Latest Comments by Kimyrielle
Godot 3.1 is out, a massive upgrade for this impressive open source game engine
13 March 2019 at 9:15 pm UTC Likes: 3

Quoting: WJMazepasAlso 3D support could improve, but it looks like most of people developing on Godot dont want to produce a game with full 3D graphics so theres that

Could be a chicken/egg problem though. Godot has traditionally not been awesome for 3D games, so people did these in Unity or UE. Maybe people would totally use Godot for 3D if it would be on par with the big names? Hard to say, really. I guess Godot is mostly used by non-incorporated developers for smaller projects these days, and full 3D tends to be too complex for teams of 1-3 developers to tackle. I can totally imagine at least smaller studios giving Godot a look as it matures into a full-featured 3D engine.

Godot 3.1 is out, a massive upgrade for this impressive open source game engine
13 March 2019 at 9:05 pm UTC

Does anyone know if 4.0 will be breaking backwards compatibility with projects started in 3.x, like 3.0 did with 2.x projects?

Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 March 2019 at 7:28 pm UTC Likes: 2

Valve is a company that was/is known for a lot of things, but card games weren't their core competency. Add that to the circumstance that every Tom, Dick and Harry studio is making card games these days, combine with a business model that's absolutely loathed by gamers (paid game PLUS microtransactions) and you get a recipe for a pretty decent disaster.

I can explain that only with the idea that their success must have made Valve quite a bit arrogant in a "Eh, we can do ANYTHING!" way.

I guess they can't, after all.

Feral Interactive confirm DiRT 4 for Linux due "in the next couple of months"
1 March 2019 at 3:52 am UTC

If I'd be interested in two year old games I'd have bought it for Windows already and run it in WINE. Racing games leave me colder than ice anyway, so it's all good.

DXVK, the project for D3D11 and D3D10 over Vulkan hits the big 1.0
26 February 2019 at 3:59 pm UTC Likes: 1

Quoting: gradyvuckovicThe number of people who have stuck with Windows 7 is a blessing for Linux since it's held back adoption of DX12. It's made a more stationary target. Hopefully those people stick with Windows 7 a little longer or switch to Linux, so we can keep it up, and hopefully if DX12 does become mainstream we'll be ready before it happens. It really does help with pushing Vulkan too, the longer Windows 7 survives and the more users Linux can get, the more attractive Vulkan becomes. If only Apple had gone with Vulkan for Mac.. x_x

While a lot of developers are mentally stuck in the DX world and likely never will look at any alternative no matter how good they are, Vulkan got adopted faster than I personally thought it would be. I also don't see DX11 die anytime soon, even after the end of Win 7. There were a lot of voices that seem to consider DX11 "good enough" for their purposes.

The Linux version of 'The Bard's Tale IV: Barrows Deep' to be released with the Director's Cut
18 February 2019 at 11:01 pm UTC Likes: 3

June, eh? Oh well, that will put it just shy from its 1st anniversary of its Windows launch. So when it will be on Linux it will be just an old game, not an ancient one.

That's...something...I guess?

Beamdog have announced Axis & Allies Online, an official adaptation of the tabletop classic
12 February 2019 at 5:20 pm UTC

About time! There are not nearly enough WW2 games out there!!!

Looks like Easy Anti-Cheat strikes again with Steam Play, Paladins is no longer playable on Linux
9 February 2019 at 5:28 pm UTC Likes: 3

Quoting: Alm888By now we are basically swimming in good native games, so why bother spending your time on some Windows title which developers don't even care about Linux?

Last time I checked, the number of big-budget games on Linux was not really stunning, and we seem to get LESS these days than 2-3 years back. Some genres are still missing completely (the number of good MMORPGs having a native client is still zero).

In all honesty, without WINE I probably would still play more in Windows, than Linux.

On-topic: While I can understand the need to combat cheaters, I never felt comfortable installing intrusive Anti-cheat software. I wish game devs came up with intelligent methods to detect cheating -behaviour- instead of the tools used to make it possible. Ideally, games should be designed from the ground up to make cheating impossible, so that EAC and Co wouldn't be needed. Security as an afterthought (and that's what Anti-Cheat software is) has never worked well anywhere.

Hearts of Iron IV: Man the Guns will fire its opening volley on February 28th
8 February 2019 at 3:34 am UTC Likes: 3

QuoteAs always, we advise against preordering on principle

As much as I can see why people would think like that, but if there is ONE publisher on Earth I trust blindly to deliver their Linux promises, it's Paradox.

A new bottle has been opened with the release of Wine 4.1
5 February 2019 at 4:09 pm UTC Likes: 1

That didn't take them long! :D

As for my hopes for the 4.x series, well, I don't have a specific feature I am wishing for, but I hope they can further improve WINE so it will run even MORE Windows games out of the box at the end of the year, even newer ones. I guess a particular area that needs attention is getting these intrusive dumbass DRM systems (*looks at Denuvo*) to work that currently prevent some games to run in WINE that otherwise would.