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Latest Comments by Mal
The emulation and media player front-end RetroArch just had a huge new release
26 August 2019 at 1:37 pm UTC Likes: 5

QuoteIt might be minor but one of my favourite features is the ESC key no longer making RetroArch instantly close.

Supergiant Games is turning ten years old, big sale on their games and HADES is heading to Steam
23 August 2019 at 3:24 pm UTC Likes: 3

I really don't get the issue with early access games. The whole point of stuff like kickstarter, patreon, early access and so on is to give indies a way to develop and sell a game without selling their bodies and souls to publishers. There are countless innovative and revolutionary games that have been developed only thanks to early access like minecraft and factorio.
Where publishers would not take the risk, or would not give the money unless the developer ceded all the rights, stuff like early access comes in. It allows to connect gamers potentially interested in a kind of game with developers offering that kind of game. Bypassing the interests of the middleman, which are not how much a game is fun but how much return comes from the investment. Imagine for a second an EA funded Factorio where you have to wait 1 day to build another assembler and you have to buy lootboxes for a chance of obtaining a one of the 23 unique pieces needed to craft a new tech to research.

Guys, really, it would be nice if we lived in a world of infinite resources and money was not an issue. Every dev would be paid to do any game he wants and we would only buy them once ready and bug free. But it's not like that and there is no perfect solution. Early access involves risks ofc. But if we don't take them then publishers have to take them and not only they don't do it for free but they only do it at their conditions.

Regarding Hades I too I'm looking forward to it given how much I liked previous Supergiant games. And I don't blame them for taking Sweeney money during the early phase. They didn't lie to anyone to get money from Kickstarter and they didn't showed the middle finger to their long standing patreon supporters because suddenly Epic gave them shitton of money to not sell their game and they don't need patreons anymore. They did nothing wrong or unfair: they simply accepted to start the early access on EGS for one year. Just because they made a deal with the cancer of PC gaming it doesn't mean that it's a cancerous deal that hurts gamers and devs.

That being said... anyone has any idea if the game is good like the predecessors? Getting reliable feedback from EGS exclusives is... difficult.

Psyonix are removing randomized loot boxes from Rocket League
7 August 2019 at 8:26 am UTC Likes: 1

So Epic is adopting a defensive stance now after having made a fortune with that stuff. A little hypocritical given the timing and context but it's good news nonetheless. I wonder if the other big publishers will do the same.

For what concerns EA it's pretty clear that they not only won't step back but they intend to bring as much industry(es) as possible down with them. When US and GB legislators will finally catch up with them I bet the judiciary will strike them with extreme prejudice given that they ignored multiple government "friendly advice" to self restrict.

Looks like we might see the end of developers constantly changing their Steam release date
6 August 2019 at 3:09 pm UTC Likes: 5

Imho the value of an "open store" is strictly the value of a non censored store, a place where you freely decide what is good for yourself. I wouldn't count being able to cheat customer and other devs on release date as an "openness value".

A look at how Steam Play is doing, based on the ProtonDB reports from July
6 August 2019 at 10:20 am UTC Likes: 2

Not every contributor reads the score guidelines on ProtonDB and there is definitely a bias toward platinum there (games that works but with a hack, games that works but no cutscenes or no multiplayer, or occasional glitches/crash and such).

The platinum score is definitely a little bit inflated right now. Since now the development is going on so fast it can't be helped, but when proton leaves beta it would be useful to have a redacted list of scores so that reviewers filter out the noise.

Move over Fortnite, The International 2019 for Dota 2 has surpassed $30 million
23 July 2019 at 9:41 am UTC

Though imho Riot (League of Legends) approach on the matter is less clamorous but more enlightened.

Instead of putting all the money in a single prize they use it to finance different leagues and tournament in many continents thus allowing a wider and healthier professional scene.

...

......

Though for Fortnite it kind of makes sense I guess since it's more like gambling than a sport.

Looks like Valve are developing another new game, something to do with "Citadel"
19 July 2019 at 1:33 pm UTC Likes: 5

Modern Soccer is based on an English mod of an old Greek ball game. Lucky them at the time they didn't invent copyright yet!

Valve releases a new update to the Steam Client, nice Linux fixes made it in again
17 July 2019 at 8:36 pm UTC Likes: 1

Nevermind. I think MS patched the controllers. So the link moved to modern drivers by default. But I'm on the penguin and my controllers do not auto update. They still run the old driver. There was actually a new entry in system menu to switch the link back to classic drivers and that fixed it. :P

Valve releases a new update to the Steam Client, nice Linux fixes made it in again
17 July 2019 at 8:24 pm UTC

Quoting: dude
Quoting: MalVery OT question. My 2 xbone s controllers stopped to work with steam link last week. They pair with BT just fine but then whatever key I press nothing happens. Forget and re pair doesn't help. I didn't have the time to troubleshot the issue seriously but it doesn't hurt to ask if anyone else had this issue too.

Try installing xpadneo.
It solved all my problems with wireless xbone pads.

My issue is between the controller and the steam link itself. I can't even navigate steam link menu.

Valve releases a new update to the Steam Client, nice Linux fixes made it in again
17 July 2019 at 2:30 pm UTC

Very OT question. My 2 xbone s controllers stopped to work with steam link last week. They pair with BT just fine but then whatever key I press nothing happens. Forget and re pair doesn't help. I didn't have the time to troubleshot the issue seriously but it doesn't hurt to ask if anyone else had this issue too.