Latest Comments by Kimyrielle
Krita, the FOSS painting program gets an Epic MegaGrant
18 December 2019 at 5:50 pm UTC Likes: 6
18 December 2019 at 5:50 pm UTC Likes: 6
It's money and (as far as we know) it was made in a legal fashion, so the Kira devs don't need to care who it's from. Good for them, I say!
Some thoughts on Linux gaming in 2019, an end of year review
15 December 2019 at 6:54 pm UTC Likes: 7
15 December 2019 at 6:54 pm UTC Likes: 7
The worrisome bit is that our market-share is still exactly the same 1% it has been before Steam for Linux was launched (which was arguably the birthday of Linux as a viable gaming platform). I clearly thought that the only thing Linux needed to take off as platform was games. We got games. But still no growth. And that's -despite- Microsoft decided to do us a favor by replacing the well-liked Windows 7 with that buggy mess of spyware that is Windows 10.
Honestly, if the thousands of games we got was not able to give us a push, I am not sure what could.
The good news of 2019 is that Proton largely made the problem irrelevant, because nobody really needs to actively support us anymore for us to be able to play their games. Which is the and the only reason why 2019 might have been the best year for Linux gaming yet. For the first time ever, we're able to play a healthy portion of all AAA games on Linux.
Yes, I know some people would disagree with me. But my opinion is that I don't care what makes a game run on Linux as long as it runs.
Honestly, if the thousands of games we got was not able to give us a push, I am not sure what could.
The good news of 2019 is that Proton largely made the problem irrelevant, because nobody really needs to actively support us anymore for us to be able to play their games. Which is the and the only reason why 2019 might have been the best year for Linux gaming yet. For the first time ever, we're able to play a healthy portion of all AAA games on Linux.
Yes, I know some people would disagree with me. But my opinion is that I don't care what makes a game run on Linux as long as it runs.
Where there's a will there's a Wine 5.0rc1
14 December 2019 at 5:52 pm UTC
My information might be outdated, as I haven't been forced to use MS Office in over a decade, but as far as I know only the Codeweavers version can run it flawlessly.
Honestly, if there is a compelling need for it, you can just use Office 365 in a browser these days, which runs flawlessly on Linux. My daughter has to use it for school, and that's what she's doing, so I can confirm it to work.
14 December 2019 at 5:52 pm UTC
Quoting: edoDoes latest MS office works flawlessly? That should be a goal for wine guys
My information might be outdated, as I haven't been forced to use MS Office in over a decade, but as far as I know only the Codeweavers version can run it flawlessly.
Honestly, if there is a compelling need for it, you can just use Office 365 in a browser these days, which runs flawlessly on Linux. My daughter has to use it for school, and that's what she's doing, so I can confirm it to work.
Seems like Feral Interactive may have a few surprises for Linux in 2020
12 December 2019 at 3:31 pm UTC Likes: 4
12 December 2019 at 3:31 pm UTC Likes: 4
Let's be realistic - there are only a handful of companies willing to work with Feral, so any wishlists we might come up with would probably need to be content from the usual suspects.
I will be honest - I didn't buy a single game from Feral this year, because the only one they ported that interested me was Shadow of the Tomb Raider. Which got ported a year after the Windows version, so I already had bought it. And no matter what the YOU SHALL NOT BUY WINDOWS GAMES!!! crowd is saying, but I am not waiting a year for a game I am interested in to get ported.
I will take a "let's see what they come up with" stance, for that reason. If they come up with a game that's both interesting to me and released acceptably soon after the Windows version, I will get it. If not, then, well, not.
I will be honest - I didn't buy a single game from Feral this year, because the only one they ported that interested me was Shadow of the Tomb Raider. Which got ported a year after the Windows version, so I already had bought it. And no matter what the YOU SHALL NOT BUY WINDOWS GAMES!!! crowd is saying, but I am not waiting a year for a game I am interested in to get ported.
