Latest Comments by slaapliedje
Valve's Knuckles VR controller looks pretty decent, dev kits going out
23 June 2017 at 3:57 pm UTC

That's got to be the game, not the Vive. I've seen some that look pretty crap (Elite: Dangerous before they patched it, and without some boosting to super sampling is one), and I've seen some that look great, like Brookhaven Experiment.

Serious Sam's Bogus Detour released with day-1 Linux support, some quick thoughts
23 June 2017 at 1:40 am UTC

Well it's a mix. A HUGE part of the blame of the Steam Controller is both the benefit and the curse of it! It works as a keyboard/mouse to the operating system. This means most games see it as a keyboard/mouse, there is no kernel support directly for it, you have to have either Steam or the cool SC-Controller app/driver installed.

Some games literally just look to see if you have an Xbox 360 controller, and not much else. While some my use the SDL library to determine the controller, which a lot of times they have an older version in the directory, so again no Steam Controller support unless you put it in '360' mode through the Big Picture Mode.

@Megazell, do you have the Steam Controller to test? I'd be curious what your luck is there. I have a LOT of games, plus my controller lists are Steam Controller, Xbox 360, PS2, PS3, PS4, Genesis, Jaguar, a few DB9 controllers, Saitek X52 Pro, Logitech G27, couple generic bluetooth and wireless ones..

Well most of them work fine in Linux. I don't think I've tested the PS2 ones (lack of adapter), but I have an adapter for DB9 and Atari Jaguar controllers, and they work great in Linux, though I actually haven't really tried that many games with them.

But as I said, Steam Controller is just a little weird.

Valve's Knuckles VR controller looks pretty decent, dev kits going out
23 June 2017 at 12:56 am UTC

Quoting: bubexelI want that knuckles!

Maybe developers are not rushing, but since i started play with VR i dont see regular monitor games with same eyes :S im just playing VR nowdays. I hope you try it out someday and you will understand. True that there is not big resolution, but enough to enjoy. Soon we will have next VR hmd generation with 4k and wireless.
Btw, when fallout 4 VR appear, i will disappear from real world XD

So.. do you ever wonder if you were in Fallout 4 for the weekend.. then you finally popped the HMD off your head, then went outside if you'd start to expect Mutants jumping out of your neighbors backyard? Of course that's assuming they aren't actual mutants already :P

Valve's Knuckles VR controller looks pretty decent, dev kits going out
23 June 2017 at 12:54 am UTC

Quoting: GuestYou would have thought a bunch of geeks would know how to hold a phone/camera properly

Anyway, to me it doesn't look like VR is taking off all that well. Developers don't seem to be in any kind of rush to make full use of it, and it's been around plenty long enough.
Anyone else notice that?

Guess you missed that Fallout 4, Skyrim and a new Doom game are all being made for VR? Movie studios are releasing trailer/teaser/short films in 'VR' as well (I put that in ' because they are more like advanced view finders..)

VR is taking off a lot better than I'd expect with the price of them. I wouldn't say plenty long enough. The first available sets were in people's hands only slightly more than a year, with a small amount of developers maybe a year before that.

Look how long it takes for any new console on the market to have games that aren't just slightly better than the last generation. Usually takes about a year. Hell, the PS4 has been out quite a long while now and they're only just getting games of the caliber of Horizon: Zero Dawn. A lot of the earlier ones certainly felt like they could have been done on the PS3.

The Steam Link & Steam Controller are on sale on Amazon & GAME
23 June 2017 at 12:32 am UTC Likes: 1

Quoting: prosoor
Quoting: inlinuxdude[
I don't understand? The mousepad (touchpad?) can be used in any game, it's fully programmable, with a lot of custom configs available to download with it already programmed to be used..

I don't like it.
Sometimes you have to swipe, when you would normally, press. (for left-right-up-down)
Sometimes you press and swipe, but it does not respond to touch.
Moving the screen like a mouse in 3D games with thumb finger in that position of finger? Terrible idea.
Thumbfingers can't do it. Thumbfingers do not have that finesse.
Finger hurts, can't control the game like this, I get frustrated.
It just can't do it, can't play like that.

The trick is in configuring it. You can actually make it act much like a secondary analog stick. It's awesome for games that aren't intended to be plaid with a controller at all. My brother and I took turns playing Civilization VI. My only question about games like that... if it's hot seat, can you still play it with two controllers? It was kind of annoying to pass the steam controller between the two, I do have two of them. Much better than passing a keyboard and mouse between people though.

The Steam Link & Steam Controller are on sale on Amazon & GAME
23 June 2017 at 12:30 am UTC

Quoting: stretch611It may be wise to wait a little while. The Steam Summer Sale is rumored to start today in 2 hours (1pm EST, 5pm GMT) I would say there is a good chance of it being on sale directly from steam during the sale.

That being said, is it generally worth picking it up? I have a bunch of games on steam, but i know game controller support on linux can be spotty. Will it at least work with the majority of games through steam?

I've listed some issues.

What I think we should do is put up a wiki here with a list of Steam Controller supported games under Linux, with a notes category for it isn't just out of the box. Then maybe we can send that into the publishers as a 'please fix/update this for your game'?

The Steam Link & Steam Controller are on sale on Amazon & GAME
22 June 2017 at 2:46 pm UTC

Wow, 15 for the Steam Link? Anyone know if the NVIDIA Shield is any better at what the Link does? Though I will say I thought one bug was due to the Link, but it's actually big picture mode on Linux. If you have the family view thing on, and you need to put in your pin number, the first number always just plops out four numbers, then you have to backspace and put in the right ones. Suppose I should report such bug...

Serious Sam's Bogus Detour released with day-1 Linux support, some quick thoughts
21 June 2017 at 4:14 am UTC Likes: 1

Does it support local co-op play?

The thing about gamepad support in general and steam controller support in specific on Linux is starting to worry me. Ther is a standard wat to set up controller input with SDL, yet so many games don't use that and so controller support is broken. 12 out of 6 is one that I couldn't get working right. Hero Siege is one that the developers outright said gamepads would never work in Linux because the engine they licensed doesn't suppirt it... the list goes on.

Ha, of course there are some of those games where they have full gamepad support, but don't have a way to scale the text, so you couldn't actually play them from your couch anyhow (Crea).

Hopefully this gets fixed and they have local co-op. My brother and I loved Hammerwatch and all the Serious Sam games.

Steam is now available as a Flatpak app via Flathub
20 June 2017 at 9:51 pm UTC

Weird, so does the flatpak use its own nvidia driver? That sounds pretty terrible.

Steam seems to be in most distribution's repository. Fedora seems to be one of the few that still really need a separate repo added to be a nice desktop. I mean sure you can live without the rpmfusion repo if you have certain hardware, but if you have nvidia and want to game, rpmfusion is the way to go. Thank god they finally fused... the mess before with dag and the other one... finally made Fedora good.

Two Worlds II RPG delayed for Linux
20 June 2017 at 9:39 pm UTC

Ever since Debian added full support for multiarch, Linux really is easy to run 32bit things within a 64bit environment. It was kind of the last one to make it easy though. It's been fully there for Redhat based one for much longer, and of course any of the other ones like Gentoo and Arch have their own way of dealing with it. But most of that seems to have been fixed before Windows became 64bit by default.

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