Latest Comments by ziabice
Jupiter Hell, a modern turn-based sci-fi roguelike from the creator of DoomRL is on Kickstarter
16 November 2016 at 1:14 pm UTC

I discovered DoomRL thanks to GOL, it's a very addictive game. I bet this new one will be good too.

You might want to keep an eye on 'Silence', the new point & click adventure from Daedalic Entertainment
13 November 2016 at 9:10 am UTC Likes: 2

You can't imagine how much I was disapponted by the Deponia games: forced humour, puzzles that screams "I hate you, player!", so-and-so story. I managed to play only the first and part of the second episode, then I surrendered. Nonetheless the art style was very beautiful.

This seems a "darker" game than Deponia, so I'm intrigued.

Liam given that you are in touch with Deadalic PR, may you ask them if "Memoria" or "Chains of Satinav" will ever be ported to Linux? I ask because "Memoria" is listed as having a Linux depot on steamdb.

OT: all of the "Blackguards" games from Daedalic works like a charm under WINE, if they are out of resources they could do a sandboxed Linux port in a week or two.

'CAYNE', a free isometric horror game from the makers of 'STASIS' will support Linux
9 November 2016 at 3:24 pm UTC

I played STASIS under WINE: worked well, it has an OpenGL renderer. But honestly I found the game a little bit boring...

Wine allowed me to re-live a gaming experience I had from when I was a child on Linux
7 November 2016 at 6:33 pm UTC

QuoteOne issue I would like to figure out, is why some fullscreen games break when I alt+tab. They become completely unresponsive after this is done forcing them to be stopped.

Sometimes this is due to the window manager you are using. I found that latest KWin (from KDE 5.8) has lots of problems with games: not bringing the window on screen, disabling video playback or showing a blank/corrupt window. Games that suffer from this are, for example, "The Last Remnant" or "Skyrim". KWin is also "broken" with native Linux games, like "Tomb Raider (2013)": you have to run the game in windowed mode then go to fullscreen.
I don't know if this could be related to my Mesa version, I have to investigate.

Deus Ex: Mankind Divided released for Linux, port report and review
3 November 2016 at 1:12 pm UTC Likes: 1

This will become the new stress-test for Mesa developers, and that is good because it will bring optimizations to all of us on open source drivers.

I'm concerned about the CPU heavyness of the game, do you know if there will be a demo or something like a "free weekend" to test the game? I'm asking beacuse I can't afford now to buy the game and then ask for a refund if something is wrong.

Great article, as usual!

Why GNU/Linux ports can be less performant, a more in-depth answer
29 October 2016 at 7:27 am UTC

Quoting: FUltra
Quoting: ziabiceThe article is great, but leaves me with a big question: why WINE + Gallium Nine can sometimes archive same (or better) performance as Windows? It's simply not OpenGL, so there's no overhead?
This also can apply to Wine + CSMT for some OpenGL games.

Because you then compare the DXD9 version of the game in WINE with the DXD11 version that is the one that where ported?

I'm not that dumb! ;)

Why GNU/Linux ports can be less performant, a more in-depth answer
28 October 2016 at 8:12 am UTC

The article is great, but leaves me with a big question: why WINE + Gallium Nine can sometimes archive same (or better) performance as Windows? It's simply not OpenGL, so there's no overhead?
This also can apply to Wine + CSMT for some OpenGL games.

'Sky Break', a single-player open-world action & adventure game now on Linux
23 October 2016 at 3:55 pm UTC

Seems like "No Man's Sky" without the hype. Wishlisted! ;)