Latest Comments by F.Ultra
You can now order a PC case that looks like the classic Commodore 64
12 October 2020 at 2:24 pm UTC Likes: 7
Blasphemy ;-), computers back then had personality, now they are all just one size fits all midi towers.
12 October 2020 at 2:24 pm UTC Likes: 7
Quoting: tuubiI grew up with a Commodore 64, then an Amiga 500, but I don't understand why anyone would yearn to return to the beige years of computing. These were great systems back in the day, but they were no beauties.
That said, I do know a few people who'd be all over these.
Blasphemy ;-), computers back then had personality, now they are all just one size fits all midi towers.
Check out the first gameplay from Amnesia: Rebirth
2 October 2020 at 7:04 pm UTC Likes: 1
2 October 2020 at 7:04 pm UTC Likes: 1
This looks incredible promising, really liked the rigged door there at the end.
Linux gaming optimization kit 'GameMode' has a new release up
12 September 2020 at 4:03 pm UTC Likes: 2
Could that be a Manjaro specific thing? On my Ubuntu there is a brief popup every time Gamemode is enabled and disabled.
12 September 2020 at 4:03 pm UTC Likes: 2
Quoting: KohlyKohlThis is cool and all but the lack of a notification that it started keeps me away from this.
Could that be a Manjaro specific thing? On my Ubuntu there is a brief popup every time Gamemode is enabled and disabled.
Spiritfarer for Linux is now live on itch.io, dev apologises for ableist writing
4 September 2020 at 1:25 am UTC Likes: 5
You can point out possible ableism without being offended, actually I don't see any one being offended here at all. Yes people in wheelchairs are not a homogenous group exactly like people without wheelchairs.
This has more to do with not painting disabled people as stereotypes than being offended.
4 September 2020 at 1:25 am UTC Likes: 5
Quoting: FurelokaQuoting: NezchanQuoting: GuestMeh, I dont' see the issue frankly. If the char doesn't want to be in the wheel chair, that's the char's choice. it doesn't represent all people in a wheel chair.
I read a few of their replies to folks with similar responses to yours, and a big part of the issue was regret that they (and, presumably, you) didn't actually consult any wheelchair users while writing to see what they thought of it, a failure in due diligence. Something of particular importance in a game all about empathy and understanding others' perspectives. And when called out, they understood that they should have done so and are in the process of working it out.
I can identify with not seeing the issue, I didn't either until it was brought up. But that's exactly the point, isn't it?
Usually I don't care to comment, as no matter what one says on the internet in this day and age, someone will get offended.
I have a mother who is bound to a wheelchair, there is nothing more she wishes for than to get rid of it. The authors thoughts reflects hers perfectly, she would have burned the wheelchair if she could. She hates it with a passion, and I'm sure others do too.
I'm sick and tired of people getting offended on the behalf of a group they don't even communicate with or associate with, all to virtue signal to get likes and thumbs ups and what not. Then again, me saying something won't change shit, so I'll show myself out the door.
You can point out possible ableism without being offended, actually I don't see any one being offended here at all. Yes people in wheelchairs are not a homogenous group exactly like people without wheelchairs.
This has more to do with not painting disabled people as stereotypes than being offended.
Linux Format has a Collabora dev talk about Steam's Linux container 'Pressure Vessel'
28 August 2020 at 9:03 pm UTC
Of course there is a large gap between 1 and 1 million, I only used that number to describe the extreme outcome. I'm quite sure that they will release a new updated container later once they are out of beta so to speak, but then of course we are talking about Valve so it might not happen also...
28 August 2020 at 9:03 pm UTC
Quoting: pentarctagonQuoting: F.UltraQuoting: pentarctagonQuoting: F.UltraQuoting: pentarctagonGetting the contents of the container updated is still a bit of a problem though. For example: https://github.com/ValveSoftware/steam-runtime/issues/55
Well that is the nature of being a container, the whole idea is that everything in it remains unchanged. Upgrading gcc for C++ will just break things as the ABI changes when you do that.
Not being able to have a container that has more up to date dependencies available means it will become progressively less useful though. Over at Battle for Wesnoth for example, the steam runtime makes it a lot easier in that it means most dependencies can be consistently provided by the runtime, but being stuck at gcc 5 means means it only supports up to C++14.
Yes but that is about creating a new container and not updating an existing container which is how I interpreted the issue on github. Then there is the problem that you don't want to create 1 million containers either since then we are back to square one again.
Not really; there's a large gap between "one more" and "1 million". Beyond that though, if for whatever reason Valve is not able to provide any more containers with updated software, then the use of the containers shouldn't be something that's encouraged for future use since they will only become more outdated and less useful.
Of course there is a large gap between 1 and 1 million, I only used that number to describe the extreme outcome. I'm quite sure that they will release a new updated container later once they are out of beta so to speak, but then of course we are talking about Valve so it might not happen also...
Linux Format has a Collabora dev talk about Steam's Linux container 'Pressure Vessel'
28 August 2020 at 12:15 am UTC
Yes but that is about creating a new container and not updating an existing container which is how I interpreted the issue on github. Then there is the problem that you don't want to create 1 million containers either since then we are back to square one again.