I will take a "let's see what they come up with" stance, for that reason. If they come up with a game that's both interesting to me and released acceptably soon after the Windows version, I will get it. If not, then, well, not.
Another Steam Beta is out, updates the Linux Runtime to help Steam Play Proton
11 December 2019 at 6:26 pm UTC Likes: 17
11 December 2019 at 6:26 pm UTC Likes: 17
Family sharing is the most useless feature in Steam, honestly. You'd expect it to lock only the game somebody is using, but it locks the entire library. So if my daughter is playing any Steam game, I can't use my entire library as long as she's playing. Might as well let her use my computer in the first place. *rolleyes*
Kalypso Media form new studio to work on next-gen Commandos games
11 December 2019 at 6:22 pm UTC Likes: 2
I don't want to be Negative Nancy either, but how many projects announce to deliver for Windows, Mac, Linux and consoles and then discover halfway through development that the middleware they're using for their Windows and console builds isn't available for Mac and Linux, so these targets "stop making business sense" and get cut?
On the plus side, it's Kalypso. They and Paradox are the two most Linux friendly of the bigger publishers, and have a long track history of publishing for Linux. So there is some hope that the guys working for that new studio know what they're doing.
11 December 2019 at 6:22 pm UTC Likes: 2
Quoting: username>designed for both PC and console platforms
well, rip.
I don't want to be Negative Nancy either, but how many projects announce to deliver for Windows, Mac, Linux and consoles and then discover halfway through development that the middleware they're using for their Windows and console builds isn't available for Mac and Linux, so these targets "stop making business sense" and get cut?
On the plus side, it's Kalypso. They and Paradox are the two most Linux friendly of the bigger publishers, and have a long track history of publishing for Linux. So there is some hope that the guys working for that new studio know what they're doing.
Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 December 2019 at 9:40 pm UTC Likes: 6
This isn't entirely wrong, but you have to understand that people who aren't complete zealots will never give up Windows unless their favorite games run on Linux. You bash Proton as if the devil itself had coded it, but from my perspective, Proton/DXVK is what allowed me to abandon Windows for good. Feral and the handful of publishers that release native games couldn't do it. Valve did.
I am an MMO fan. If you think I'd no longer play MMOs just to make a meaningless political statement, you're mistaken. And the number of MMORPGs available for Linux that don't suck is exactly zero. I am happy to have Proton/WINE, because it allows me to play these games in Linux. I honestly don't gave a damn what runs them, as long as they run. I am not saying you don't have a point, as running Windows games in Linux will always be considered unofficial and unsupported by devs, and there is no guarantee that a game that runs in Proton today will still run after the next patch.
But I prefer that over having to dual-boot into Windows every single time I want to play the 95% of AAA games that aren't available for Linux natively. Proton might not allow me to get rid of Windows games. But it allowed me to get rid of Windows. And that's a good thing.
10 December 2019 at 9:40 pm UTC Likes: 6
Quoting: GuestMaybe you missed it, but the entire problem is that WINE/Proton encourages Linux gamers to buy and support Windows games that come with zero Linux support and from devs who don't care about supporting Linux.
This isn't entirely wrong, but you have to understand that people who aren't complete zealots will never give up Windows unless their favorite games run on Linux. You bash Proton as if the devil itself had coded it, but from my perspective, Proton/DXVK is what allowed me to abandon Windows for good. Feral and the handful of publishers that release native games couldn't do it. Valve did.
I am an MMO fan. If you think I'd no longer play MMOs just to make a meaningless political statement, you're mistaken. And the number of MMORPGs available for Linux that don't suck is exactly zero. I am happy to have Proton/WINE, because it allows me to play these games in Linux. I honestly don't gave a damn what runs them, as long as they run. I am not saying you don't have a point, as running Windows games in Linux will always be considered unofficial and unsupported by devs, and there is no guarantee that a game that runs in Proton today will still run after the next patch.
