Latest Comments by denyasis
Linux share on Steam hits highest peak in years thanks to Steam Deck
2 July 2022 at 4:31 pm UTC Likes: 1
Very true. I totally agree. In the Deck revenue article a few weeks ago, I estimated a minimum of 75,000 basic deck sales, so 118,000 seems realistic. I think for me all the hype we hear about it makes it seem like everyone is buying them (not just waiting), so I imagined the sales numbers / Linux users would be higher. Especially with Valve announcing a ramp up in production. It's still, what, 8000 ish Decks a week, which is pretty good.
I guess I internally overlook the slow roll out. Which is probably the purpose of the hype from Valve's end.
2 July 2022 at 4:31 pm UTC Likes: 1
Quoting: WMan22Quoting: denyasisSo that's about 118,000 Deck Users. I guess that's a good number for sales, but I guess I was expecting the over all Linux % to be more positively affected by the Deck. I guess it'll take more time. Hopefully it translates into more mainstream Linux use as well.
A lot of people are just waiting for the mere opportunity to pick up their Steam Deck. The platform's rolling out so slowly, though I'd prefer they do it this way over just bulk releasing them and have scalpers snatch em all up and run into the same problem anyway.
Very true. I totally agree. In the Deck revenue article a few weeks ago, I estimated a minimum of 75,000 basic deck sales, so 118,000 seems realistic. I think for me all the hype we hear about it makes it seem like everyone is buying them (not just waiting), so I imagined the sales numbers / Linux users would be higher. Especially with Valve announcing a ramp up in production. It's still, what, 8000 ish Decks a week, which is pretty good.
I guess I internally overlook the slow roll out. Which is probably the purpose of the hype from Valve's end.
Linux share on Steam hits highest peak in years thanks to Steam Deck
2 July 2022 at 1:45 pm UTC Likes: 1
2 July 2022 at 1:45 pm UTC Likes: 1
So that's about 118,000 Deck Users. I guess that's a good number for sales, but I guess I was expecting the over all Linux % to be more positively affected by the Deck. I guess it'll take more time. Hopefully it translates into more mainstream Linux use as well.
GOG finally remove the false "in progress" note about GOG Galaxy for Linux
1 July 2022 at 9:45 pm UTC Likes: 1
I would disagree. I think they were hampered by them. I think It made it hard to move away from them, creating issues that didn't exist on Steam. As @ObsidianBlk pointed out, the main thing was a DRM free back catalogue of nostalgia that no one else had... Then those games got published on Steam. They had to change away from that core business model to keep up.
I agree that their principles are nice and I agree with @ObsidianBlk and you that they probably helped get them off the ground, but I do think their existence made it more difficult to adjust to a competitor with some superior offerings and no self imposed constraints. Now they've certainly made many other mistakes asking the way, I absolutely agree with you completely with that, but limiting your business model to something that most gamers don't really see as a purchase altering priority, I would argue, does hurt then a bit.
Edit- sorry @ObsidianBlk. I totally butchered your name when typing.
1 July 2022 at 9:45 pm UTC Likes: 1
Quoting: Purple Library GuyI think you're making an unwarranted assumption. I don't think the principles involved hurt them.
I would disagree. I think they were hampered by them. I think It made it hard to move away from them, creating issues that didn't exist on Steam. As @ObsidianBlk pointed out, the main thing was a DRM free back catalogue of nostalgia that no one else had... Then those games got published on Steam. They had to change away from that core business model to keep up.
I agree that their principles are nice and I agree with @ObsidianBlk and you that they probably helped get them off the ground, but I do think their existence made it more difficult to adjust to a competitor with some superior offerings and no self imposed constraints. Now they've certainly made many other mistakes asking the way, I absolutely agree with you completely with that, but limiting your business model to something that most gamers don't really see as a purchase altering priority, I would argue, does hurt then a bit.
Edit- sorry @ObsidianBlk. I totally butchered your name when typing.
GOG finally remove the false "in progress" note about GOG Galaxy for Linux
1 July 2022 at 6:26 pm UTC Likes: 1
1 July 2022 at 6:26 pm UTC Likes: 1
I'm a little sad GOG is struggling, but their business model failed and they seem to be struggling with what to do next.
Which is a problem when your business model is to be the anti-Steam and in the process, Steam becomes a near Monopoly.
I'm the end, turns out people are really more ok with DRM and a nice, albeit mandatory, client than they bet on.
How do you retake market space without alienating uses that bought in on those founding principles?
Perhaps the bigger problem is that they had principles in the first place.
Which is a problem when your business model is to be the anti-Steam and in the process, Steam becomes a near Monopoly.
I'm the end, turns out people are really more ok with DRM and a nice, albeit mandatory, client than they bet on.
How do you retake market space without alienating uses that bought in on those founding principles?
Perhaps the bigger problem is that they had principles in the first place.
Some Steam Decks ship with an x2 SSD instead of an x4 SSD
30 June 2022 at 12:42 pm UTC
30 June 2022 at 12:42 pm UTC
And your talking wholesale factory prices for the parts, that's set in the bids and contracts and probably locked in. Valve is probably paying the same for the various parts.
