Latest Comments by 14
We've scheduled two more Rocket League tournaments, here's the details
16 April 2018 at 4:28 am UTC
16 April 2018 at 4:28 am UTC
I'm going to try to make the 20th. I might be able to do both.
By the way, how do we find the tournament? Just search for linux?
By the way, how do we find the tournament? Just search for linux?
The fun FPS 'Ballistic Overkill' adds more female skins, free to try for a few days and 50% off
14 April 2018 at 5:02 am UTC
14 April 2018 at 5:02 am UTC
I have this one and I played it recently. It's a pretty good one. Worth more than the $6 sale price.
RUINER is looking good on Linux, official non-beta build due on Monday
14 April 2018 at 5:00 am UTC
14 April 2018 at 5:00 am UTC
Quoting: Xpanderyeah i know, now many come say do not use paypal, but i dont like to enter my credit card number to multiple sites, so if paypal gets hacked or leaked i know where to search where it got leaked.Ever since I switched to buying Steam games using PayPal long ago, I only buy them from a full web browser instead of the Steam client. It seems more reliable and trustworthy to me.
So i guess i have to wait now and figure out whats the problem
2nd generation AMD Ryzen desktop processors now available to pre-order
13 April 2018 at 10:41 pm UTC
13 April 2018 at 10:41 pm UTC
The Ryzen 7 2700X would be wonderful but a 40W TDP jump over the Ryzen 7 2700 for +500MHz base clock...? Tough choice. I really would like 3.7 instead of 3.2 GHz.
I wonder if it's worth waiting for more motherboard announcements. I wouldn't want some really nice one to release like 3 months after I rebuild. A year later, sure, I'm not going to wait that long, but a couple months would kinda bite.
I wonder if it's worth waiting for more motherboard announcements. I wouldn't want some really nice one to release like 3 months after I rebuild. A year later, sure, I'm not going to wait that long, but a couple months would kinda bite.
Free and open source RTS 'Zero-K' releases on Steam on April 27th
12 April 2018 at 8:51 pm UTC
12 April 2018 at 8:51 pm UTC
Quoting: ElectricPrismAnd this is why I am a Fire Emblem diehard fan.Quoting: MayeulCQuoting: ElectricPrismI actually would be happy if there was a limit on the # of units -- say 30 or 40 just like chess or rock paper scissors.What THE HELL are your rock paper scissors rules?
Haha. It's a RTS insight that some StarCraft and Risk players reference. The idea in risk is that there are 3 kinds of units -- marine, zergling and tank or in the board game, soldier, horse and cannon -- referenced as rock, paper scissors.
StarCraft 1 had 16 units for Terran 19 for Zerg 17 for Protoss (52 Units total)
[One area that StarCraft 2 fucked up BIG time was they had many units [at least 20 not including the ones they removed] and buildings](http://starcraft.wikia.com/wiki/Category:StarCraft_II_Terran_units) 27 for Zerg 20 for Protoss (67 Units total not including heros or units removed from multiplayer like flying zergling from the campaign, etc...)
(Actually the difference used to be more -- Expansion #3 of SC2 has improved this a lot more.)
The principle idea behind my statement is that if you change games like Chess or Rock Paper Scissors to add new units it changes the gameplay for the worse.
Imagine they remade Super Mario Brothers NES and decided to change the core mechanics by making mario jump twice as high and eat blocks and enemies instead of climb over them -- the mechanics are critical.
So in the same way, the graphics, and creative units are important, but having what "100+ varied units with abilities including terrain manipulation" could actually make the game so complex that it's not fun and unintendetly alienates a large potential audience.
Having a clear vision for the core mechanics a game or kind of game is critical. Having event timing and clearly identifiable units with clear advantages and disadvantages against other units is important. And I do realize that it is a RTS but not going to town adding complexity where it doesn't need to be will KISS like chess instead of it being a pizza with 2ft of toppings.
Less is more.
For The King, a strategic RPG with turn-based combat looks like it's being prepped for Linux
12 April 2018 at 2:31 am UTC
12 April 2018 at 2:31 am UTC
Agree. I like how this one looks.
Steam revamps profile privacy settings, Steam Spy no longer able to operate
12 April 2018 at 12:52 am UTC Likes: 1
12 April 2018 at 12:52 am UTC Likes: 1
Quoting: Purple Library GuyAh. Well, I tackle that problem a different way. I don't add them to my Steam friends. People like that can send me an email or tweet or something. To me, Steam is about sharing my gaming life, not a chat server.Quoting: 14My idea of friends is quite specific and involves a small number of people I know offline. However, various online thingies such as Steam have appropriated the term, which makes things confusing. What Steam or Facebook call "friends", I would call "acquaintances" (or in some cases, "random dudes who cold-called me on the internet for some reason" ) and yes, what I'd want them to know is quite limited.Quoting: KimyrielleThe poor privacy controls were the reason why I didn't add friends to Steam at all. I don't want to broadcast all over the world which game I am playing when, and for how long. I wonder why people thought that's anyone's business?Huh? Maybe your idea of friends is different than mine, but I surely want my friends to see when I'm in a game and what that game is.
Steam revamps profile privacy settings, Steam Spy no longer able to operate
11 April 2018 at 3:31 pm UTC
I'm glad for the additional control. My steam profile is private because I wanted a couple things hidden so I woudn't get spammed for trade offers, but then I couldn't connect other sites that have better dashboards for viewing your own data.
As long as we're talking about further improvements, I think Valve should look at how CCP implements API key permissions. It's wonderfully more granular with optional expiration times even.
11 April 2018 at 3:31 pm UTC
Quoting: KimyrielleThe poor privacy controls were the reason why I didn't add friends to Steam at all. I don't want to broadcast all over the world which game I am playing when, and for how long. I wonder why people thought that's anyone's business?Huh? Maybe your idea of friends is different than mine, but I surely want my friends to see when I'm in a game and what that game is. I want them to see and join most of the time.
I'm glad for the additional control. My steam profile is private because I wanted a couple things hidden so I woudn't get spammed for trade offers, but then I couldn't connect other sites that have better dashboards for viewing your own data.
As long as we're talking about further improvements, I think Valve should look at how CCP implements API key permissions. It's wonderfully more granular with optional expiration times even.
The action-RPG Moonlighter is going to release on May 29th
10 April 2018 at 6:00 pm UTC Likes: 1
10 April 2018 at 6:00 pm UTC Likes: 1
That actually looks fantastic and I can picture myself playing it. Adding to wish list.
Speaking of wishes, I wish I knew how much it was going to cost. If it was $20, I just might buy it on release day!
Speaking of wishes, I wish I knew how much it was going to cost. If it was $20, I just might buy it on release day!
GOG are giving away Wasteland 2 with Pillars of Eternity II: Deadfire
10 April 2018 at 5:52 pm UTC
10 April 2018 at 5:52 pm UTC
Quoting: g000hI expect that a large number of people who would be interested in Pillars of Eternity II: Deadfire already own Wasteland 2, i.e. It isn't really a great incentive. Noting that Wasteland 2 has been in numerous bundles and sales over the past 2+ years.Well, I'm part of the small number of people then. I do not own Wasteland 2 and I probably want Pillars of Eternity II. The catch is I haven't started the first Pillars of Eternity and I'm only mildly interested in getting Wasteland 2. So, fortunately or unfortunately, depending on how you look at it, it's not worth my $50 to pre-order a game when I haven't started the predecessor. :(
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