But I prefer that over having to dual-boot into Windows every single time I want to play the 95% of AAA games that aren't available for Linux natively. Proton might not allow me to get rid of Windows games. But it allowed me to get rid of Windows. And that's a good thing.
Microsoft Teams is now available on Linux
10 December 2019 at 4:54 pm UTC Likes: 10
10 December 2019 at 4:54 pm UTC Likes: 10
In the Steve Ballmer era, I'd have suggested someone to go check the temperature in hell, but these days, I am not even surprised anymore. The new management's strategy is a lot less Windows-centric.
Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 December 2019 at 4:51 pm UTC Likes: 4
I am not sure what you smoked this morning, but I have been using Linux since 1998. That I am not subscribing to your ridiculous conspiracy theory doesn't mean that I am Windows fangirl.
10 December 2019 at 4:51 pm UTC Likes: 4
Quoting: GuestQuoting: KimyrielleQuoting: GuestYep, Valve and Microsoft have worked nicely together at hurting Linux and killing support for our platform. Valve made a real push towards Linux at first until they were bribed by a bunch of Microsoft suits that visited their headquarters a while back as reported by Michael of Phoronix. They slowed their Linux push and transformed into just helping Windows gaming, and the native releases slowed and slowed.
We're talking about the same Valve that made it possible to run most of its catalogue on Linux by just pressing a button, yes?
QuoteThe proper response is No Tux No Bux. We don't get Linux support, you don't get money, the only thing they give a fuck about.
If you had 1% less money in your wallet, would you notice?
Glad to see the site full of Windows gamers bashing Linux gaming as usual, ensuring we stay the 1% by encouraging Windows gaming.
Carry on telling everyone here that as paying customers they don't deserve support for running games on Linux like other gamers get to enjoy on their OS.
I am not sure what you smoked this morning, but I have been using Linux since 1998. That I am not subscribing to your ridiculous conspiracy theory doesn't mean that I am Windows fangirl.
Insurgency: Sandstorm no longer getting Linux/Mac support or a campaign mode
10 December 2019 at 4:09 pm UTC Likes: 9
In the pre-Proton, pre-DXVK days, WINE would work mostly for old games that the vast majority of people had no interest in playing anymore. DXVK was what made WINE viable for gaming again. And Valve is funding its development. Also getting anything to run in WINE involved a lot of tinkering and trial and error. I didn't even use it back then. Dual-booting was the way better approach.
That's correct. They are a business, not a charity. But as far as I understand it, the temporary lapse was because Steam Machines were an epic fail, and they needed to come up with something else. I suppose that's why they went down the alternative route with Proton. It looks as if they are still committed to Linux. To me, at least.
10 December 2019 at 4:09 pm UTC Likes: 9
Quoting: GuestJust want to point out that Wine has made it possible for a very long time, and I was playing most of my backlog of Windows games long before Valve got involved. Sure, Valve have invested money to improve quite a lot, but they didn't invent Wine.
In the pre-Proton, pre-DXVK days, WINE would work mostly for old games that the vast majority of people had no interest in playing anymore. DXVK was what made WINE viable for gaming again. And Valve is funding its development. Also getting anything to run in WINE involved a lot of tinkering and trial and error. I didn't even use it back then. Dual-booting was the way better approach.
QuoteAnd to try be objective, Valve only went with GNU/Linux investments as a way to not be entirely under Microsoft's thumb. Valve are doing it out of self-interest (and I'll also point out that being able to do that with GNU/Linux is a great thing, and a sign of the power of a truly open operating system and platform) - and the moment some of the threat from Microsoft disappeared, it did indeed look like Valve scaled back on GNU/Linux efforts.
That's correct. They are a business, not a charity. But as far as I understand it, the temporary lapse was because Steam Machines were an epic fail, and they needed to come up with something else. I suppose that's why they went down the alternative route with Proton. It looks as if they are still committed to Linux. To me, at least.
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