Latest Comments by slaapliedje
Valve reveals Steam Deck OLED for November 16th
10 November 2023 at 10:34 pm UTC Likes: 2

Quoting: F.Ultra
Quoting: Pengling
Quoting: F.UltraWhere does the pain come from? I understand that OLED usually have higher brightness, but since that is a setting I guess that we are talking about something else?
Eyestrain and migraines. I'm told that OLEDs flicker like CRTs did (I had the same problem with those - LCDs were a godsend! ), which would both explain it and suggest that it can't be avoided.

Ah, was about to ask if you had the same issues with CRTs. Yes OLED:s "flicker" to control brightness so I can see why that might be an issue, probably different from model to model since the frequency of the flicker differs and once the frequency goes high enough I suspect that the issue should go away from sensitive people (the current issue is that the frequency is just above the detectable threshold and not way above, prob to save on power).
It's kind of amusing to me that CRTs started off as 50/60hz, then higher end monitors started getting really high refresh rates (like the one I have that'll do 1600x1200 at 85hz). Then when we started with LCDs, we were back to having crappy refresh rates, with the added disadvantage of any non-native resolution looking like trash... Many years later, they're finally getting better.

KDE Plasma 6 gets a first Alpha release
10 November 2023 at 6:13 pm UTC

Quoting: BlackBloodRum
Quoting: const
Quoting: BlackBloodRum
Quoting: Shmerl
Quoting: BlackBloodRumThe cube!

I hope it will also have wobbly windows and things, haha. I miss that old stuff!

Wobbly windows weren't dropped from Plasma 5, so they were there all along. Some effects like desktop cube were removed and are returning only now (they needed to switch to different design with QML and etc.).
Are you serious? I thought they were long gone along with compiz, I never thought to check because of that.

I'm going to have to check now!

Just wanted to reactivate it myself and found I had already done that and just ignored it the whole time. The wobbling is quite subtile here and I use keyboard commands quite a lot.

Not sure about the Desktop cube. It always felt displaced on multi-monitor systems...
Yeah I found it too :D

In regards to multi-monitors, if you get 6 monitors, you can build some kind of cube-like monitor holder rack so it holds them in the shape of a cube and then bolt the monitors to it, add it to some kind of axis and then physically move/rotate them in a cube like manner! :D

(I am of course joking! )
Haha, I'm already having a hard enough time driving two screens...

Background to this; I have a gaming table that I am attempting to be set up a specific way. Previously I've tried a few different versions of this, I have a little mini computer with a AMD 6900HX driving a 4k monitor in front of me (a little portable one so that I can look over and see the players), and a projector overhead to display the map. I use two browser windows to drive FoundryVTT, one for GM use, one to show the Players what is going on.

My projectors have been swapped in / out a few times, the one I currently have claims to have 1080p native resolution and is definitely sharper/brighter than my previous one, but the browser still whines that the resolution is lower than FoundryVTT expects.

The other day I thought, "I have some 4k monitors just sitting around, let's see if I can set them up on the table..." I did so, but two 4k screens with FoundryVTT running in them CHOKED Gnome. I'm using Garuda Linux on the thing, and the mouse would just be jerky.

I reinstalled Garuda, but with KDE this time, and it definitely is much smoother in handling the two screens. This is before I add the third one... If this performs well enough, I'm going to order two Touch Screen adapter things for the 27" monitors so players can actually reach out and move their characters about like miniatures!

The real trick is getting the two extra screens merged... but I'm pretty sure KDE, if any DE, is the only one that'd actually allow two of three to be merged together...

KDE Plasma 6 gets a first Alpha release
10 November 2023 at 6:06 pm UTC Likes: 2

Quoting: ronnoc
Quoting: slaapliedjeOne of the DEs should get on the VR HUD usage soonish. With things like what the Apple thing is, and some very rough support already for SteamVR, I'm expecting we're likely 10ish years away from basically having floating displays via small glasses. Can already sort of do it with the Xreal air glasses and a Mac, the software still kind of stinks, so it's only a matter of time.

