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Latest Comments by F.Ultra
Steam Play Proton 4.11 released, a pretty huge release pulling in D9VK and a replacement for esync
31 July 2019 at 4:22 pm UTC Likes: 1

Quoting: EagleDelta
QuoteWhen Valve identified issues with multi-threaded games as Proton development was being ramped up, CodeWeavers worked on developing the "esync" patchset to address it. It worked well but it came with multiple issues. As Valve said it needed a "special setup" and can cause "file descriptor exhaustion problems in event-hungry applications", they also think it "results in extraneous spinning in the kernel". So, they're working on what they're calling fsync and suggesting changes to accommodate it in the Linux Kernel.

That is awesome, though It's probably important to have everyone temper expectations for a stable version of fsync for a while. The kernel patches were submitted, but it will probably take some time to actually get those changes into the kernel, followed by even more time waiting for Desktop distros to update/patch their own kernels with the changes.

Still cool nonetheless

Yeah the patch to the kernel have already met some resistance on LKML and there are some strange things with it as well. The reason esync was a problem was the file descriptor limit that for some applications ranged to the millions but the fsync patches for the kernel can only handle 75k objects.

Ubisoft and Epic Games are now supporting Blender development
22 July 2019 at 7:01 pm UTC Likes: 6

Quoting: x_wing
Quoting: Alm888I wonder, what Autodesk® had done to piss these guys off so much that they openly started undermining its dominance by supporting the direct competitor?

Usually, Big Bucks Companies stick to each other.

The only problem with Maya and 3DSMAX is their price. For indies/hobbyist Blender is the way to go and I think that Unity and Epic wants to reduce newcomers costs.

It's also that you can contribute to an open source project and steer the direction of development while you are at Autodesk:s mercy when it comes to how Maya will evolve. Epic probably also noticed that the vast majority of the game publishers on their store already uses Blender so by supporting it they are also proving support for their store partners.

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 July 2019 at 9:29 pm UTC

Quoting: Dunc
Quoting: Purple Library GuyThat's an odd "we", now that I think about it. I'm Canadian, and we never had the capacity, only the Americans did
Hey, don't talk yourselves down, eh?

Quoting: F.UltraSoon SpaceX will build the Falcon Super Heavy which will have capacity to send crews to both the Moon and Mars so there are still interesting times ahead!
Exactly. Although, as I understand it, Musk wants to skip the moon and go straight to Mars (before 2030, which, given the greater challenges involved, isn't that much further off than 1969 was when Kennedy announced his ambition). But I'm pretty certain Jeff Bezos's Blue Origin intends to go there.

(Also, since I'm posting YouTube links, for anyone interested in the AGC, this playlist is essential.)

Yes Musk personally wants to skip the Moon and head directly to Mars but SpaceX is a commercial space company so while they might be putting their own money into Mars, others are free to rent their rockets for other missions which is how they of course make their money.

That is why they list the BFR (Big Falcon Rocket) as having the following functions:

  • Mars colonization
  • Earth–lunar transport
  • Multiplanetary transport
  • Intercontinental transport
  • Orbital launcher
  • Space tourism


So Dead Space is soon coming :-)

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 July 2019 at 12:33 am UTC Likes: 5

Quoting: chancho_zombieThe most interesting stuff for us technology enthusiasts is that the Apollo 11 set the basis for the first computers by today standards it's more like a calculator, but nevertheless it was one of the first microchips.

I wonder if it is possible to run Linux on it.:D

the RAM memory is not even bits it's 2048 words.^_^ I don't know it's even slim for damn small linux.

And the ROM was Core Rope Memory, aka they had old ladies knitting 1:s and 0:s with magnetic rope which NASA jokingly called LOL (Little Old Lady) Memory :)

https://authors.library.caltech.edu/5456/1/hrst.mit.edu/hrs/apollo/public/visual3.htm

And here is the source code, it was all written and edited on paper:

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 July 2019 at 12:29 am UTC Likes: 1

Quoting: chancho_zombie
Quoting: Purple Library Guy
Quoting: F.UltraThe Russians landed a rocket (Luna 2) on the Moon in 1959.
With people in it?

the Russians got it all wrong we are not going to conquer the universe sending dogs and space monkeys.:D

Don't tell the French :-)

QuoteAnimals had been used in aeronautic exploration since 1783 when the Montgolfier brothers sent a sheep, a duck, and a rooster aloft in a hot air balloon to see if ground-dwelling animals can survive

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
19 July 2019 at 12:08 am UTC

Quoting: Purple Library Guy
Quoting: F.UltraThe Russians landed a rocket (Luna 2) on the Moon in 1959.
With people in it?

