Latest Comments by slaapliedje
What are you playing this weekend?
19 June 2016 at 5:29 pm UTC
19 June 2016 at 5:29 pm UTC
Much like every weekend, I play Divinity Original Sin Enhanced Edition with my brother via local co-op/split screen. I use the Steam Controller and he uses the xbox 360 one (he finds the steam controller too big and weird with it's touchpad, I love it enough I bought a second one). Otherwise this weekend, I've been 'playing' rebuild the OS on my Commodore Amiga 4000D, getting the transferring of software over to my Atari Mega STe, and now I'll be playing 'getting my laundry done.'
Somewhere in between that, I'll probably squeeze in some Vive game play. I was going to play through Pillars of Eternity, but since I'm currently working on DOSEE, I didn't want to get story lines mixed up. It's already quite similar to the story line from Ultima 7. Start out with a murder, some weird cult, etc. Then again, why not copy some ideas from what many consider as the best RPG of all time?
Playing it with local co-op is awesome, Crazy hard sometimes though when you accidentally fry your own team with a firefly spell... quick save often...
Somewhere in between that, I'll probably squeeze in some Vive game play. I was going to play through Pillars of Eternity, but since I'm currently working on DOSEE, I didn't want to get story lines mixed up. It's already quite similar to the story line from Ultima 7. Start out with a murder, some weird cult, etc. Then again, why not copy some ideas from what many consider as the best RPG of all time?
Playing it with local co-op is awesome, Crazy hard sometimes though when you accidentally fry your own team with a firefly spell... quick save often...
Deep Silver & Techland are not supporting Dead Island Definitive Edition on Linux, at all
18 June 2016 at 2:47 pm UTC
Even with consoles it's becoming less important, since all current generation systems have internet access and hard drive space.
Funding and marketing is pretty much it, and since when have you seen any advertising for games outside of the really huge ones that everyone already knows about, like Call of Duty whatever 18.
As pointed out earlier, they can't lock in the IP unless the developers sing the contract, which almost all the contracts do indeed sign away the IP. Pretty sure this is one of the reasons it took so long for a new Bard's Tale, it's also why Star Citizen isn't called Wing Commander. There have probably been more series that fans loved, but weren't as profitable to the publishers that they wished that have been killed off than I could remember.
While I understand the whole 'we need a return on our investment' it's really getting to the point where you could potentially have a group of developers paid via interested customers. Look at all the Early Access stuff as well. I've helped fund several games (the aforementioned two, plus Satellite Reign, and a few others) because I wanted to see them made!
And someone else had asked, is the Windows version supported? I don't know for 100%, but I would bet that it isn't. This whole game kind of smelled like a cheap grab of cash, since it was just an updated engine. It's exactly like Skyrim Remastered.
18 June 2016 at 2:47 pm UTC
Quoting: GuestQuoting: slaapliedjeSo really, what purpose do publishers serve?Funding, marketing, testing, localization, distribution (this one is not so important now with Steam, as you said, unless the devs are also targetting consoles).
Even with consoles it's becoming less important, since all current generation systems have internet access and hard drive space.
Funding and marketing is pretty much it, and since when have you seen any advertising for games outside of the really huge ones that everyone already knows about, like Call of Duty whatever 18.
As pointed out earlier, they can't lock in the IP unless the developers sing the contract, which almost all the contracts do indeed sign away the IP. Pretty sure this is one of the reasons it took so long for a new Bard's Tale, it's also why Star Citizen isn't called Wing Commander. There have probably been more series that fans loved, but weren't as profitable to the publishers that they wished that have been killed off than I could remember.
While I understand the whole 'we need a return on our investment' it's really getting to the point where you could potentially have a group of developers paid via interested customers. Look at all the Early Access stuff as well. I've helped fund several games (the aforementioned two, plus Satellite Reign, and a few others) because I wanted to see them made!
And someone else had asked, is the Windows version supported? I don't know for 100%, but I would bet that it isn't. This whole game kind of smelled like a cheap grab of cash, since it was just an updated engine. It's exactly like Skyrim Remastered.
Transmissions Element 120, a stand-alone game set in the Half-Life universe is now on Steam for Linux
17 June 2016 at 3:46 am UTC
17 June 2016 at 3:46 am UTC
Agreed, just looked, apparently Black Mesa is now a 20 game... but the developer actually created a post in the steam discussions about Linux support before anyone else did! I would suppose that's newsworthy here, eh?
Deep Silver & Techland are not supporting Dead Island Definitive Edition on Linux, at all
17 June 2016 at 2:02 am UTC Likes: 2
17 June 2016 at 2:02 am UTC Likes: 2
So here's my thoughts on this... pretty sure they would give you the same shit run around if you were running ANY platform. Seriously, besides some of the indie titles, when has any developer/publisher of a big title given two craps about something once their game is out and into the wild?
Granted I also don't understand why the world even needs publishers anymore. They need to die in a fire. Mostly all they do is prey on developers, lock their IP and take the majority of the profits. Game distribution is handled by Steam, Gog, etc. So really, what purpose do publishers serve? Sure, they may help fund the initial game (crowd funding seems to work for a lot of games!), but then they push deadlines which cause the games to be released as buggy pieces of crap.
Sorry for the rant. I'm actually quite happy they released this, I still need to figure out if it's possible to use my old save game from Riptide, but then again I think my hard drive potentially melted that had it on there...
