Confused on Steam Play and Proton? Be sure to check out our guide.
Latest Comments by slaapliedje
The Talos Principle VR will have Linux support
11 October 2017 at 4:38 pm UTC Likes: 1

Quoting: Ehvis
Quoting: Tak
Quoting: EhvisSince "walking while standing still" is the most common cause of nausea with VR, I'm wondering how they solved that in this game.

QuoteTrue locomotion support - teleport, instant teleport, blink teleport, classic full locomotion (with or without comfort mode). Explore the game's non-linear world, solving puzzles your way. Go with the safe built-in teleportation system or tweak and adjust the way you jump through the VR space to best suit your playing style.
It looks like "whatever works best for you". If they're using the same system as the Serious Sam VR titles, it's pretty flexible and works nicely.

I read about the teleportation in SSVR. I'm not sure how that is going to work in The Talos Principle. It would be ok for the main puzzles, but there is also a fair bit of free exploration needed to get to the stars that does not match well with teleportation. I suppose they could just have gotten rid of that part of the game.

It's an option in SSVR. And they have mechanics in place where you can't just teleport anywhere. There were secrets and such where I'm pretty sure you have to run and jump (which is painful with the Vive controllers). I've gotten stuck on the first one on this level where there is just so much flying at you that you have to move around fast as possible or die. So mastering the smooth movement is almost required anyhow.

The Talos Principle VR will have Linux support
11 October 2017 at 4:32 pm UTC

Serious Sam VR is awesome on the Vive in Linux. It checks all of the boxes for a great game. I also run SteamVR in Arch and it works well enough for those games that support a Vulkan renderer. Last I tried it, Alice VR loads on Linux, but it only displays to the monitors, not in the Vive itself, and the only thing I can think of is because it's using OpenGL.

At this point in time, Croteam could release a game where you stare at a steaming pile of crap, and I'd still probably buy it. They're awesome.

What have you been playing and what do you think?
10 October 2017 at 2:41 am UTC

I could say what I'd LOVE to be playing... some of the latest RPGs, and some that I've never gotten around to. The problem is, that I usually end up playing them for 5 or 6 hours before I realize that I should have stopped and did other things (clean house, eat food, poop, sleep, etc). Then I have the tendency to put them down for long periods of time, then pick them up like a year later and play a crapload... and rinse and repeat. Sadly I think I lost my save game for Neverwinter Nights that I'd played forever, but never completed the original campaign...

Heroes of Hammerwatch, a roguelike hack and slash RPG/adventure game that should see Linux support
10 October 2017 at 2:33 am UTC

Quoting: torhamI sure hope this one allows for DRM-Free LAN play, unlike the Serious Sam spin-off.

Sweet, I had 1) forgotten about this game (Serious Sam's Bogus Detour). and 2) Didn't realize it was for Linux!

Threw it on my wish list. Damnit... I need to stop buying so many games... This one looks brilliant though. Loved hammerwatch, that's for sure.

What have you been playing and what do you think?
9 October 2017 at 10:32 pm UTC Likes: 1

Quoting: Dunc
Quoting: iiariSpeedball 2 (Amiga)
The Rocket League before Rocket League. Addictive as all get out. You're completely convinced you can master it until you can't.
The only game I've ever broken a sweat playing. Sheer, absolute, videogaming perfection. The remake didn't do it justice.

Can't get into Rocket League, though. I'm sure it's just me, not the game.

Quoting: slaapliedjeWhen I first saw Rocket League all I could think of was Ballblazer on the Atari 8bit / 5200.
Heheh! Me too, although I played it on the C64. And, um... I prefer it. (I know; like I said, I'm sure it's just me.)

Quoting: STiATMount&Blade Warband, since they fixed some bugs in Mesa/LLVM...
They did what? I thought they'd given up. Have they fixed the memory leak yet? I have a 300-day save that's completely unplayable because of that. I'd love to get back into that game.

Quoting: Guest(I)t generates fun stories and twists that only Paradox games manage.
That's what I liked about Crusader Kings II. You start off thinking it's a deep strategy game, and slowly come to realise it's actually a procedural story generator. :)

I'm the same way. I tried Rocket League briefly and thought "I'd rather play Ballblazer." I agree with Speedball, epic game! I need to play it more! Pretty much anything by Bitmap Brothers is absolute gold.

I love Mount and Blade, and wish I had the time to learn Crusader Kings II!

What have you been playing and what do you think?
9 October 2017 at 10:30 pm UTC

Quoting: iiari
Quoting: slaapliedjeFreespace 2 has a native source port, any particular reason you're running it under Wine?

Great question. Basically, in two attempts on Linux, I wasn't able to get it to work. I would end up in dependency-lacking hell, seeking out ancient versions or their replacements online. A lot of online help is no longer applicable, broken, or missing. Finally, on the third attempt, I finally had the main game working, but then for some reason the open launcher wouldn't work, the opposite of my past attempts, where the launcher would work, but the game wouldn't. So I couldn't d/l or manage any mods, which really is the whole point in 2017.

