this way from the beginning, but ofc Valve were still testing the waters, never made this kind of hardware before, unsure of how it was going to sell, trying to keep costs to a minimum while still putting out a great product (and, let's face it, it was a great product already).

So yeah, it looks like they deserve all of my money.
It very much seems to me that they had to wait for an appropriate OLED screen to become available, not to mention it's much easier to bump specs after the fact, considering the first generation of a device like this is going to take a long time getting the design / ergonomics down, the hardware spec hammered out, etc.

It's like people complaining that the Librem 5 or the Atari VCS is using such old hardware... Considering the designs for these started off many many years before their actual release, it wasn't exactly easy for them to release with bleeding edge hardware (that and for a console / phone / whatever, you likely don't want bleeding edge, but just under that.)

I know at least for the OLED, some people were saying they went digging to see if they could find one to replace the original Steam Deck's screen, and it didn't seem anyone made one for that particular size. I wonder if Valve just ended up working with someone to manufacture one to their specifications, and while they did, got it up to 90hz.

Steam Deck OLED is just pure joy - the definitive Steam Deck
16 November 2023 at 10:20 pm UTC

@Liam
I saw on IGN's site in their break down of the LCD vs OLED vs Switch OLED list that the OLED version of the Deck weighed 1.41 lbs instead of 1.47 for the LCD version... then stated it was a 5% weight difference (which seems off with that math...) but my question to you is; can you really tell the weight difference when it is in your hands?

KDE Plasma 6 goes Wayland by default, initial HDR gaming support
15 November 2023 at 10:49 pm UTC

Quoting: enigmaxg2Since the vast majority of GPUs out there are Nvidia, and it's known how bad they play with Wayland, I see this as a risky move.
I've noticed that Debian does it right, if it detects you're running an nvidia GPU, the wayland session isn't even listed as an option (or at least it was with the last fresh install I did).

Building a Retro Linux Gaming Computer Part 35: The New Stories
15 November 2023 at 10:45 pm UTC Likes: 1

Quoting: HamishFurther links and resources can be found on the official website:
https://icculus.org/~hamish/retro/part35.html

Quoting: LanzThe base Quake 2 game is so much better than the unofficial expansions that you're better off just playing through it again. The official expansions, however, packed in a quality level that's about 80% as good as what id released.
I don't know, as time goes on, I am finding myself drawn more and more to these flawed old games. There is a certain charm to them, and you learn more about the time period by playing these than you would by just sticking to the touchstone releases that everyone already remembers.
The key enjoyment I get out of the older games is the massive amount of variety there was. Modern gaming has basically (at least for a long while) slipped into a standard of a few genres. Like every year there is a new CoD, or unreal based game. Then the churn of RTS, which are mostly all the same outside of maybe art, and sometimes some cool tech trees. Game companies have become far more risk averse.

Back in the 80s up through the early 2000s, really before video games broke into the culture in a massive way, there were far more ideas thrown out into the world. Check out some of the odd games like Cosmic Tunnels, or In Search of the Most Amazing Thing. Storm Master was another odd one.

Fortunately, with the 'indie' developers, there are a lot more risk takers out there for the odd game style here and there, and some of them are very successful!

Sometimes the flawed games (as long as the flaws weren't game breaking... thanks Bethesda) are some of the best!

Valve reveals Steam Deck OLED for November 16th
15 November 2023 at 6:29 pm UTC Likes: 1

Quoting: F.Ultra
Quoting: slaapliedjeThe new one that I still need to play through? Yes! Pretty sure that was the demo name too, though it may have been the group that made it... my go to demo is usually State of the Art by Spaceballs... That's not an AGA one though, I'm pretty sure the one I saw with the blue was AGA though. I'll poke around and see if I can find it again.

Hehe, State of the Art brings back memories :), all of us suddenly started to code interference rings when that one came.
Ah, I played the Twisted (AGA) Demo, which maybe it was that one, that I first tested in NTSC, where it had a really bad blue band around that didn't show on the CRT. In PAL it is not quite as visible on the LCD Screen, but there is some artifact of overscan not filling up the screen on the LCD where you can see a blue line.