Granted I also don't understand why the world even needs publishers anymore. They need to die in a fire. Mostly all they do is prey on developers, lock their IP and take the majority of the profits. Game distribution is handled by Steam, Gog, etc. So really, what purpose do publishers serve? Sure, they may help fund the initial game (crowd funding seems to work for a lot of games!), but then they push deadlines which cause the games to be released as buggy pieces of crap.
Sorry for the rant. I'm actually quite happy they released this, I still need to figure out if it's possible to use my old save game from Riptide, but then again I think my hard drive potentially melted that had it on there...
Transmissions Element 120, a stand-alone game set in the Half-Life universe is now on Steam for Linux
16 June 2016 at 9:04 pm UTC Likes: 1
16 June 2016 at 9:04 pm UTC Likes: 1
This reminds me, did the Black Mesa team ever port to Linux? You'd think a Mod for a game, let alone an engine would be as simple as installing it...
I installed this to play later for sure. Not that I don't have tons of other games to complete...
I installed this to play later for sure. Not that I don't have tons of other games to complete...
A developer from Dontnod Entertainment has created a UE4 hack to compile HLSL shaders on Linux
15 June 2016 at 12:27 am UTC
I can't read that name as anything but Hovercar. Which of course brings to mind a song called Hover Car by Fangbaby.
https://soundcloud.com/fangbaby (explicit lyric warning from the 80s)
Enjoy this rather odd band. I found them randomly one day.
Oh, and more on topic; for the love of god UE4 is awesome, we need SteamVR support now so I can play around with the editor in VR!
15 June 2016 at 12:27 am UTC
Quoting: fleskQuoting: wintermuteIs this the guy that used to be a Debian contributor/maintainer?
Yes.
I can't read that name as anything but Hovercar. Which of course brings to mind a song called Hover Car by Fangbaby.
https://soundcloud.com/fangbaby (explicit lyric warning from the 80s)
Enjoy this rather odd band. I found them randomly one day.
Oh, and more on topic; for the love of god UE4 is awesome, we need SteamVR support now so I can play around with the editor in VR!
MAV, a custom mech combat game will come to Linux, looks great
14 June 2016 at 2:39 pm UTC Likes: 1
14 June 2016 at 2:39 pm UTC Likes: 1
Hell, I'd settle for a pixelated top down version of Battletech, Ye old hex based strategy version! Time to look to see if someone has already released models for Tabletop Simulator...
Razer announces the HDK2 VR headset, will support OSVR and SteamVR
13 June 2016 at 8:00 pm UTC
13 June 2016 at 8:00 pm UTC
I love my Vive, but I would love it more if I didn't have to unplug it when I boot into Linux. If I don't, then it becomes the primary display for Gnome and isn't very usable.
Minecraft 1.10 released, adds Polar Bears and more
9 June 2016 at 3:41 pm UTC
How is Minetest progressing? That looks epic! Last time I tried out Minetest, it was very basic, but so much faster than Minecraft (C vs Java if I recall). I may have to try it out again. Maybe we can get a GoL server for it?
I'm going to wait it out until SteamVR stuff works in Linux and then hope that someone modifies Minecraft for the vive there, or maybe someone will adapt Minetest to OpenVR. :D
9 June 2016 at 3:41 pm UTC
Quoting: coesetaI can't play Minecraft anymore because the character movement feels weird after playing to much Minetest ^^
I sure Liam still remembers my little city with castle on the old GoL Minecraft server, well I have already rebuild that on a Minetest server :P
How is Minetest progressing? That looks epic! Last time I tried out Minetest, it was very basic, but so much faster than Minecraft (C vs Java if I recall). I may have to try it out again. Maybe we can get a GoL server for it?
I'm going to wait it out until SteamVR stuff works in Linux and then hope that someone modifies Minecraft for the vive there, or maybe someone will adapt Minetest to OpenVR. :D
Minecraft 1.10 released, adds Polar Bears and more
8 June 2016 at 11:08 pm UTC Likes: 1
8 June 2016 at 11:08 pm UTC Likes: 1
Is it weird that I had far more fun with setting up a server and getting the plethora of mods working together than I did playing the game? But it got to a point where every time there was an official release, they ended up adding in only some bits of some of the great mods I used, which of course broke the whole mod. It became a horrible battle so I just gave up and moved onto other games.
I tried Minecraft in my Vive, and while it has high potential to be a lot better and creepier, it is still Minecraft which I have not really enjoyed since before they added alchemy.
I tried Minecraft in my Vive, and while it has high potential to be a lot better and creepier, it is still Minecraft which I have not really enjoyed since before they added alchemy.
- Steam gets new tools for game devs to offer players version switching in-game
- GOG launch their Preservation Program to make games live forever with a hundred classics being 're-released'
- Sony say their PSN account requirement on PC is so you can enjoy their games 'safely'
- AYANEO 3 now officially announced with AMD Ryzen AI 9 HX 370 and HDR OLED
- Valve dev details more on the work behind making Steam for Linux more stable
- > See more over 30 days here
-
EVERSPACE 2 fixes videos playback on Linux and Steam De…
- Shmerl -
Linux GPU Configuration Tool 'LACT' adds NVIDIA support…
- DryPapHmrBro -
The Walking Dead, The Expanse and more in the Telltale …
- damarrin -
Hybrid gaming controller MoveMaster has a new website, …
- ExpandingMan -
New Hearts of Iron IV DLC lets you rewrite German histo…
- Bumadar - > See more comments
- Weekend Players' Club 11/15/2024
- Pengling - Our own anti-cheat list
- Liam Dawe - What do you want to see on GamingOnLinux?
- Linux_Rocks - Does Sinden Lightgun work?
- Linas - Steam and offline gaming
- missingno - See more posts
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link