Using it via Wine, everything worked on the first try, no problems, both launcher and game. And my understanding was that the Diaspora free-standing mod's installer was currently broken on Linux (but you could compile from scratch) but still worked via Wine. My choice there was obvious.

The other bonus was I installed on this via CrossOver Wine, which has a fantastic archiving and backup feature, making it easy to bring from machine to machine to restore, without having to "reinstall."

A lot of the people who made this work in the Linux world have seemingly long since moved on from those communities and either aren't available or just don't remember how and why things worked and are no longer helpful. Same for the mod people, where things seemed to have peaked about 2013 or so. I would hazard to say the FS2 community is really no longer active and approaching historic status at this point?

That said, while still fun, I think FS2 has finally been eclipsed by recent titles as this genre gets some new life. I would much rather play Astrokill, Overland, or Everspace on Linux, or the new Eve Valkarye non-VR space shooter on PC.

Hmm, what Distro? Looks like the launcher and all the goodies are packaged for Debian Sid.

$ apt search freespace
Sorting... Done
Full Text Search... Done
freespace2/unstable 3.7.2+repack-1+b1 amd64
  open implementation of the Freespace 2 game engine

freespace2-launcher-wxlauncher/unstable 0.11.0+dfsg-1 amd64
  launcher for the Freespace 2 Source Code Project

game-data-packager/unstable,unstable 53 all
  Installer for game data files

BATTALION 1944, a competitive WW2 FPS looks like it may come with Linux support
9 October 2017 at 7:44 pm UTC

Looks great, but sounds like it's only a 5v5? No single player campaign?

What have you been playing and what do you think?
9 October 2017 at 2:46 pm UTC

Quoting: iiariI haven't had much gaming time of late and may have zero for the next month, but here's what I've been doing:

Linux:
Rocket League: Just. Can't. Stop.

Helium Rain: Early access, I just don't have the time to sink into it. It's great though. Super excited about the changes the devs are working on (better economy, and skirmish mode!)

Astrokill: Another EA title. May have my favorite space sim flight model since XW vs TF. It's a near perfect blend of Newtonian and arcade (better than even IWar 2 on that front). Graphics look like a million bucks, especially for a budget title. A shame the missions are a wee thin right now and that it's been in EA since '16 (and that's before multiplayer and other things are done yet). Dev is super responsive and Linux version technically is flawless right now on NVidia. However the game does once done, once this engine gets in the hands of modders (which the dev says will be possible) to do SW or ST or whatever with it, it'll be legendary....

Ravenfield: I should be tired of this, but something keeps pulling me back and sucking me in... There's some glorious chaos in this game. Some new community made maps are great too...

Everspace: After Salivating over it, I can't fully get into it now that it's out. Astrokill kind of spoiled me with that flight model. I can't get back into a more "arcade" shooter...

Wine:
House of the Dying Sun: Some days it works on Wine, some days it doesn't. Some days it works on Wine on machine A, others machine B. Have no idea why. A complete flight sim sleeper that is the best mission based sim since the golden era of XW vs TF and Freespace 2 as far as I'm concerned.

Freespace 2/Diaspora Mod: Diaspora mod nails BSG, but the flight model now really shows its age compared to contemporary space sims like ED, Astrokill, etc.

Freespace 2 has a native source port, any particular reason you're running it under Wine?

What have you been playing and what do you think?
9 October 2017 at 6:30 am UTC Likes: 1

Quoting: iiari
Quoting: GuestI just can't stop playing Rocket League.

* Speedball 2 (Amiga)
The Rocket League before Rocket League. Addictive as all get out. You're completely convinced you can master it until you can't.

When I first saw Rocket League all I could think of was Ballblazer on the Atari 8bit / 5200. The only real difference is upgrades and you can jump. Fantastic game with fantastic music. In fact even right now I can recall the tune. If you have nkt played this, I recommend getting an emulator and the roms. 3d before it was *cool*

What have you been playing and what do you think?
9 October 2017 at 6:22 am UTC Likes: 2

Quoting: roothorickI've been spending entirely too much time in Windows... I just love VR too much. Gotta have my fix.

Went to see the new show in TheWaveVR tonight, also beat Thumper, spending time in Rez Infinite and can't get enough of Rec Room's Rise of Jumbotron. All of these are top priority when I finally get Direct3D working in WineOpenVR. Which will be like, 2019, at this rate. I never realized how little I know about graphics APIs until I stumbled down this rabbit hole. As long as I beat the Win7 sunset I'm happy.

I may be a fat over 40s guy, but if you can get Elite: Dangerous working flawlessly in Wine and the Vive, you can do whatever you like to my body, as I will no longer need it (harvest organs or whatever.)

I was proud that I made 1.8 million credits today by accepting a mission that was way too far away to complete... ended up scrapping the mission (which was to deliver data and would have given me 680k). Instead I sold Cartography data for about 100 systems for 1.8 million...time to do that a few more times to upgrade my ship!