As they always say - Patches / donations welcome!
One of these days I'll learn to code, and I'll show you all how it's done! Or royally fuck up something. Haha

Valve reveals Steam Deck OLED for November 16th
9 November 2023 at 9:05 pm UTC Likes: 2

Quoting: PenglingI hope that they keep LCD as an option when the Steam Deck 2 eventually comes along. OLEDs hurt my eyes no matter how much you can change the brightness, and I also don't want to waste money on hardware that's guaranteed to die due to the organic components, so they're always a dealbreaker for me, unfortunately!
Isn't everything guaranteed to die? Ha, after buying a 77" OLED TV, I definitely get annoyed by light bleed. Never bothered me before...

But for sure, OLED screens can be obnoxiously bright, especially for someone who has gotten lasik surgery.

Valve reveals Steam Deck OLED for November 16th
9 November 2023 at 7:42 pm UTC Likes: 15

I apologize to everyone, this is my fault for finally deciding to upgrade mine to 1tb, wifi 6e and the Hall effect joysticks... clearly Valve was waiting for me to do that...

Nexus Mods App is an in-development replacement for Vortex that will support Linux
9 November 2023 at 5:11 pm UTC Likes: 1

Quoting: Eike
Quoting: LungDragoit gives me PTSD from using 4 chat programs to talk to different people back in the 2000's.

You mean like WhatsApp, Facebook Messenger, Signal, Telegram, ...?
I miss using pidgin. Instead the chat I mostly use these days is Teams because Corp... it's crap.

KDE Plasma 6 gets a first Alpha release
9 November 2023 at 4:52 pm UTC Likes: 1

Quoting: JarmerPlus there are already features in Plasma that aren't even supported on X at all. Like I use the esc key shortcut to put my monitors immediately to sleep when I leave my desk (I know I'll be gone for a while, no sense to waste electricity letting them put themselves to sleep) - that feature works great on wayland but not at all on x. There will just keep being more and more instances like this over time.

Plus plus x doesn't even support high hertz monitors at all, at least for me. Only using Wayland am I able to have my screen set to its native 144.

I have also had no bugs at all that I can attribute to using Wayland over X. So yeah ... it's time to make the switch.
Huh, Xorg has supported my 144 or 120hz monitors just fine for a long while. Guess it just depends on driver? I also have always had the screens turn off when they lock. Even as far back as XFree86, DPMS was supported.

Curious what GPU you're using?

I have weird issues between Wayland and Xorg. One of which is Firefox not liking bringing up onscreen keyboard for my Yoga, Some gestures don't work right, and screen rotation (important for a tablet / fold PC) doesn't work out of the box on Wayland, but does on Xorg (I had to install a gnome plugin to get screen rotation to work on Wayland).

KDE Plasma 6 gets a first Alpha release
9 November 2023 at 4:49 pm UTC Likes: 1

Quoting: iiari
Quoting: Eike
Quoting: kokoko3kI hope Xorg users will continue to get fixes.

I was under the impression that not only KDE on X, but especially Xorg itself does not get a lot of love anymore?
I thought at this point it's essentially unmaintained.
It is still getting security patches. Wayland still has issues in several different set ups, not to mention only the two larger DEs have any support for Wayland so far.

KDE Plasma 6 gets a first Alpha release
9 November 2023 at 4:47 pm UTC

Quoting: Ananace
Quoting: slaapliedjeOne of the DEs should get on the VR HUD usage soonish. With things like what the Apple thing is, and some very rough support already for SteamVR, I'm expecting we're likely 10ish years away from basically having floating displays via small glasses. Can already sort of do it with the Xreal air glasses and a Mac, the software still kind of stinks, so it's only a matter of time.

xrdesktop has had integrations with KDE (and GNOME) for a while at this point, so the desktop use-case for AR/VR is already there - with some limitations of course.
That's the one I was thinking of, thanks! Yeah, it's quite limited, somewhat usable. It's the closest thing we currently have to something like Minority Report, just need to figure out how to get the Nintendo Power Glove to interact with it. :P

KDE Plasma 6 gets a first Alpha release
8 November 2023 at 8:31 pm UTC Likes: 4

One of the DEs should get on the VR HUD usage soonish. With things like what the Apple thing is, and some very rough support already for SteamVR, I'm expecting we're likely 10ish years away from basically having floating displays via small glasses. Can already sort of do it with the Xreal air glasses and a Mac, the software still kind of stinks, so it's only a matter of time.

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