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Latest Comments by ziabice
Editorial: On paying for Linux games when you already have a Windows version
15 March 2017 at 11:28 am UTC Likes: 5

Some publishers, not to long ago, made an "Extended" or "Directoror's Cut" version of theyr games and asked the user a little fee for a short time period to upgrade (if I recall correctly this happened for "Hard Reset", "Dead Island" and "Metro 2033" games).
This, according to me, is the right way: I already own a game, you port it to Linux or enhance it in some substantial way, let me pay a fair price for a short period of time to buy the new version. Anyway, let me choose to upgrade or not.
A "fair price" to me is "not more than 10 euros", but "not more than 7 euros" would be better.

Valve have hired another developer to work on Linux graphics drivers
14 March 2017 at 1:24 pm UTC

IMHO the MESA development seems stalling a bit: ok, they are making everything more robust and faster (and that is very nice and welcome, of course), but, apart from the Vulkan related efforts, there isn't new development regarding all those missing OpenGL extensions. A quick look at MesaMatrix shows that only the 34% of the "Other extensions" for radeonsi (54% for Mesa in general) are finished, and that is holding for two major releases of the library, which means not less than 6 months without new developments...

Mad Max is currently 50% off on the Feral Store
11 March 2017 at 8:47 am UTC

I don't know why but I'm liking this game a lot, played 30 hours trying to complete everything. The game is very easy and extremely playable.

I'm playing using MESA + radeonsi on an old AMD Radeon 7850 card with 1GB RAM: you have to upgrade to version 17.0.x of MESA to get acceptable performance, on my system with MESA 13.x it was totally unplayable.

The Mesa GLSL shader cache is now enabled by default
7 March 2017 at 10:25 am UTC

This just landed in Mesa-dev, could be benefical for a lot of us: Initial version of threaded GL dispatch V2

The Mesa GLSL shader cache is now enabled by default
6 March 2017 at 11:19 am UTC

How this impacts Shadow of Mordor on radeonsi?

Wine 2.3 released with more Direct3D command stream and Shader Model 5 work
4 March 2017 at 10:33 am UTC Likes: 1

Honestly I doubt TW3 will be ported to Vulkan, but having it running under WINE not to far away this year will be great too ;)

Croteam say Vulkan 'is the way forward', Serious Sam HD: The First Encounter due in 'weeks' with Vulkan
11 February 2017 at 8:50 am UTC

I have a simple question: can Vulkan breath new life into an old GPU? My Radeon 7850 can last one or two more years thanks to Vulkan? Or games will be even more resource hungry?

Wine-Staging 2.1 release with CSMT support for DirectX 10 & 11
9 February 2017 at 11:45 am UTC Likes: 2

I just discovered that Arch Linux has Wine, Wine-staging and Wine-staging-nine in his official repository, not AUR, this is awesome! Can't wait to try this new release!

Shadow of Mordor benchmarks old vs new on Linux
27 January 2017 at 6:23 pm UTC Likes: 1

Here are my numbers, using this PC:

System:    Host: accipigna Kernel: 4.9.2-1-MANJARO x86_64 (64 bit) Desktop: KDE Plasma 5.8.5
           Distro: Manjaro Linux
Machine:   Device: desktop Mobo: ASRock model: FM2A88X Extreme4+
           UEFI [Legacy]: American Megatrends v: P3.30 date: 05/13/2016
CPU:       Dual core AMD A10-7850K Radeon R7 12 Compute Cores 4C+8G (-HT-MCP-) cache: 4096 KB 
           clock speeds: max: 3700 MHz 1: 2400 MHz 2: 2400 MHz 3: 1700 MHz 4: 1700 MHz
Graphics:  Card: Advanced Micro Devices [AMD/ATI] Pitcairn PRO [Radeon HD 7850 / R7 265 / R9 270 1024SP]
           Display Server: X.Org 1.19.1 driver: radeon Resolution: [email protected]
           GLX Renderer: Gallium 0.4 on AMD PITCAIRN (DRM 2.48.0 / 4.9.2-1-MANJARO, LLVM 3.9.1)
           GLX Version: 3.0 Mesa 13.0.3
Audio:     Card-1 Advanced Micro Devices [AMD] FCH Azalia Controller driver: snd_hda_intel
           Card-2 Advanced Micro Devices [AMD/ATI] Cape Verde/Pitcairn HDMI Audio [Radeon HD 7700/7800 Series]
           driver: snd_hda_intel
           Sound: Advanced Linux Sound Architecture v: k4.9.2-1-MANJARO
Network:   Card: Qualcomm Atheros QCA8171 Gigabit Ethernet driver: alx
           IF: enp5s0 state: up speed: 1000 Mbps duplex: full mac: d0:50:99:26:b3:1c


Did the test setting the graphics quality to "Medium", except for "Texture Quality" set to "Low" because my gfx card has only 1Gb RAM, "Mesh quality" set to "High", "Antialiasing" set to "FXAA + camera", tesselation and dept of field was checked.

720p:
AVG: 33, MAX: 70, MIN: 13

1080p:
AVG: 30, MAX: 55, MIN: 7

Was it playable? YES. Was it enjoyable? NO.

Same machine, under Windows 10, latest AMD Gfx drivers, same "medium" settings:

720p:
AVG: 90, MAX: 134, MIN: 59

1080p:
AVG: 60, MAX: 81, MIN: 41

Was it playable? YES. Was it enjoyable? YES.

The numbers speaks for themselves: I'll never run this game again under Linux. Anyway, thanks a lot Feral for your dedication, is much appreciated!

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