Latest Comments by Kimyrielle
Codemasters have announced DIRT 5 and it will be available on Stadia in early 2021
8 May 2020 at 5:59 am UTC Likes: 2
I dunno. Saying that Stadia is "gaming on Linux" is really like getting all excited over being able to access Amazon.com on Chrome running on Linux and call it "browsing on Linux!"
Yeah...ok...I guess that would work? And it means...what exactly?
So using the same logic, running games in a Windows VM running on a Linux host is "gaming on Linux", too? Means...everything is?
Just food for thought.
And before anyone says PROTON!!!... Proton translates Windows games to be able to run on Linux. They literally run on Linux. MY Linux desktop.
Stadia? Yeah, it can display games on Linux. Big news! It can display games on anything able to run a web-browser. It's what it's meant to do. Is this gaming on Linux? In my book, it's not. There is a borderline what still constitutes gaming on Linux. If Stadia's servers happened to run on Windows 10 and not Linux, would you still consider it gaming on Linux? And if yes, really, what is NOT gaming on Linux?
8 May 2020 at 5:59 am UTC Likes: 2
Quoting: Liam DaweQuoting: velemas@Liam please do not associate Stadia with Linux gaming, there are a lot more of Linux fans outside of 14 lucky countries where Stadia is available. Currently Stadia means nothing to me and likely in foreseeable future if at all.
It's playing games, on Linux. I will cover it and I shall continue to do so. Don't like it? Don't read it. Filter it out if you must in your profile settings.
As a reminder to all: This website is Gaming On Linux, don't put us in a box of your own making. We cover everything.
I dunno. Saying that Stadia is "gaming on Linux" is really like getting all excited over being able to access Amazon.com on Chrome running on Linux and call it "browsing on Linux!"
Yeah...ok...I guess that would work? And it means...what exactly?
So using the same logic, running games in a Windows VM running on a Linux host is "gaming on Linux", too? Means...everything is?
Just food for thought.
And before anyone says PROTON!!!... Proton translates Windows games to be able to run on Linux. They literally run on Linux. MY Linux desktop.
Stadia? Yeah, it can display games on Linux. Big news! It can display games on anything able to run a web-browser. It's what it's meant to do. Is this gaming on Linux? In my book, it's not. There is a borderline what still constitutes gaming on Linux. If Stadia's servers happened to run on Windows 10 and not Linux, would you still consider it gaming on Linux? And if yes, really, what is NOT gaming on Linux?
Assassin's Creed Valhalla announced, will release on Stadia but no Steam release (EGS)
30 April 2020 at 6:21 pm UTC Likes: 1
30 April 2020 at 6:21 pm UTC Likes: 1
I got some of the Creed games from the Humble sub. Have yet to play any of them. So far I couldn't be bothered to set up UPlay in WINE in a way that I could redeem the Humble keys. I guess I am not THAT interested in Ubi's games, so no biggie for me if they jump ship to EGS. Not interested in Stadia either. Not sure why I'd want to waste multiple Gigabytes of bandwidth per hour just to stream a game my computer could render locally just as well, if not better.
Total Mayhem Games drops Linux support for We Were Here (updated)
29 April 2020 at 4:06 pm UTC Likes: 12
As for the market share, the problem is that most people have zero reason to replace their pre-installed and working Windows with another OS. We're the 1% that would do such things.
As for why supporting Mac, and not Linux, that's easy to explain, too. There is really just one Mac architecture they have to test and support. Linux is much more fragmented, which makes QA and support much harder. I am pretty sure if there would be no distro other than say, Ubuntu, the situation would be at least a bit different. But make no mistake, Mac isn't THAT much better supported than Linux. It might seem that way because a few AAA publishers have released games for Mac when they wouldn't touch Linux with a ten foot pole. But the difference in support is pretty marginal, IMHO. In the end, most game devs seem to have surprisingly narrow skill sets. They know how to use their Windows tools to make Windows games with, and that's it. We probably tend to forget that, because as a Linux user, you're almost guaranteed to have experience with other OSes and their tools, too.
29 April 2020 at 4:06 pm UTC Likes: 12
Quoting: vipor29i can never understand the thought process of companies supporting the mac seeing it is not that much bigger than linux is,what by 5 or 6% that is not much at all.i would of thought with valve's backing at least we would of been hitting at least 10% by now.that ship has probably sailed unfortunally.
As for the market share, the problem is that most people have zero reason to replace their pre-installed and working Windows with another OS. We're the 1% that would do such things.
As for why supporting Mac, and not Linux, that's easy to explain, too. There is really just one Mac architecture they have to test and support. Linux is much more fragmented, which makes QA and support much harder. I am pretty sure if there would be no distro other than say, Ubuntu, the situation would be at least a bit different. But make no mistake, Mac isn't THAT much better supported than Linux. It might seem that way because a few AAA publishers have released games for Mac when they wouldn't touch Linux with a ten foot pole. But the difference in support is pretty marginal, IMHO. In the end, most game devs seem to have surprisingly narrow skill sets. They know how to use their Windows tools to make Windows games with, and that's it. We probably tend to forget that, because as a Linux user, you're almost guaranteed to have experience with other OSes and their tools, too.
