Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
Latest Comments by kokoko3k
What have you been playing recently? We've been tinkering with a Raspberry Pi 4
20 July 2020 at 1:48 pm UTC Likes: 4

Enslaved via Proton.
Got it somehow in the past for cheap.
It is an old UE3 Game, so it is very light, but still it catches me FAR MORE than Shadow of the Tomb Raider which i put in standby and almost forgot.


-edit-
Thanks to enslaved, i discovered Ninja Theory team, and got their reboot of Devil may cry for something like 6 euros :-) SOTR will wait a bit more...

And (as always) Grid autosport (which i finally got it running at double framerate in wine).
I'm playing it since years and i've just completed the Touring discipline, i'm in love with that game.

Also, Beneath a steel sky in Scummvm with my smartphone.

3D adventure thriller 'Beyond a Steel Sky' is out now for Linux PC
17 July 2020 at 4:47 am UTC

Liam, how much uncapped fps do you squeeze out of it on your GTX1080 and at what detail level and resolution?

It is useful to estimate how the game will run on other users's systems.

Thanks!

Craft slick chiptune music for games or fun as FamiStudio adds Linux builds
3 July 2020 at 5:21 pm UTC

Quoting: uraxhornyxUnless he was thinking about creating files in .xm, .it, .mod... format, which are lighter than mp3 files ?
Quoting: axredneck
Quoting: kokoko3k
Quoting: axredneckIs there any tool for creating "tracker" music, like OpenMPT but with sequencer-like interface and piano roll?
What do you mean?
There is no "tracker" music... i mean you can create any kind of music with trackers and sequencers, they are just tools.
Create .xm, .it, .vgm files with piano roll.
.mid files are small and i can create them with Muse but they sound differently on different devices.
.nsf files are small too and i can create them with FamiStudio but they sound too "simple".
I still don't get it 100%, seems like an XY problem.
Do you need the file format to be compatible with common tracker formats or do you want an efficient format? Or something else?
I dont know about Musescore, but it seems to be bound to midi instruments (it is not a daw, but just a notation software).
But afromentioned lmms does indeed produce small files and has a pianoroll, and i bet there are a lot of sequencers that uses efficient file formats.

Do they miss something you need?

Craft slick chiptune music for games or fun as FamiStudio adds Linux builds
3 July 2020 at 5:06 pm UTC

Quoting: BerserkIf you want a good tracker, developed from a guy from the 90's demoscene packed with a ton of modern features: renoise. There is a native linux version (not free, but it is a full featured digital audio workstation, there are a tons of effects and it can use plugins).
Redux, by the same developer, is a tracker vst plugin you can also integrate in an other audio workstation (Ardour, Bitwig, I use this one, it is also amazing) software to integrate a tracker in your instruments.
I used extensively renoise, but still, renoise is missing the pianoroll.
As a side note, i find tracker notation so much better than the pianoroll.

Craft slick chiptune music for games or fun as FamiStudio adds Linux builds
2 July 2020 at 7:42 am UTC

Quoting: axredneckIs there any tool for creating "tracker" music, like OpenMPT but with sequencer-like interface and piano roll?
What do you mean?
There is no "tracker" music... i mean you can create any kind of music with trackers and sequencers, they are just tools.

Craft slick chiptune music for games or fun as FamiStudio adds Linux builds
1 July 2020 at 1:08 pm UTC Likes: 3

Quoting: wvstolzingLooks great. I wish something similar existed for the C64 SID.
lmms with c64 instrument:
https://www.youtube.com/watch?v=iEqc8yC4m4s
This one went in depth with the SID emulator (didn't found in english, sorry)
https://www.youtube.com/watch?v=8xrsfVPiVoA

NVIDIA released a big new mainline Linux Beta Driver 450.51
24 June 2020 at 4:01 pm UTC Likes: 3

Thanks nvidia, but not yet.

* Their driver interacts badly with kwin. (My onboard intel hd4000 is snappier than my gtx1060)
* Power consumption is still a joke (windows driver needs way less time to go to lower power states)
* VT switch corrupts textures, so you cannot play on a dedicated X server and do other things into the other.
* High resolution and fullscreen consoles are missing
* kmsgrab via ffmpeg is not supported
* Wayland?
* Basically, things that require tight integration with the Linux ecosystem (the cool things!) is often workarounded or broken.

...considering the time they takes to fix things, maybe in 5 (10?) years they will have addressed those issues.

Eye of the Beholder Trilogy is currently FREE on GOG, plus big D&D sale
18 June 2020 at 11:40 am UTC Likes: 3

It has been ported in 2018 to C64, amazing work (don't know if it is finished)
https://www.youtube.com/watch?v=DnletG9UC-8
https://www.youtube.com/watch?v=SEWrACmFRGw

...i'm pretty sure that if they would port it "as is" to a modern platform, it would require about 1000x the processing power and 1000x the ram.

Welcome to 2020!

Theme park builder 'Parkitect' now uses the Vulkan API on Linux
17 June 2020 at 12:36 pm UTC Likes: 1

Tried today, well...
On my system (nvidia 1050ti) it works faster, but when the framerate drops under the target framerate, i've some serious input lag issue.
Basically it seems to ignore input for seconds, and then it suddently processes it.
I tried to put a lot of smoke emitters and fps dropped under 40, then i tried to move the camera, emitters were still working (read the screen was not frozen), but the camera didn't pan.
after a couple of seconds the camera started to move and processes all of my *previous* input.

Definitely unplayable, unfortunately :-(

EDIT
Running a compositor under it fixes the issue.

art of rally looks terrific in the latest trailer and it will be on GOG too
12 June 2020 at 5:51 pm UTC

Let's hope it will be better optimized than absolute drift, quite heavy for what is presented on screen.
From the visuals, i smell Unity fingerprint, so maybe a Vulkan build can help.
(in my wishlist since months)