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Latest Comments by lejimster
AirJet from Frore Systems could be great cooling for a Steam Deck 2
1 June 2023 at 12:38 pm UTC Likes: 4

It depends on a lot of things. If Valve decide to stick to a Max of 15w this solid state solution would be perfect. However if they want to have something that's more powerful when docked...

We are on the edge of some breakthroughs in technology though. With new battery technology that is about to go into mass production it will be more than possible to have double the power for less weight.

If You Like… Diablo
15 May 2023 at 2:13 pm UTC Likes: 2

Diablo and Diablo II were awesome. Diablo III played pretty well and was fairly enjoyable, but for whatever reason they decided to shift from the dark gritty style to something closer to Warcraft and most of us hated that shift. Diablo IV appears to be going visually in the right direction but I will hold off judgement until I get my hands on it.

Titan Quest was really good back in the day at a time when we were waiting for another Diablo. From what I do remember the environment and enemies were possibly a little too repetitive, but it was still enjoyable non the less.

Grim Dawn is fantastic, I got quite far in that game, but got a little frustrated battling one of the harder bosses and I stopped playing. I really need to get back to the game as I was enjoying it a lot up until that point.

I'm not sure if the article mentioned Wolcen. The concept for that game and the demo footage looked awesome, but the studio got into trouble and ran out of money and another dev took over and what little I played just didn't grab me unfortunately. Such a shame and probably why I won't be doing early access in the future.

ASUS ROG Ally releases in June priced competitively to the Steam Deck
11 May 2023 at 5:35 pm UTC Likes: 1

I just want to see developers support more games on Linux and the Steam Deck has made such a huge impact. As long as the ROG Ally doesn't hurt all the good work that has been put in.. It's cool. It might even make Valve drop the already low prices. What the ROG Ally has going for it though is it will be sold in stores.. Valve are only just doing that in Asia but really should be doing it worldwide.

The Last of Us closer to playable on Steam Deck, but the Deck still has RAM problems
10 May 2023 at 4:12 pm UTC

I welcome updates if it improves performance, but I can't wait to upgrade my internet connection.. I forgot how large the first few updates were but I think this is the largest so far at 49GB

Discord username system changing to make it easier to find people
8 May 2023 at 10:43 am UTC Likes: 4

Quoting: SoulprayerWell, i don't use ICQ anymore (I deleted my account years ago) but i still know my number as it would be my telephone...
I'm only in Discord for some games, which i like.
I haven't heard anyone mention ICQ in ages. I had a few good friends from my UT99 days on there that I lost contact with because I forgot my login details and couldn't retrieve them.

The Last of Us gets more optimizations and another Steam Deck fix
27 April 2023 at 11:59 pm UTC

I'm hoping as the porting team spend more time optimizing for the Steam Deck and thus older and lower specced hardware. Maybe then I will finally be able to play the game at a stable 60fps on my Vega 56 I know I really have to upgrade my GPU but the pricing of this generation of GPU's is too high and I was hoping to wait until RDNA4 as I hear a big leap in performance is coming with hopefully faster ray tracing too.

The Last of Us now Unsupported on Steam Deck, bad look for Valve and Naughty Dog
7 April 2023 at 10:23 pm UTC

Quoting: Mungrul@lejimster, just to report back.
That command line option did allow the game to see all of my GPU's RAM.
While that allowed me to stick everything up to Ultra, interestingly, performance was pretty much the same (regular frame dips).
I was watching the Digital Foundry breakdown of the game last night, and it appears that despite what the menu options tell you, the whole game is heavily CPU limited even on Windows, and that there's still texture streaming going on after you've loaded the game.

Looks like they've got their work cut out for them if they want to fix the game.

PS: Switching to Proton Hotfix didn't remove the audio crackle.
I could look into latency settings, although I'm using Pipewire instead of Pulse, because that got rid of the audio crackles I was having in Guild Wars 2 and has been rock-solid for all other titles.

But to be honest, playing it alongside the RE4 remake has just reminded me what I thought of the game when I initially played it on PS3.
While it may have world-class acting and story-telling for a game, the moment-to-moment gameplay is pretty average.

Indeed. There is a big patch for the game been released today, the texture streaming supposedly has been improved and reduced CPU usage. We will see... I'm just downloading it now.. 14GB

The Last of Us now Unsupported on Steam Deck, bad look for Valve and Naughty Dog
6 April 2023 at 1:45 am UTC Likes: 1

Quoting: MungrulI got it with my RX 7900XTX, and, um, yeah.
While reasonably playable (pop!_OS 22.04 LTS, i7 8700K, 32GB RAM), there's some odd stuff going on.
For one, the game only sees 8GB of the card's 24GB.
There's intermittent audio crackle and as reported by many other users, initial shader compilation after launching the game takes ages. Probably 30 mins on my system.

I also had to knock it down from ultra at 2560x1440 to high, as there were regular, drastic frame dips.
There's blurry textures all over the place that take ages to pop in to high res, making the game look like some of those 15-year old Unreal Engine games.

I mean, I know my CPU and motherboard are a little long in the tooth now, and probably bottle-necking the card, but I still expected a little better than this.

On the bright side, no crashes so far.
I'm guessing the shader compilation relies a lot on CPU power. On my 5800X3D it took 10 minutes and I'm pretty sure I read somebody who had a 16 core chip it took them 3 minutes to compile.

There is a launch option to allow the game to see all your vram.
 WINEDLLOVERRIDES="amd_ags_x64.dll=b"  %command%
For the audio crackle, I thought that had been fixed in the proton hotfix, I certainly haven't noticed it yet.. If you're still experiencing it you might want to look up the relevant pulse latency option.

That's probably why performance is tanking when you're trying to run on Ultra as it uses a lot of VRAM at that setting. But it might just be that the game is poorly optimized and doing strange things. I was told that the game decompresses over a gig of shaders on the fly during gameplay and this causes a lot of stutter and high cpu usage.. I hope they can fix the performance dips for lower end GPU's at least as my Vega 56 is very playable on some parts of the game at other points the frame rate dips slightly and it's very stuttery.

The Last of Us now Unsupported on Steam Deck, bad look for Valve and Naughty Dog
4 April 2023 at 2:48 pm UTC

I wasn't going to buy the game until it was all fixed up, but I got impatient and bought it yesterday. This is the first game where I've thought to myself "Yeah, I need to buy a new GPU".

Shader compilation in the menu went really fast for me, I don't know if it's my 5800X3D or valves ACO just being impressively fast. But it took ~10 minutes. Nothing like the 2 hours some people were complaining about.

I'm running a Vega 56 8GB and have been experimenting with different settings, trying to find a smooth 60fps.. I was getting as low as 25fps with Medium/High @ native 1080p. I then used FSR2 upscaling from 720p and I was getting 30-45fps. It just felt horrible to me at these framerates. I was then verifying I had Vsync disabled and I noticed the FPS cap slider, so I set that to 60fps and weirdly my frame rate jumped to 60fps and was really smooth. I need to go back and verify that is still the case because I was quite tired by this point.

The Last of Us on Steam Deck is not great
30 March 2023 at 9:42 pm UTC Likes: 2

My friends being Playstation gamers have been recommending this game to me for years, but I refuse to spend money on something this broken. It's surprising and a shame how poor the port is when other recent Sony ports have been pretty good. Hopefully it will eventually get fixed up.