Latest Comments by ShabbyX
GOG update their stance on DRM-free, Galaxy as 'optional' for single-player
18 March 2022 at 12:06 pm UTC Likes: 3
Obviously Linux is not a *future* OS :D
18 March 2022 at 12:06 pm UTC Likes: 3
Quoting: dpanterGood news everyone! We will continue to make games compatible with future OSs and available for you for years to come.*
*Spoiler, click me
Unless the OS is Linux of course, then we will continue to ignore you, fart in your general direction and revel in the tears of the several Linux gamers on the planet lolololoLLOLOLOL!!!!!11one
Obviously Linux is not a *future* OS :D
How Valve Can Make the Deck Verified Program Better
13 March 2022 at 4:22 pm UTC
No arguments there. I was just pointing out that's not a universal solution.
13 March 2022 at 4:22 pm UTC
Quoting: LestibournesQuoting: ShabbyXOlder games are more likely to work anyway, but Valve is likely focused on games that are popular or highly anticipated right now. They should be working with developers to have the games be tested like they are proper ports to a new console platform, even if that platform is Proton.Quoting: LestibournesI haven't read the article yet, but before reading it this is what my opinion is:
The big steps in verification should be:
1. The developer tests the game internally.
2. The developer submits the game for review.
3. Valve tests the game.
4. Valve either certifies the game or sends the developer back to step 1, with notes on why the game failed.
Steps 1 and 2 are missing from Valve's process.
To be fair, the majority of the games on Steam are too old for the developer to want to or even exist to do anything about it.
Your idea only makes sense for games released in the last O(months) time.
No arguments there. I was just pointing out that's not a universal solution.
How Valve Can Make the Deck Verified Program Better
13 March 2022 at 8:54 am UTC
To be fair, the majority of the games on Steam are too old for the developer to want to or even exist to do anything about it.
Your idea only makes sense for games released in the last O(months) time.
13 March 2022 at 8:54 am UTC
Quoting: LestibournesI haven't read the article yet, but before reading it this is what my opinion is:
The big steps in verification should be:
1. The developer tests the game internally.
2. The developer submits the game for review.
3. Valve tests the game.
4. Valve either certifies the game or sends the developer back to step 1, with notes on why the game failed.
Steps 1 and 2 are missing from Valve's process.
To be fair, the majority of the games on Steam are too old for the developer to want to or even exist to do anything about it.
Your idea only makes sense for games released in the last O(months) time.
Windows drivers roll out for Steam Deck but Valve won't support it
11 March 2022 at 8:21 am UTC Likes: 4
Also, exactly like installing windows right now. You install it, then half the hardware doesn't work until you download and install drivers (and wifi is one of them, so you need to boot to Linux to get the wifi drivers first :P).
It's only Linux that once you install it, everything just works.
11 March 2022 at 8:21 am UTC Likes: 4
Quoting: asmoore82Quoting: gabberInstalling Windows in 2022 on the Steamdeck is like installing Linux 10-15 years ago. Some parts work, some don't.Also, exactly like installing Windows 10-15 years ago. Like 2 or 3 comments above you just said most people have no idea how difficult it can be to do a clean install of Windows especially with a retail disc and not an OEM disc. Especially 15-20 years ago!
Also, exactly like installing windows right now. You install it, then half the hardware doesn't work until you download and install drivers (and wifi is one of them, so you need to boot to Linux to get the wifi drivers first :P).
It's only Linux that once you install it, everything just works.
Windows drivers roll out for Steam Deck but Valve won't support it
11 March 2022 at 12:31 am UTC Likes: 7
You can *most definitely* hot swap drivers (i.e. kernel modules) on Linux... as long as the driver isn't busy serving a user. You might be referring to the graphics driver, which _seems_ like it can't be swapped, but that's because the GUI is using it. If you log out, you can hot swap the graphics driver too (but at that point you might as well take a 10s hit and restart).
That said, what you said doesn't make much sense. You can have per game optimizations inside the same driver, so you don't need to swap drivers. Even if you did, all that logic would be in the user-mode driver; that's the heavy part of the graphics driver which lives as a user-space library. The kernel driver is very thin. There is absolutely no problem swapping user-mode drivers on top of the same kernel-mode driver (if such a thing even made sense).
11 March 2022 at 12:31 am UTC Likes: 7
Quoting: elmapulQuoting: CerberonQuoting: spacemonkeyI am curious about the performance difference. But no matter the results, I will never ever install Windows.Well a lot of games already run better on Linux, and given how vale should be able to optimize the OS specifically for the hardware and that windows will not be so optimized I would be surprised if windows is noticeably faster at anything.
there is an advantage on windows, at least on general hardware:
windows can hot-swap drivers, linux cant AFAIK.
that is quite usefull because you can use the best driver for each game or even make an driver specifically for an single game, and that do happen automatically without the user noticing.
i dont think that feature will apply to the deck, but it cant be under estimated.
nor can not having an translation layer.
You can *most definitely* hot swap drivers (i.e. kernel modules) on Linux... as long as the driver isn't busy serving a user. You might be referring to the graphics driver, which _seems_ like it can't be swapped, but that's because the GUI is using it. If you log out, you can hot swap the graphics driver too (but at that point you might as well take a 10s hit and restart).