28 August 2020 at 12:15 am UTC
Quoting: pentarctagonQuoting: F.UltraQuoting: pentarctagonGetting the contents of the container updated is still a bit of a problem though. For example: https://github.com/ValveSoftware/steam-runtime/issues/55
Well that is the nature of being a container, the whole idea is that everything in it remains unchanged. Upgrading gcc for C++ will just break things as the ABI changes when you do that.
Not being able to have a container that has more up to date dependencies available means it will become progressively less useful though. Over at Battle for Wesnoth for example, the steam runtime makes it a lot easier in that it means most dependencies can be consistently provided by the runtime, but being stuck at gcc 5 means means it only supports up to C++14.
Yes but that is about creating a new container and not updating an existing container which is how I interpreted the issue on github. Then there is the problem that you don't want to create 1 million containers either since then we are back to square one again.
Linux Format has a Collabora dev talk about Steam's Linux container 'Pressure Vessel'
27 August 2020 at 2:40 pm UTC
Well that is the nature of being a container, the whole idea is that everything in it remains unchanged. Upgrading gcc for C++ will just break things as the ABI changes when you do that.
27 August 2020 at 2:40 pm UTC
Quoting: pentarctagonGetting the contents of the container updated is still a bit of a problem though. For example: https://github.com/ValveSoftware/steam-runtime/issues/55
Well that is the nature of being a container, the whole idea is that everything in it remains unchanged. Upgrading gcc for C++ will just break things as the ABI changes when you do that.
Left 4 Dead 2 is confirmed to be getting an update in collab with the community
27 August 2020 at 2:37 pm UTC
Well if that floats your boat then you should look up Comic Girl 19, she made a Dead Girl collection of her NSFW photos (last item on this page): https://www.comicbookgirl19.com/nsfwphotos requires patreon to access.
27 August 2020 at 2:37 pm UTC
Quoting: SolarwingI have always liked the dead - in games ofc.Especially dead women are high on my list!But I haven't played this game though. Maybe I should rectify my "situation" and civilize my universe(home). Let the zombie party begin!
Well if that floats your boat then you should look up Comic Girl 19, she made a Dead Girl collection of her NSFW photos (last item on this page): https://www.comicbookgirl19.com/nsfwphotos requires patreon to access.
Unity Technologies officially files to go public with an IPO
26 August 2020 at 5:22 pm UTC Likes: 1
There is no reason to read anything into that sentence what so ever, it's just the normal CYA (cover your own ass) that appears in every single prospect. Due to the legal system, if a company would have left out that sentence in a prospect then a shareholder would be able to file suit if the company didn't increase profits every single year.
What should be read more careful is the reason why they are going public, aka what is the rationale behind them now needing a huge investment, or the fact that they made a loss of $163.2M last year which is an increase from 2018 ($131.6M) and in total they have lost $569.3M since launch.
26 August 2020 at 5:22 pm UTC Likes: 1
QuoteEven in their risk factor summary bullet-point list, they make it very clear that they may not "achieve or sustain profitability in the future". That's probably quite common to read in such documents but still not exactly a good look as a whole, doesn't fill with any sort of confidence.
There is no reason to read anything into that sentence what so ever, it's just the normal CYA (cover your own ass) that appears in every single prospect. Due to the legal system, if a company would have left out that sentence in a prospect then a shareholder would be able to file suit if the company didn't increase profits every single year.
What should be read more careful is the reason why they are going public, aka what is the rationale behind them now needing a huge investment, or the fact that they made a loss of $163.2M last year which is an increase from 2018 ($131.6M) and in total they have lost $569.3M since launch.
Devs quit Skullgirls and Indivisible studio Lab Zero Games, issues with studio owner
26 August 2020 at 5:02 pm UTC Likes: 1
Don't know if you have seen this, but it's a good take on the whole "cancel culture" thing.
Cancel Culture Isn't A Thing, You Snowflakes - Some More News
26 August 2020 at 5:02 pm UTC Likes: 1
Quoting: TiZHoly shit. I shouldn't be surprised that the comments of a Linux gaming website has such headass takes, but yet here I am. I don't know if it's my bad for thinking the climate might improve over time, or y'all's bad for going bad-faith against the victims and playing devil's advocate in favor of the abuser. It's always about "cancel culture! cancel culture! cancel culture!" I'm sick of hearing about the "cancel culture" boogeyman every time news of abuse comes out and a community takes action to make things right. If that means ousting someone in a position of power, I'm personally in favor of making sure the door hits them on the way out.
I'm glad the article at least is straight to the point with the facts of the matter. Those who left Lab Zero did so because Mike Z created an unsafe work environment with his behavior. There's no "snowflake" stuff at play here. If you think that an employee should endure that sort of behavior from an employer, you're messed in the head and part of what enables garbage people like him to continue to be garbage.
Cybik didn't even work for L0 in any sense of the word; he was a volunteer who kept the code in sync and he left in solidarity with the employees who quit. He's been doing all that work for free and he's got a better moral sense than half of the people in this comment area.
Don't know if you have seen this, but it's a good take on the whole "cancel culture" thing.
Cancel Culture Isn't A Thing, You Snowflakes - Some More News
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