Google confirm EA games coming to Stadia, PlayerUnknown's Battlegrounds out now and free for Pro
28 April 2020 at 4:31 pm UTC Likes: 1
Well, it's not that they're publishing them for Linux desktops. It's still the same old EA, except that they can see profit in supporting Stadia, when they didn't see or didn't want to see any in supporting Linux desktops. Despite that for a company like EA, the costs for doing the ports would be barely noticeable.
28 April 2020 at 4:31 pm UTC Likes: 1
Quoting: ShmerlEA games ported to Linux? That's unusual for EA.
Well, it's not that they're publishing them for Linux desktops. It's still the same old EA, except that they can see profit in supporting Stadia, when they didn't see or didn't want to see any in supporting Linux desktops. Despite that for a company like EA, the costs for doing the ports would be barely noticeable.
Lenovo are to start shipping Fedora Linux as an option on their ThinkPad laptops
24 April 2020 at 4:22 pm UTC Likes: 12
24 April 2020 at 4:22 pm UTC Likes: 12
That's really good news. Linux will never become mainstream on desktops/laptops if people cannot buy devices with pre-installed Linux that's cheaper than the same hardware with pre-installed Windows. Let's face it, for the generic public, there is no reason to replace a working Windows (they already paid for) with another OS.
Prison Architect getting a free 'Cleared for Transfer' expansion on May 14
23 April 2020 at 4:20 pm UTC Likes: 1
23 April 2020 at 4:20 pm UTC Likes: 1
Wow, some of these features player have been asking for since the game launched! Glad to see them coming! :)
Linux distribution 'Pop!_OS' has a Beta release for the upcoming 20.04 with automatic window tiling
17 April 2020 at 4:00 pm UTC Likes: 1
That's basically what an IDE does, so in that context, I agree with what you said.
However, there is usually very little gain from tiling apps NOT related to your current work, and personally I am also in the camp that finds it distracting more than helpful. The music player can be backgrounded and still do its job, and when I am working I am quite happy NOT to see the messenger or mail app and other things that tempt me to procrastinate. 99% if the time when I tile windows, its to copy files from one file manager window to another.
17 April 2020 at 4:00 pm UTC Likes: 1
Quoting: SchattenspiegelEverything else profits more from well organized tool sets around the current work focus and that is what tiling is good for - or at least can be good for.
That's basically what an IDE does, so in that context, I agree with what you said.
However, there is usually very little gain from tiling apps NOT related to your current work, and personally I am also in the camp that finds it distracting more than helpful. The music player can be backgrounded and still do its job, and when I am working I am quite happy NOT to see the messenger or mail app and other things that tempt me to procrastinate. 99% if the time when I tile windows, its to copy files from one file manager window to another.
Merging elements from XCOM and HOMM 'Fort Triumph' is out now - some thoughts
17 April 2020 at 5:13 am UTC
17 April 2020 at 5:13 am UTC
Firaxis used Aspyr to port their games. That company has moved on to greener pastures, so I guess they're not available. And Firaxis has never shown any ambition/talent to do in-house porting. So I guess they are lost to us. Shame, but no big surprise there.
Valve put out a 'Data Deep Dive' to show how games are doing on Steam
8 April 2020 at 3:47 pm UTC Likes: 4
I really boils down to creative professions being much more desirable and satisfying than pretty much anything we can do for a living. Let's face it, people rather paint, sing and write than drive garbage trucks or sit in meetings led by pointy-haired bosses. This is in the end why it's so hard to make a living from creative work - there are just too many people out there doing the same.
8 April 2020 at 3:47 pm UTC Likes: 4
Quoting: kuhpunktThere is just too much content out there. Thousands and thousands of bands on bandcamp and spotify, thousands and thousands of hours of movies and TV and Netflix and Amazon, thousands and thousands of games across all platforms.
It's hard to be successful, no matter what.
I really boils down to creative professions being much more desirable and satisfying than pretty much anything we can do for a living. Let's face it, people rather paint, sing and write than drive garbage trucks or sit in meetings led by pointy-haired bosses. This is in the end why it's so hard to make a living from creative work - there are just too many people out there doing the same.
Blending XCOM and HOMM the strategy game 'Fort Triumph' releases April 16
6 April 2020 at 4:11 pm UTC Likes: 2
6 April 2020 at 4:11 pm UTC Likes: 2
Like the poster above, I don't care for the art style. At all. To the degree it's a dealbreaker.
Other than that, I would crave a really good HOMM-style game published by a company not called Ubisoft. They have proven beyond any reasonable doubt that they can't handle the franchise. Any HOMM game after IV has been beyond bad.
Other than that, I would crave a really good HOMM-style game published by a company not called Ubisoft. They have proven beyond any reasonable doubt that they can't handle the franchise. Any HOMM game after IV has been beyond bad.
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