State of the Art was the demo my friend would pop into his A500 to shut the PC crowd up when they said the Amiga sucked. Considering it could do what it does on a 7~ MHZ computer with 1mb of ram and 880KB of floppy disk... absolutely impressive. Hard to appreciate for younger people who didn't live through PC Speaker sound and CGA. :P

Valve reveals Steam Deck OLED for November 16th
14 November 2023 at 7:42 pm UTC

Quoting: F.Ultra
Quoting: slaapliedje
Quoting: F.Ultra
Quoting: slaapliedje
Quoting: F.Ultra
Quoting: elmapul
Quoting: slaapliedje
Quoting: tuubi
Quoting: slaapliedjeIt's kind of amusing to me that CRTs started off as 50/60hz, then higher end monitors started getting really high refresh rates (like the one I have that'll do 1600x1200 at 85hz). Then when we started with LCDs, we were back to having crappy refresh rates, with the added disadvantage of any non-native resolution looking like trash... Many years later, they're finally getting better.

You're forgetting or ignoring the fact that we mostly wanted higher refresh rates for CRTs to reduce the eye destroying flicker, not to make games run smoother or whatever. Whereas an LCD doesn't really have a flicker problem, even with the old fluorescent backlights.
CRTs didn't either, except when you'd try to do foolish things like interlace. Well, or if you were someone not in the 60hz locations... While there are benefits of PAL, a higher refresh rate is not one of them, and there is definitely flicker to most people at 50hz vs 60hz.

There are definitely benefits and disadvantages to each tech. Older stuff though, was designed for a CRT, so on occasion can look like utter trash on an flat screen. Especially when you're looking at 8-16bit stuff.

speaking of it do you (or anyone) know if old games work fine on OLED ? i know they look like crap on CRT, but oled work different so it might look less crapy? i wonder if its harder to make shaders/filters to simulate an CRT on an OLED screen than on an LCD one.

The thing is that those old games where created with the notion that the display was fuzzy and not sharp and detailed as they are now and an OLED is just as sharp and detailed as any LCD. What OLED brings to the table is CRT like (and in some cases like my monitor, better) handling of black and increased color+brightness capabilities.

Also one have to remember that back when we played those 8-bit and 16-bit games a 14" monitor was the default and the viewing distance was the same as it is with our modern 45" monitors so the size difference alone shows imperfections that were not detectable back then.

That said, I find C64 games using VICE looking quite good actually both on my OLED and on my old LCD.
Interestingly, I currently have my A4000 connected to an LCD monitor (via a zz9000, which has an HDMI output, but a pass through for native resolutions), plus a Commodore 1084 monitor (CRT). Watching a demo, I could see a square blue area around the main part of the demo running on the LCD screen, whereas on the CRT, it was very dark and you couldn't see it, making it look much better.

A lot of the old pixel art and such, just looks better with scanlines, which is why most emulators try their damnedest to recreate such things with shaders, etc. Ha, in a lot of ways, the computations to do just the shaders are more powerful than what it the original platforms were...

For the record, my Atari Jaguar does actually look quite amazing on my 77" OLED through an OSSC...
Yes the graphics (just as it is today ofc) was created with the display used at the time so scanlines and other imperfections where used to enhance the image where the GPU of the time couldn't provide the color or resolution needed/wanted. Btw which demo was it on the A4000? I would like to see the blue rectangle to try and make out what it was.

Ha, you would ask me that... Twisted Dreams? I was clicking on some random ones, as I was having some issues with a hard lock when I would try and exit the whdload.

Isn't that the name of the Great Giana Sisters game?
The new one that I still need to play through? Yes! Pretty sure that was the demo name too, though it may have been the group that made it... my go to demo is usually State of the Art by Spaceballs... That's not an AGA one though, I'm pretty sure the one I saw with the blue was AGA though. I'll poke around and see if I can find it again.

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