Latest Comments by Cmdr_Iras
What have you been playing and what do you think?
9 October 2017 at 4:25 pm UTC Likes: 1
9 October 2017 at 4:25 pm UTC Likes: 1
Late to this thread, but Im currently working through my backlog of games promising I wont buy anymore until I at least make a dint!
On the go are:
Divinity Original Sin (Native Linux)
Elite Dangerous PS4
Backlog includes but not limited too:
Wasteland 2 (Linux)
Pillars of Eternity (Linux)
Victor Vran (Linux)
Xcom 2 (Linux)
Witcher 3 (WINE)
Horizon Zero Dawn (PS4)
and more!
On the go are:
Divinity Original Sin (Native Linux)
Elite Dangerous PS4
Backlog includes but not limited too:
Wasteland 2 (Linux)
Pillars of Eternity (Linux)
Victor Vran (Linux)
Xcom 2 (Linux)
Witcher 3 (WINE)
Horizon Zero Dawn (PS4)
and more!
Wine Staging 2.18 is out with fixes for Battle.net, Uplay & Origin also bugs fixed with Overwatch
5 October 2017 at 9:00 am UTC
GW2 already works in WINE; unless the latest expansion has killed it! But a month ago it was just fine.
5 October 2017 at 9:00 am UTC
Quoting: 14Guild Wars 2
GW2 already works in WINE; unless the latest expansion has killed it! But a month ago it was just fine.
Warhammer 40,000: Dawn of War III has a new Linux patch out, Steam Workshop support and more added
4 October 2017 at 7:04 am UTC
I know what you mean my backlog is insane, Wasteland 2, Deus Ex, hitman, D:OS, Shadowrun 2nd & 3rd, XCOM2 and thats just the Linux games. Need more time!
4 October 2017 at 7:04 am UTC
Quoting: 14RPG's, and I still can't keep up with all the good ones. I'm only playing the Witcher 3 (PS4) just now, and I have Andromeda (PS4), Pillars of Eternity, a couple Shadowruns, and KOTORII at my disposal. Those are the ones I already own. On my wish list are the Banner Saga, Baldur's Gates, Icewind Dale, Deus Ex: Mankind Divided, Tyranny, and the Dwarves.
I know what you mean my backlog is insane, Wasteland 2, Deus Ex, hitman, D:OS, Shadowrun 2nd & 3rd, XCOM2 and thats just the Linux games. Need more time!
RUINER still may not come to Linux, encountering technical issues
2 October 2017 at 1:41 pm UTC Likes: 5
To be fair my reading of the developers quote, specifically "This was the reason why the Linux and Mac version were postponed. We didn't plan it at all, but at the very end of production there was a problem that came up" reads they had no plan to delay he Linuc/Mac launch but a problem came up at the end of production that resulted in it, and not as you have interpreted that there was no plan for a linux version at all.
As for the request for +1's, it may just have been after encoutering the problem they wanted to guage the demand for a linux port before embarking on a project to find and solve the problem, if demand was too low this could be grounds to shelve the version, whereas if demand is still high then its worth investing the resources.
2 October 2017 at 1:41 pm UTC Likes: 5
QuoteYou can see the video here, where if you skip to 18:30 they said this (my write-up after listening):
QuoteTo be honest we are not really sure about the Mac version at this point […] There is some technical problem, we really cannot talk about it at the moment. This was the reason why the Linux and Mac version were postponed. We didn't plan it at all, but at the very end of production there was a problem that came up. The idea is to a release a Linux version first and a Mac version after that. We don't have a date for it.
I found what they said to be quite odd. I'm not sure if they were saying they didn't plan for Linux and Mac at all, despite saying they were platforms in the initial announcement, or if they were saying they weren't planning for the delay. I'm leaning more towards the meaning being that they really didn't plan for them at all. That would make more sense, since their Twitter team told me they had no plans and they ended up asking for "+1's" on the Steam forum.
To be fair my reading of the developers quote, specifically "This was the reason why the Linux and Mac version were postponed. We didn't plan it at all, but at the very end of production there was a problem that came up" reads they had no plan to delay he Linuc/Mac launch but a problem came up at the end of production that resulted in it, and not as you have interpreted that there was no plan for a linux version at all.
As for the request for +1's, it may just have been after encoutering the problem they wanted to guage the demand for a linux port before embarking on a project to find and solve the problem, if demand was too low this could be grounds to shelve the version, whereas if demand is still high then its worth investing the resources.
Game developer 'Atlus' issues a DMCA takedown against open source PS3 emulator
28 September 2017 at 7:36 am UTC Likes: 4
Respectfully I disagree; DRM is crap and should go the way of the Dodo that we can both agree on. However the rest is horseshit, just because you feel someone is overpricing their work doesnt give someone any "right" to pirate the stuff. As for a 'pay what you want model' its unfeasible, yes idealised people will pay a fair price but since when do we live in a idealised world and its no basis for someone to be able to live by, a completely uncertain return for your effort. Gaming and software is not a right no matter how you want to frame it, people may enjoy it and they are certainly entitled to do so, but if something is beyond your means then either wait for a sale or do without, the I must have now attitude is the problem as much as anything else.
