Latest Comments by TheRiddick
Shadow of Mordor on AMD Ryzen CPU suffers from a performance hit due to non-optimal thread scheduling
27 May 2017 at 8:33 pm UTC
27 May 2017 at 8:33 pm UTC
Interesting, I have a Ryzen 1600 system I have yet to build (waiting on ITX mobo's) so this will be handy info for when the time comes. I think games like this need to start including these things in their launch scripts so people don't suffer because most people will not have the knowledge to know of such issues nor howto fix them.
Wine 2.9 released with support for Direct3D tessellation shaders
27 May 2017 at 9:33 am UTC
27 May 2017 at 9:33 am UTC
Do you need wine-2.9 or wine-2.8-staging for witcher3? I can not find wine2.9-staging.
Linux gamers on Arch may want to hold off on updating due to openssl breaking some games (updated)
27 May 2017 at 3:45 am UTC
27 May 2017 at 3:45 am UTC
The problem came back for my opensuse machine. No idea why. sucks.
A quick look at some Linux gaming deals, some fantastic offers on right now
24 May 2017 at 9:55 pm UTC
24 May 2017 at 9:55 pm UTC
Shadowrun hong kong extended edition is %67 off on GOG atm. I bought it but for whatever reason it doesn't appear to be AMDGPU compatible, I did send in a bug report.
The Mesa fixes needed for Dying Light and Dead Island Definitive Edition are now in Mesa-git
21 May 2017 at 12:56 am UTC
21 May 2017 at 12:56 am UTC
you can try MESA_GL_VERSION_OVERRIDE=4.5COMPAT or 3.3COMPAT also. or 4.1COMPAT,
I also put env at the beginning of each, not sure if it matters.
I actually can't get mesa-git working on my Antergos install, the login screen for KDEPlasma fails to load correctly and I end up with just black-screen with moveable cursor. Shrug.
I also put env at the beginning of each, not sure if it matters.
I actually can't get mesa-git working on my Antergos install, the login screen for KDEPlasma fails to load correctly and I end up with just black-screen with moveable cursor. Shrug.
The developer of EVERSPACE makes it clear it's not just NVIDIA problems holding the port up, making progress
20 May 2017 at 11:52 am UTC
20 May 2017 at 11:52 am UTC
I think there is trading and ship upgrades involved. I don't believe there is any structure building in the game, which makes me wonder if such a thing could be modded into it? I also don't believe you can land on planets or moons.
EVERSPACE to launch without Linux support, NVIDIA driver bugs are part of the problem
19 May 2017 at 12:43 am UTC Likes: 4
19 May 2017 at 12:43 am UTC Likes: 4
Hmmm, are they another developer that ONLY tests against NVIDIA's 'standards' under Linux OpenGL? I hope they test and compare with the latest MESA options for AMD users. I mean if they get it out the door working on AMD hardware fine then chances are the NV side of things will just fall into place once they patch the driver!
WHY? Because AMD stuff actually has conformity to standards, meaning other hardware vendors can benefit from games being tested under it.... ;)
WHY? Because AMD stuff actually has conformity to standards, meaning other hardware vendors can benefit from games being tested under it.... ;)
Limit Theory, an ambitious space game, is still being developed and has quite a few beautiful screenshots to show off
11 May 2017 at 11:14 pm UTC
11 May 2017 at 11:14 pm UTC
The game looks like a GOOD version of Kinetic Void.
Marek submits patch series for threaded Gallium to Mesa, boosts performance in games
11 May 2017 at 11:12 pm UTC
11 May 2017 at 11:12 pm UTC
Yep and its worth mentioning that the mesa drivers now work better then AMDGPU-PRO by a fair bit. The only downside is RADV needs to catch up (is slower then OpenGL atm).
The developers of Mantis Burn Racing are open to bringing the game to Linux, if there’s enough interest
11 May 2017 at 12:25 pm UTC
11 May 2017 at 12:25 pm UTC
Looks like fun, reminds me of the old micromachine games back in the days.
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