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Latest Comments by TheRiddick
Harebrained (BATTLETECH / Shadowrun) announced GRAFT, a post-cyberpunk survival horror RPG
5 September 2024 at 7:19 am UTC

Quoting: CatKillerround for the two bullets on the level.

There are already a fair few shooter games like that, like this.

Jupiter Hell is one, but yeah its a saturated market so this would need to do something unique other then get gun and shoot stuff forever.

Acer enter the handheld PC gaming race with the Nitro Blaze 7
4 September 2024 at 3:10 pm UTC Likes: 6

Yeah this constant dependence on Windows kind of shows that they aren't really interested in providing long time support for these devices like Valve has with the SD. Not worth the price tag imo!

Windows is going to continue to get worse and worse for handhelds as they keep introducing more 'services' to the payload, especially Microsofts big shift to everything 'online' AI assistance stuff.

Harebrained (BATTLETECH / Shadowrun) announced GRAFT, a post-cyberpunk survival horror RPG
4 September 2024 at 4:37 am UTC Likes: 3

Looks interesting, but I could really do with a BattleTech-2 using a decent engine. (original used unity3d)

EmuDeck team announce Linux-powered EmuDeck Machines
29 August 2024 at 5:28 pm UTC Likes: 2

Would you not be better off just buying a SteamDeck or one of its slightly updated competitors?

Wine's Direct3D to Vulkan translation library vkd3d 1.13 out now
29 August 2024 at 5:27 pm UTC Likes: 1

One of the biggest areas of weakness for VKD3D is Ray/Path Tracing performance it seems, in particular translating with D3D12 which I believe is pretty much the only API other then Vulkan that does RT/PT for games?

Someone was doing some tests on YT recently and noticed the huge performance issue with RT/PT under Linux with translation layer, almost %50 less fps.

Microsoft donates the Mono Project to the Wine team
29 August 2024 at 5:24 pm UTC

Quoting: CaldathrasCome to think of it, does MO2 need .NET?

There are other mod managers that have issues such as those for dragon age or mech warrior and several others. Also there are tools like xedit that still have odd behaviour issues under Wine and many other tools. Just loose bits of NET that aren't being handled right.

Microsoft donates the Mono Project to the Wine team
28 August 2024 at 9:41 pm UTC

Maybe this will lead to more applications that rely on NET to work. In particular all those mod managers that hate working under WINE.

These new Factorio enemies coming in Factorio: Space Age look horrifying
19 August 2024 at 8:37 am UTC

Quoting: ArtenSo when you are in woods collect mushrooms for your consumption

In the game you literally are converting the entire biome of the planet to a giant factory for production. Since when does profit exclusively mean currency?

These new Factorio enemies coming in Factorio: Space Age look horrifying
19 August 2024 at 8:18 am UTC

Quoting: ArtenIt's centraly planed (by you) without free market.

I meant more in terms of converting planet into profit.

These new Factorio enemies coming in Factorio: Space Age look horrifying
17 August 2024 at 2:25 am UTC

Chill my dudes, I just want to convert your planet into a CAPITALISM!


Quoting: TcheyI almost want this game, without the Factory elements, just exploration, some simple base building maybe, and RPG-action stuff

Yeah like a mix Dwarf Fortress exploration mode or something.

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