And as you point out there are plenty of software that is produced open and free, if you have a need for a certain software and the choice is between pirating a comercial S/W or using the Free version and your criteria is how much you want to fork out, then the free s/w is the way to go. Does the free s/w miss a feature you want/need then either stump up and pay or help the free s/w implement your needed feature.
28 September 2017 at 7:36 am UTC Likes: 4
Quoting: appetrosyan2. I find it deeply offensive, that DRM is not only allowed by law, but enforced.
Piracy is itself a solution to a problem: mismatch between rigid pricing, and people's resources. Sometimes piracy (i.e. free redistribution of paid content sans DRM), is a means of satisfying the FSF needs and rights of humans. (Albeit, I'd say, it's always better to use GNU vi or GNU emacs over a pirated version of sublime text).
A solution? Follow the GNU Guidelines, and set flexible pricing. I find the pay-what-you-want model, paired with transparent development is an effective means of making money. You will get a lot more, because people that would have formerly pirated the thing, will now pay a little something (which is a lot, considering the number of leeches from the pirate bay).
Respectfully I disagree; DRM is crap and should go the way of the Dodo that we can both agree on. However the rest is horseshit, just because you feel someone is overpricing their work doesnt give someone any "right" to pirate the stuff. As for a 'pay what you want model' its unfeasible, yes idealised people will pay a fair price but since when do we live in a idealised world and its no basis for someone to be able to live by, a completely uncertain return for your effort. Gaming and software is not a right no matter how you want to frame it, people may enjoy it and they are certainly entitled to do so, but if something is beyond your means then either wait for a sale or do without, the I must have now attitude is the problem as much as anything else.
And as you point out there are plenty of software that is produced open and free, if you have a need for a certain software and the choice is between pirating a comercial S/W or using the Free version and your criteria is how much you want to fork out, then the free s/w is the way to go. Does the free s/w miss a feature you want/need then either stump up and pay or help the free s/w implement your needed feature.
Atari are launching a new gaming system, the 'Ataribox' and it runs Linux
26 September 2017 at 10:03 am UTC
Ta, sounds nice, but I think I will wait to see what specs it actually bags when its closer to release, at the pricepoint however I cant see it being very beefy.
26 September 2017 at 10:03 am UTC
Quoting: liamdaweThe information was from the press release. It's also confirmed in interviews with other sites, but our source is the press information sent out.
Seems the source email can be viewed in the browser: http://us16.campaign-archive2.com/?u=514d5e8e2ca64b78c0c6f5a2e&id=600c7d1b9d
Ta, sounds nice, but I think I will wait to see what specs it actually bags when its closer to release, at the pricepoint however I cant see it being very beefy.
Atari are launching a new gaming system, the 'Ataribox' and it runs Linux
26 September 2017 at 9:55 am UTC
26 September 2017 at 9:55 am UTC
Anywhere you view the specs of this; the information doesnt appear to be on the website or if it is it's not easily accessible.
Dream Daddy: A Dad Dating Simulator is now on Linux
25 September 2017 at 9:24 pm UTC Likes: 1
Haha, not going to judge people :) Just not my thing, as for the games I have never looked into the genre to know much more than the odd thing that crops up in my feeds.
25 September 2017 at 9:24 pm UTC Likes: 1
Quoting: namikoQuoting: ajgpI cant quite work out if this is therefore a genuine attempt at satire of the genre.This is probably a part-serious/part-satire kind of game. There are more of them than you'd think for English-language Sims or Visual Novels.
And yeah it's a big, fat fetish. 2D characters can't husbando/waifu themselves, y'know! ^_-
Haha, not going to judge people :) Just not my thing, as for the games I have never looked into the genre to know much more than the odd thing that crops up in my feeds.
Dream Daddy: A Dad Dating Simulator is now on Linux
25 September 2017 at 7:59 pm UTC Likes: 1
25 September 2017 at 7:59 pm UTC Likes: 1
i find the concept of dating simulator games to be weird, that and they all seem to cater to a particular 'fetish' shall we say. I cant quite work out if this is therefore a genuine attempt at satire of the genre.
Ostriv, a city-builder set in the 18th century will have Linux support
19 September 2017 at 10:50 am UTC Likes: 5
While its not concrete 100% laid on to be released for Linux. I do tend to gve 1 man shows a bit more leeway with this than I would if it were a major/ established company saying the same.
19 September 2017 at 10:50 am UTC Likes: 5
Quoting: Eric1212...planned after that.
While its not concrete 100% laid on to be released for Linux. I do tend to gve 1 man shows a bit more leeway with this than I would if it were a major/ established company saying the same.
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