Latest Comments by ShabbyX
Intel launches 11th Gen Intel Core 'Tiger Lake' processors with Xe graphics
6 September 2020 at 1:58 am UTC
It's not like amd's single core performance is horrible in comparison.
Besides, as long as games work fine, doesn't matter to me if on intel they could have run more fine. It does make a huge difference when you make -j though, so win for core count.
6 September 2020 at 1:58 am UTC
Quoting: Comandante ÑoñardoQuoting: ShabbyXJust got myself a ryzen 3700X. Intel's core count is absolutely ridiculous in comparison.What about the single core performance?
It's not like amd's single core performance is horrible in comparison.
Besides, as long as games work fine, doesn't matter to me if on intel they could have run more fine. It does make a huge difference when you make -j though, so win for core count.
Intel launches 11th Gen Intel Core 'Tiger Lake' processors with Xe graphics
4 September 2020 at 11:15 am UTC
4 September 2020 at 11:15 am UTC
Just got myself a ryzen 3700X. Intel's core count is absolutely ridiculous in comparison.
Direct3D to Vulkan translation layer DXVK 1.7.1 is out, lots of game fixes
13 August 2020 at 11:42 pm UTC
13 August 2020 at 11:42 pm UTC
> VK_EXT_extended_dynamic_state to "implement out-of-bounds vertex buffer access behaviour correctly"
Anyone knows what this is about? A github issue where this is discussed? A descriptive commit message?
Would I be right to guess this has something to do with AMD not reading the last vertex attributes if the buffer size is not a multiple of stride?
Anyone knows what this is about? A github issue where this is discussed? A descriptive commit message?
Would I be right to guess this has something to do with AMD not reading the last vertex attributes if the buffer size is not a multiple of stride?
Designed for big-screen TV gaming, the SteamOS-like 'GamerOS' has a new release
26 July 2020 at 6:45 pm UTC
26 July 2020 at 6:45 pm UTC
Another happy user here! I installed on my (super weak) couch pc for indie games in steam as well as stepmania. Works perfectly well.
There's now a Proton build for running Red Dead Redemption 2 on Linux
15 June 2020 at 2:39 pm UTC Likes: 1
15 June 2020 at 2:39 pm UTC Likes: 1
FYI, I'm a graphics developer, and indeed I have worked on AAA games. My comment was of course a little exagerated (for the sake of funniness), but my point is that for Stadia, they have a Vulkan-only rendering path. They can try that out on windows (even if on a single gpu, and not on linux), then condition that path to wine. It would be proton's problem to deal with issues (like dxvk already does for many titles), which would have probably been much simpler to make d3d12-vulkan interop work.
There's now a Proton build for running Red Dead Redemption 2 on Linux
14 June 2020 at 1:40 am UTC
14 June 2020 at 1:40 am UTC
You would think Valve could have just nicely asked them to use their Vulkan-only path if they detected wine, and let proton deal with potential issues.
Would have taken probably one hour for the develpers to add an 'if (wine)' in the code.
Would have taken probably one hour for the develpers to add an 'if (wine)' in the code.
Linux Kernel patch sent in for comments to help gaming
13 June 2020 at 6:38 pm UTC
And more recently, epoll. I don't know what their problem with fds are, but everything being an fd is the best thing to have happened to unix. Things that weren't an fd turned out to be the most problematic (pid, signals), and they are turning into fds in recent Linuxes too.
Maybe they can get windows-y programs to run faster with windows-y kernel features, but I certainly hope no one would use this feature outside wine.
13 June 2020 at 6:38 pm UTC
Quoting: x_wingQuoting: EikeDoes that mean there's no such thing as WaitMultipleObjects on Linux? How would a Linux programmer solve that?
$ man poll
$ man select
That's your answer.
I don't know what is the issue with wine, but I guess that their problem may be related to fd (but is mentioned as secondary improvement, so I'm not sure...)
And more recently, epoll. I don't know what their problem with fds are, but everything being an fd is the best thing to have happened to unix. Things that weren't an fd turned out to be the most problematic (pid, signals), and they are turning into fds in recent Linuxes too.
Maybe they can get windows-y programs to run faster with windows-y kernel features, but I certainly hope no one would use this feature outside wine.
Check out the latest Factions trailer for Wasteland 3
11 June 2020 at 2:39 pm UTC
Valve ported one of their games to Linux in 2013 and wrote a blog post about how it became faster than windows with so little time optimizing it, and got microsoft knocking on their door, and took directx out of life support.
I won't exactly call us under the radar.
11 June 2020 at 2:39 pm UTC
Quoting: EikeQuoting: ZlopezI'm happy about seeing the Wasteland 3 to have Linux support, but I'm sad that this will be probably last inXile game with it. It's another loss for Linux gaming community.
I won't bet, but I'm not sure about this. Microsoft probably doesn't care much about Linux gaming, we're under the radar.
Valve ported one of their games to Linux in 2013 and wrote a blog post about how it became faster than windows with so little time optimizing it, and got microsoft knocking on their door, and took directx out of life support.
I won't exactly call us under the radar.
Star Labs reveal their new Linux-powered Star LabTop Mk IV
11 June 2020 at 2:35 pm UTC Likes: 2
There is some law I think (maybe just europe, maybe elsewhere too), that if you don't want windows and they don't offer a version without it, you can get them to refund the windows tax.
Maybe look into that!
11 June 2020 at 2:35 pm UTC Likes: 2
Quoting: GBeeYeah, my current laptop is high-end Dell. Honestly if a Ryzen based XPS comes to market it will be an instant purchase for me - even with the Windows tax.
There is some law I think (maybe just europe, maybe elsewhere too), that if you don't want windows and they don't offer a version without it, you can get them to refund the windows tax.
Maybe look into that!
Open source Panfrost driver for modern Mali GPUs expands OpenGL support
8 June 2020 at 6:17 pm UTC
8 June 2020 at 6:17 pm UTC
@collabora, ANGLE has es3 supported on ARM through Vulkan + es31 pending upcoming Vulkan features.
Maybe don't waste your time? Contribute to desktop GL support in ANGLE, and everyone would benefit instead.
Maybe don't waste your time? Contribute to desktop GL support in ANGLE, and everyone would benefit instead.
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