Latest Comments by lejimster
No 10nm-based Intel CPUs for desktop users until 2021, 7nm-based CPUs delayed
25 July 2020 at 12:17 pm UTC
AdoredTV put out a video last night talking about the issues they were having, he has contact within Intel who say many within the company aren't very happy with the CEO, Murthy. Apparently since he came in he's consolidated power under him and pushed any potential threats to his job out of the company, with Jim Keller leaving and Raja Kaduri the next to be on his way out. We will see if the latter is true by the end of the year, but I think it's safe to say Intel have lost their way being stuck on that 14nm node for far, far too long.
25 July 2020 at 12:17 pm UTC
Quoting: vskyeIntel will recover, eventually. A lot of people care that work there, I'm kinda thinking that upper management is just out of touch with the current market and just brushed off AMD. Surprise Intel! I figure a restructure of the company is due, and their share holders didn't seem to be very happy about it either. Complacence is a bugger after you've been a market leader for so long. Karma. ;)
AdoredTV put out a video last night talking about the issues they were having, he has contact within Intel who say many within the company aren't very happy with the CEO, Murthy. Apparently since he came in he's consolidated power under him and pushed any potential threats to his job out of the company, with Jim Keller leaving and Raja Kaduri the next to be on his way out. We will see if the latter is true by the end of the year, but I think it's safe to say Intel have lost their way being stuck on that 14nm node for far, far too long.
No 10nm-based Intel CPUs for desktop users until 2021, 7nm-based CPUs delayed
24 July 2020 at 12:47 pm UTC
Never say never. AMD got out of fabbing because it was expensive and they couldn't keep up. It appears Intel have hit a road block and are unable to hire the right people to solve their issues, they could do with nabbing a few guys from TSMC.
I read that TSMC are also looking to expand existing fabs and build a 5nm facility in Arizona. So who knows, in 5 years time they might be the only player in town.
24 July 2020 at 12:47 pm UTC
Quoting: barottoQuoting: CatKillerIntel won't fail completely: if they can't sort out their own yields they can get TSMC to make their chips.
That won't happen in a million years.
Also TSMC as a foundry doesn't have the capacity to satisfy the market's needs for mobile+server+desktop for Apple+AMD+Nvidia+Intel combined anyway.
Never say never. AMD got out of fabbing because it was expensive and they couldn't keep up. It appears Intel have hit a road block and are unable to hire the right people to solve their issues, they could do with nabbing a few guys from TSMC.
I read that TSMC are also looking to expand existing fabs and build a 5nm facility in Arizona. So who knows, in 5 years time they might be the only player in town.
No 10nm-based Intel CPUs for desktop users until 2021, 7nm-based CPUs delayed
24 July 2020 at 12:39 pm UTC Likes: 2
24 July 2020 at 12:39 pm UTC Likes: 2
As big as Intel is, it's worrying all the issues they've first had with 10nm and now 7nm. I want AMD to do well and compete with Intel, but I don't want them to replace Intel as the only player. We need that competition to push prices down.
AMD would be stupid if they didn't take advantage of this situation. They should be seeing double digit growth in market share.
AMD would be stupid if they didn't take advantage of this situation. They should be seeing double digit growth in market share.
VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
7 July 2020 at 9:25 pm UTC
I think Valve want the fastest path to DX12 compatibility on Linux. Thats probably why they chose to build off VKD3D rather than start a fresh project. And from what I understand it's not really possible to work from DXVK, since DX12 is a completely different animal to previous DX API's.
It would have been nice to see them working with codeweavers, but it seems the developers have very different approaches at reaching the same goal. Maybe each project can learn something from one another.
7 July 2020 at 9:25 pm UTC
Quoting: ArehandoroFrom a very ignorant point of view. Why start VKD3D-Proton instead of expanding VXDK to use D12 too? Is the difference in APIs between D11 and D12 so big that a different project needs to implemented?
I think Valve want the fastest path to DX12 compatibility on Linux. Thats probably why they chose to build off VKD3D rather than start a fresh project. And from what I understand it's not really possible to work from DXVK, since DX12 is a completely different animal to previous DX API's.
It would have been nice to see them working with codeweavers, but it seems the developers have very different approaches at reaching the same goal. Maybe each project can learn something from one another.
VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
6 July 2020 at 9:21 pm UTC Likes: 1
6 July 2020 at 9:21 pm UTC Likes: 1
I knew the dxvk guys were working on vkd3d, I didn't realise it was a fork of the original wine project. Interesting.