You might think that Apollo 11 would not have been the first manned Moon landing if that where the case ;). I was referring to your "I don't know if the Russians might still have some rockets hanging around they could strap together and send to the moon--they never actually did that" since the Russians actually did send a rocket to the Moon (and did so several times).

Soon SpaceX will build the Falcon Super Heavy which will have capacity to send crews to both the Moon and Mars so there are still interesting times ahead!

To celebrate the 50th anniversary of the Apollo 11 moon landing, Steam has a sale on
18 July 2019 at 11:15 pm UTC Likes: 1

Quoting: Purple Library GuyOne of my first memories is sitting in a pleasantly dim living room watching a little black and white TV set showing men in spacesuits walking and jumping on the moon for the first time.
Odd to realize that we couldn't do it today. Well, we could, but we'd have to first spend years and billions of dollars to develop and build new Saturn V equivalents. There is a capacity we had in 1969 that doesn't currently exist because we let it lapse.
(Edited to add: That's an odd "we", now that I think about it. I'm Canadian, and we never had the capacity, only the Americans did; while if I go worldwide, I don't know if the Russians might still have some rockets hanging around they could strap together and send to the moon--they never actually did that, but I wouldn't be surprised if an Energia booster could have done it. But perhaps the main spacefaring country had the capacity and lost it)

The Russians landed a rocket (Luna 2) on the Moon in 1959. China landed on the far side of the Moon in January this very year and had previously landed a rover on the Moon in 2013.

I think you are a bit American-centric there ;)

edit: and SpaceX launced a Israeli funded lunar lander in February 2019 so the Falcon 9 have the capacity to at least send unmanned space crafts to the Moon.

Long list of landings: https://en.wikipedia.org/wiki/Moon_landing

OpenHMD version 0.3.0 is out, almost three years after the last version
13 July 2019 at 2:03 pm UTC Likes: 6

I like their humour. Naming the release "Djungelvrål" (Roar of the Jungle) after the Swedish candy:


It's that extremely salty liquorice that few people outside of Scandinavia enjoys :-)

Seems that the Linux version of Supraland will not be heading to GOG (updated)
12 July 2019 at 10:25 am UTC Likes: 4

Quoting: Shmerl
Quoting: x_wingLets stop playing this game of "what if" and "what I understand" and lets go for the facts:

Indeed, I see no point in further refuting your wrong claims that contradict the TOS which says you need Steam account to be allowed to use their games. You can show me the source which says that Steam allows you doing backups and using them without Steam account. Or otherwise let's move on to other topics, because I'm not going to agree with you.

You are both going at this backwards. Valve does not hold the copyright to any of the games on Steam except their own. Further copyright does not cover usage (making backups however is a copy so that is covered) so no party here Valve nor the correct copyright holder (the game publisher) can sue you for copyright violation for playing a game.

What the Steam TOS defines is that Valve have no legal liability to provide you with copies of the games that you have bought on Steam after your account have been terminated (as well as defining terms at which Valve can terminate your account), not weather you are allowed or not allowed to use the games after the account have terminated. And this is the DRM part of it all, DRM puts a technical limit on how you can use a piece of software and not a legal one.

Remember that when e.g BSA (The Business Software Alliance [basically Adobe and Microsoft]) gets money from businesses that use pirated copies of Microsoft and/or Adobe products they do this by extortion (i.e pay us money or we will publicly shame your company for using pirated software) and not by suing in court. Filesharers gets sued in court since they perform distribution of the software which is covered by copyright.

Seems that the Linux version of Supraland will not be heading to GOG (updated)
11 July 2019 at 12:22 pm UTC Likes: 3

Quoting: Guest
Quoting: TheSHEEEPYour argument is based on an eventuality that will simply never happen. You think police will kick down your door and arrest you for using a copy of a game you bought some time ago, but no longer "own"? Come on!
What will never happen? That you close your account? That it gets closed? May be.

I'm just talking about legality issues. Some people care about that. You obviously not. That's your thing. It doesn't make my argument invalid, Steam is restricting the use of the software after having 'sold' it. This is DRM. You can ignore it, but neither deny it nor force others to accept it.

Valve would have a very hard hard time arguing in court that you violate any laws by using a DRM-free game without a Steam account since Valve does not hold the copyright to said game. AFAIK all they could do is see this as you violating the TOS and thus they are eligible to terminate your Steam account which is moot considering the basis of the question.

Actually the exact same thing should possibly be attached to the DRM games that Valve sells through Steam, even though they claim that you only license the game and not own it in their TOS they still don't hold the copyright to the game (only the publisher does) so their legal reach should not extend more than that they can terminate your account due to you violating the TOS. This however might play differently depending upon which country you live in and can ultimately only be solved once such a case is ever brought to court.

AKA if you terminate your Steam account and still play say Mass Effect 2 then only EA can bring you to court for violating copyright, not Valve.

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