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Latest Comments by Seegras
Lionsgate and Steam team up to offer over 100 films on Steam
26 April 2016 at 6:09 am UTC Likes: 1

Quoting: Stupendous ManThe only way I'm going to buy from them is if I get a DRM-free .mkv file. I want to own the stuff I buy, not rent it, and make as many personal backups as I wish.

I second that. I bought some cheap ones on steam, but won't ever again, as long as I can't download them.

I'd like them in 1080p, x264 or x265, AAC, and in a sensible container, preferably mkv, in original language (which I actually sometimes can't get on DVD here) with subtitles for a slew of languages (english in any case, and german too, please, and all the rest as nice to have). Now, set a sensible price and start selling them to me.

The Humble Devolver Bundle has a few decent Linux games for cheap
19 April 2016 at 10:09 pm UTC

Not really interesting, as I already have everything but NOT A HERO. which boils this down to that, plus "more games coming soon" for roughly $4.20. Still an ok deal, but not impressive.

Show us your gaming desk setup, here's ours
18 April 2016 at 7:27 am UTC Likes: 1

Quoting: HamishMy rapidly filling UFA farm receipt calendar.
Funny enough, this here is in Sursee, Switzerland, where I grew up. And our UFA does about the same things as yours.

Survival game Rust adds female player models, assigns gender to Steam accounts at random
11 April 2016 at 10:31 pm UTC

Game characters as a reflection of the player? You can rarely customise them enough.

For instance, I look like Link, not Conan. If the game only lets me choose between Duke Nukem and Lara Croft, I tend to pick the one nearer to my proportions, which is Lara Croft.

Unless the developers genderifucked (Is that word understandable? I was looking for a word that describes "making something gender-specific that should not be gender-specific; and doing it in a way where it doesn't even work any more" ) the armour, in which case I take whatever can wear the more realistic armour.

How to tell what Steam games work on Linux & SteamOS, steamplay does not mean Linux support
10 April 2016 at 9:59 am UTC Likes: 2

Yes, the ones with the logo are not the only games on Steam that run on Linux.

You can find more here: https://steamdb.info/linux/

Plus, there are some games for Unity, which do not package the Unity-runtime for Linux, but will work on Linux when you copy it over by hand: http://seegras.discordia.ch/Blog/windows-unity-games-on-linux/

The Wild Eight, survive after a plane crash now on Kickstarter, Linux aimed for day-1
9 April 2016 at 9:01 am UTC

Unless you build, and test from time to time, you'll never know whether it will work. That's true for Linux, MacOS X, and also for 32/64bits.

Because although Unity might be cross-plattform, you will still be able to do things which will break that.

I've got 14 Unity games that are broken on 64bit Linux, for instance. They all have the same bug, triggered by the same broken example code, which results in "Got a bad hardware address length for an AF_PACKET 16 8".

Or another nice example, not related to Unity: I've got a .NET program, which runs on Linux. But you can't load files, because it appends a backslash to all file paths.

The Wild Eight, survive after a plane crash now on Kickstarter, Linux aimed for day-1
8 April 2016 at 6:30 pm UTC Likes: 1

Quoting: drmoth
QuoteWith the cross-platform capabilities of Unity it won't be a problem.

I don't want to be too cynical, but I think I've heard that before.

Yes, and then it turns out you've totally screwed up your shaders, like, well, about 20 other games available on Steam for Linux, which technically run, but everything is a pink goo. Jumpix Jump, Astral Terra, Avenging Angel, Godus Wars, GunsNZombies, Reign Of Kings, StarForge, Slender The Arrival, The Forest, The Tower and Treeker are all examples of this.

Alternatively you could have used cri_ware or BalancerSDK or some other closed-source-trash Unity plugin, and then you'll notice that it won't work on Linux, because the supplier is a paragon of incompetence not fit to use a compiler.

Valve & HTC launch the Vive VR device, without Linux & SteamOS support
6 April 2016 at 9:05 am UTC Likes: 1

Quoting: EndeavourAccuracyI pre-ordered an HTC Vive on the first day that was possible. I've been using GNU/Linux only since 1997, and I have no plans to move to Windows.
I've been wanting a VR Headset ever since I wore that pre-version of the Oculus Rift, on Linux, no less. And I've been using GNU/Linux only since 1996, and I have bloody no intention to run that inferior MacOS-crap, or that abysmal piece of Windows-shit, just because some VR headset producers can't get their shit together.

I don't bitch about the price. But if you're not delivering for Linux, you might as well not exist in my universe.

Of course, the whole issue is somewhat moot right now, because I'm not going to order directly from the US, and my hardware retailer says "delivery date unknown"; so I expect Linux support to exist when they can deliver here.

Sword Coast Legends developer n-space has closed up shop
4 April 2016 at 7:10 am UTC

Quoting: GuestThis is it, they killed the game as it was advertised quite heavily that it was a streamlined action RPG (it was obvious to me this is what they were going to deliver). We're not likely to see another NWN style game with D&D rules for the foreseeable future, especially not on Linux.

I actually like it. And the reason may well be that it does NOT adhere strictly to D&D rules. Yes, they've patched them around the last few decades, but the core D&D is bad, incoherent, messy, ill-suited for _role_-playing games and ill-suited for computer games.

D&D is the Microsoft Windows of RPG rule-sets. (Before you think I don't know what I'm talking about: I know at least one set of RPG rules from 1978 which is everything that D&D is not. The Unix of RPG engines in other words ;)).

Unity3D game engine hardware statistics updated, shows Linux is very low
1 April 2016 at 7:08 am UTC

Quoting: aienabledSteam HW survey is better http://store.steampowered.com/hwsurvey - Linux share is 0.91% (February 2016). This is much closer to the real market - most Steam games have Linux share 1.5-5% of total sales (I think median is 3%). The explanation is simple - not every game is available for Linux - only about 30% of them (I used SteamDB https://steamdb.info/instantsearch/ ). So 30%*3% is 0.9%, very close to the HW survey stats.

It's probably not really the availability why its off, but Steams bias to count everything it doesn't know exactly as windows. Including wine. But I agree with you that it's too low, my calculations (somewhere here on this site) put it around 2%.

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