The Linux market share appears to continue rising with Ubuntu winning
2 July 2020 at 1:03 pm UTC Likes: 7
2 July 2020 at 1:03 pm UTC Likes: 7
I'm so glad I don't have to deal with Windows anymore. I was reading they changed the ability to block updates (technically you can pause them,but sounds annoying as hell). It seems like M$ haven't learned anything. The beauty of Linux is you're in control. I update my systems when I want. It doesn't start updating when I'm gaming or doing something critical. I really would hate how the windows update service would hog a ton of resources doing stuff in the background!
So yeah it's nice to see Linux user uptick, although I think the explanation of people just not logged in to their windows work machines makes a lot of sense. But it might also be a truer indication of what people are using at home, when not forced into the M$ ecosystem at work.
So yeah it's nice to see Linux user uptick, although I think the explanation of people just not logged in to their windows work machines makes a lot of sense. But it might also be a truer indication of what people are using at home, when not forced into the M$ ecosystem at work.
Mesa 20.2 gets Valve-backed ACO shader compiler on by default for AMD RADV
26 June 2020 at 6:40 pm UTC Likes: 1
Yeah I agree, things have improved massively in the last 6 years I've been on Linux. I remember struggling with poor performance on my old R9 270X and constantly switching between proprietary and open source drivers. Since then we've had so many positive changes, mesa has matured and become fully feature complete with OpenGL, performance has increased every year, AMDGPU has taken a lot of the headache out of upgrading the Linux Kernel.
In the past I was always envious of the performance nvidia users were getting, but there is no part of me that feels that way anymore.
26 June 2020 at 6:40 pm UTC Likes: 1
Quoting: LinasI am so happy I went with AMD for my gaming build. The experience has been getting better and better. With Mesa, amdgpu, DXVK, Proton, it's almost getting too easy being a Linux gamer. Feel like I am losing my nerd cred because I don't need to put the effort into it anymore.
Yeah I agree, things have improved massively in the last 6 years I've been on Linux. I remember struggling with poor performance on my old R9 270X and constantly switching between proprietary and open source drivers. Since then we've had so many positive changes, mesa has matured and become fully feature complete with OpenGL, performance has increased every year, AMDGPU has taken a lot of the headache out of upgrading the Linux Kernel.
In the past I was always envious of the performance nvidia users were getting, but there is no part of me that feels that way anymore.
With EA back on Steam, you can play Titanfall 2 on Linux with Steam Play
21 June 2020 at 9:24 am UTC Likes: 2
For now, maybe... But DX11 is on its way out and Vulkan has the mind share with gamers, hopefully developers are on the same page and the majority choose to go to Vulkan.
Proton/Wine is a great stop gap and allowing the gaming on linux community to grow. The more of us there are on the platform, the more support we get. Its not going to happen overnight, but every time I see a LTT video demoing the state of gaming on linux, it gets more popular every year.
21 June 2020 at 9:24 am UTC Likes: 2
Quoting: lqe5433I like Proton and Wine, DXVK etc, I just think with these nobody will port their games to Linux..
It's too easy for companies to say it's working with Proton.
For now, maybe... But DX11 is on its way out and Vulkan has the mind share with gamers, hopefully developers are on the same page and the majority choose to go to Vulkan.
Proton/Wine is a great stop gap and allowing the gaming on linux community to grow. The more of us there are on the platform, the more support we get. Its not going to happen overnight, but every time I see a LTT video demoing the state of gaming on linux, it gets more popular every year.
With EA back on Steam, you can play Titanfall 2 on Linux with Steam Play
21 June 2020 at 3:52 am UTC
21 June 2020 at 3:52 am UTC
I have the worst timing. Decided to take the plunge and install Origin through lutris last week and buy Titanfall 2. It works really nicely with RADV/ACO once you jump through a few hoops. Would have preferred it through Steam tho! Ahhh well.
Also good to know about the stuttering issue, I never noticed because I have it installed to a ssd, but that's not so great for drive wear - unnecessary disk writing.
Also good to know about the stuttering issue, I never noticed because I have it installed to a ssd, but that's not so great for drive wear - unnecessary disk writing.
Crayta launches exclusively for Stadia on July 1, free with Stadia Pro
19 June 2020 at 8:56 am UTC Likes: 1
19 June 2020 at 8:56 am UTC Likes: 1
Lol, so this is Stadia's Fortnite? It looks like one of those fake games that actors play on tv shows because they don't want to pay royalties.
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