That said, what you said doesn't make much sense. You can have per game optimizations inside the same driver, so you don't need to swap drivers. Even if you did, all that logic would be in the user-mode driver; that's the heavy part of the graphics driver which lives as a user-space library. The kernel driver is very thin. There is absolutely no problem swapping user-mode drivers on top of the same kernel-mode driver (if such a thing even made sense).
Imagination Technologies bringing open source PowerVR drivers
7 March 2022 at 7:55 pm UTC
It's sad really. As much as "violence" gets things _done_, it's not the right way. I'm sad to see this kind of behavior (threats) from open source advocates (though fanatic is probably the right term).
Way to kill our image.
---
Edit: I see now that they are crypto people rather, not so much open source people. Sad, but less so for us!
7 March 2022 at 7:55 pm UTC
Quoting: whizseNvidia source release on friday?
QuoteSo, NVIDIA, the choice is yours! Either:https://arstechnica.com/information-technology/2022/03/cybercriminals-who-breached-nvidia-issue-one-of-the-most-unusual-demands-ever/
–Officially make current and all future drivers for all cards open source, while keeping the Verilog and chipset trade secrets... well, secret
OR
–Not make the drivers open source, making us release the entire silicon chip files so that everyone not only knows your driver's secrets, but also your most closely-guarded trade secrets for graphics and computer chipsets too!
YOU HAVE UNTIL FRIDAY, YOU DECIDE!
It's sad really. As much as "violence" gets things _done_, it's not the right way. I'm sad to see this kind of behavior (threats) from open source advocates (though fanatic is probably the right term).
Way to kill our image.
---
Edit: I see now that they are crypto people rather, not so much open source people. Sad, but less so for us!
Here's how to transfer files from your PC to a Steam Deck
7 March 2022 at 3:11 am UTC Likes: 1
The device acting as external storage is not actually a mount operation on the part of the device, and the PC mounting it is unrelated to the device's own mount. The device can very well use its current mount to read/write whatever the PC says through USB.
The above paragraph is highly inaccurate.
Two things. Copy over network is not superior to over USB, simply because it's so much slower. The Deck _could_ even turn the USB connection into a 1-to-1 network the PC could connect to, and yes, copy over that would be fine, but that's just adding extra steps.
Not sure what your gripe here is, but connecting the Deck with USB and accessing it as external storage would be the fastest, least intrusive way of moving files between it and a PC.
7 March 2022 at 3:11 am UTC Likes: 1
Quoting: MarlockAs for mounting the Deck like an external storage via usb on a host computer, this is mostly an android/iOS aberration. In short, the same partition can't be safely mounted on 2 OSs at the same time, and those devices have unremoveable media and aren't ever actually powered off, so one has to actually mount it and serve as intermediary for the other, which carries significant overhead and limitations...
The device acting as external storage is not actually a mount operation on the part of the device, and the PC mounting it is unrelated to the device's own mount. The device can very well use its current mount to read/write whatever the PC says through USB.
The above paragraph is highly inaccurate.
Quoting: MarlockPeople expect that feature from appliances (what the Deck looks like) while on PC (what the Deck is) we have normal network shares... and those are much superior, but are consistently pushed aside from being an OS feature in android in favour of cloud solutions (same as with microSD slots being ommited in Google Nexus / Pixel phones "because Google Drive")
Two things. Copy over network is not superior to over USB, simply because it's so much slower. The Deck _could_ even turn the USB connection into a 1-to-1 network the PC could connect to, and yes, copy over that would be fine, but that's just adding extra steps.
Not sure what your gripe here is, but connecting the Deck with USB and accessing it as external storage would be the fastest, least intrusive way of moving files between it and a PC.
Here's how to transfer files from your PC to a Steam Deck
6 March 2022 at 6:05 pm UTC
I've also heard windows is an Android accessory now, but I didn't understand, what is that comparable to here?
6 March 2022 at 6:05 pm UTC
Quoting: EikeOT question: I guess Windows has something comparable? (Controlling media player and YouTube replay from phone, having phone notifications on PC and vice versa, sending SMS from PC, transferring files, sending custom commands to PC, ...)
I've also heard windows is an Android accessory now, but I didn't understand, what is that comparable to here?
Here's how to transfer files from your PC to a Steam Deck
6 March 2022 at 5:28 pm UTC Likes: 5
6 March 2022 at 5:28 pm UTC Likes: 5
If you connect the deck with USB to a PC, does it not show itself as a storage device you could just copy into? You know, like connecting an Android phone or tablet would?
If not, it seems a worthy feature request.
If not, it seems a worthy feature request.
Feral Interactive have no plans to update their Linux ports for Steam Deck
21 February 2022 at 4:44 pm UTC Likes: 10
21 February 2022 at 4:44 pm UTC Likes: 10
Feral is not Feral anymore.
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- Steam Deck OLED: Limited Edition White and Steam Deck Australia have launched
- NVIDIA stable driver 550.135 released for Linux
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