Some Steam Decks ship with an x2 SSD instead of an x4 SSD
29 June 2022 at 11:10 pm UTC Likes: 6
I'm actually surprised that isn't common knowledge. Do people really believe everything is made exactly the same and sole sourced? Everything that's mass produced has multiple suppliers resulting in varying parts. Hell, there might even be assembly/quality differences if Deck's are made in different factories. I've run into that before with other items.
29 June 2022 at 11:10 pm UTC Likes: 6
Quoting: BeamboomThis is actually so common that people would probably be surprised. Over a certain timespan, purchase a stack of the same model of some computer, tear them apart and you *will* find differences.
And it's been like this since forever. I recall home computers back in the 80s when we had a ball tinkering with those things: The same model could even have different chipsets on the motherboard. All depending on what production line it came out of.
I'm actually surprised that isn't common knowledge. Do people really believe everything is made exactly the same and sole sourced? Everything that's mass produced has multiple suppliers resulting in varying parts. Hell, there might even be assembly/quality differences if Deck's are made in different factories. I've run into that before with other items.
Dead Cells gets a huge free accessibility upgrade
27 June 2022 at 9:26 pm UTC
Thanks! I read the actual update on Steam (something I think a lot of people on this thread may have missed) in which they talk about and address pretty much every concern one could imagine, plus the assist options seem like a really nice bonus for some of my family to enjoy it too!
Now, wether to buy it on Linux or Switch, lol.
27 June 2022 at 9:26 pm UTC
Quoting: dvdQuoting: denyasisQuoting: dvdI don't get why people cry about achievements - if they talk about the steam/gog things, people have been unlocking them in unintended ways for ages, and any personal goals are unaffected by this.
I presume it is because people like to feel special and get personally offended when it's pointed out the benchmark they use for that belief isn't really well suited to that in the first place.
I might put this one on my wishlist. How are the regular difficulty levels compared to Hollow Knight (that is my only good point of comparison)? I really liked Hollow Knight, so something similar might be really fun.
I haven't played Hollow Knight yet. I'd say the first two boss cells are rather accessible (first one is easy, second one is modest challenge), then from 3 up it gets hard. I also think it also depends on your playstyle, which weapons you favour.
Thanks! I read the actual update on Steam (something I think a lot of people on this thread may have missed) in which they talk about and address pretty much every concern one could imagine, plus the assist options seem like a really nice bonus for some of my family to enjoy it too!
Now, wether to buy it on Linux or Switch, lol.
Dead Cells gets a huge free accessibility upgrade
25 June 2022 at 6:04 pm UTC Likes: 2
I presume it is because people like to feel special and get personally offended when it's pointed out the benchmark they use for that belief isn't really well suited to that in the first place.
I might put this one on my wishlist. How are the regular difficulty levels compared to Hollow Knight (that is my only good point of comparison)? I really liked Hollow Knight, so something similar might be really fun.
25 June 2022 at 6:04 pm UTC Likes: 2
Quoting: dvdI don't get why people cry about achievements - if they talk about the steam/gog things, people have been unlocking them in unintended ways for ages, and any personal goals are unaffected by this.
I presume it is because people like to feel special and get personally offended when it's pointed out the benchmark they use for that belief isn't really well suited to that in the first place.
I might put this one on my wishlist. How are the regular difficulty levels compared to Hollow Knight (that is my only good point of comparison)? I really liked Hollow Knight, so something similar might be really fun.
Steam Deck back to being the global top seller (by revenue) on Steam
20 June 2022 at 4:56 pm UTC Likes: 3
Well let's see. V Rising is 1.5M sales per This article. It's 20$ on steam. The Deck on the top sellers list is 400$ (steam page, top sellers, #7 . So that's 20:1 for the same revenue.
So that's 75,000 Decks for the same revenue. Of course, I'm missing the time frame (all time sales, weekly, etc).
That also assumes some integrity of Valve's numbers with their own product (and any comparison numbers released too). It's their store, they could just be "promoting" it to the top 10, although I find that unlikely at this point.
20 June 2022 at 4:56 pm UTC Likes: 3
Quoting: itscalledrealityIs it really fair that they mix $500+ hardware sales with software sales and then compare?
This is meaningless. The Valve Index is listed as a top seller but it also costs $1000. Of course it’s bringing in money.
Well let's see. V Rising is 1.5M sales per This article. It's 20$ on steam. The Deck on the top sellers list is 400$ (steam page, top sellers, #7 . So that's 20:1 for the same revenue.
So that's 75,000 Decks for the same revenue. Of course, I'm missing the time frame (all time sales, weekly, etc).
That also assumes some integrity of Valve's numbers with their own product (and any comparison numbers released too). It's their store, they could just be "promoting" it to the top 10, although I find that unlikely at this point.
Epic Online Services gets free cross-play tooling that will support Linux
17 June 2022 at 10:35 pm UTC
17 June 2022 at 10:35 pm UTC
Very nice they are adding support! We need more stores with more support. Hopefully they continue improving it!
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